# This Week in Battlefield V - March 4th - Update #4, Rush Returns, Gadgets Discussion

**URL:** <https://battlefieldforum.co/t/this-week-in-battlefield-v-march-4th-update-4-rush-returns-gadgets-discussion/254076>\
**Category:** General Discussion\
**Created:** [March 5, 2019, 12:57am UTC](https://battlefieldforum.co/t/this-week-in-battlefield-v-march-4th-update-4-rush-returns-gadgets-discussion/254076 "2019-03-05T00:57:00Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![ragnarok013](https://battlefieldforum.co/user_avatar/battlefieldforum.co/ragnarok013/32/103211_2.png) [@ragnarok013](https://battlefieldforum.co/u/ragnarok013)\
**Post date:** [March 6, 2019, 3:12pm UTC](https://battlefieldforum.co/t/this-week-in-battlefield-v-march-4th-update-4-rush-returns-gadgets-discussion/254076/21 "2019-03-06T15:12:00Z")

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@Braddock512 As a medic main the one gadget that I’d absolutely kill for is a BF1 style syringe that immediately revives my downed teammate without the animation. The balance is that it’d take up one of my gadget slots and the normal medic “E” revive would still work when I’m not using it. The animations in this game simply interrupt the flow of game play too much, and I have so many deaths where I clear the area of enemies before a revive and then several enemies appear due to the amount of time it takes to do even a medic revive. It would also help me revive players who are in a doorway or on a crate that the current system won’t allow you to revive due to the mandatory “E” press.

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**Author:** ![TRDFURGSN](https://battlefieldforum.co/user_avatar/battlefieldforum.co/trdfurgsn/32/104970_2.png) [@TRDFURGSN](https://battlefieldforum.co/u/TRDFURGSN)\
**Post date:** [March 6, 2019, 5:00pm UTC](https://battlefieldforum.co/t/this-week-in-battlefield-v-march-4th-update-4-rush-returns-gadgets-discussion/254076/22 "2019-03-06T17:00:00Z")

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Has no one mentioned the reversible tanks while waiting for deployment?

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**Author:** ![PiedPiper](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/7c8e57/32.png) [@PiedPiper](https://battlefieldforum.co/u/PiedPiper)\
**Post date:** [March 6, 2019, 9:17pm UTC](https://battlefieldforum.co/t/this-week-in-battlefield-v-march-4th-update-4-rush-returns-gadgets-discussion/254076/23 "2019-03-06T21:17:00Z")

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Bring back the mortar. Area defense\offense type gadgets

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**Author:** ![Noodlesocks](https://battlefieldforum.co/user_avatar/battlefieldforum.co/noodlesocks/32/101045_2.png) [@Noodlesocks](https://battlefieldforum.co/u/Noodlesocks)\
**Post date:** [March 6, 2019, 10:01pm UTC](https://battlefieldforum.co/t/this-week-in-battlefield-v-march-4th-update-4-rush-returns-gadgets-discussion/254076/24 "2019-03-06T22:01:00Z")

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Any balance updates planned? Game is a bit bad right now.

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**Author:** ![fragnstein](https://battlefieldforum.co/user_avatar/battlefieldforum.co/fragnstein/32/106687_2.png) [@fragnstein](https://battlefieldforum.co/u/fragnstein)\
**Post date:** [March 6, 2019, 10:26pm UTC](https://battlefieldforum.co/t/this-week-in-battlefield-v-march-4th-update-4-rush-returns-gadgets-discussion/254076/25 "2019-03-06T22:26:00Z")

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If rush is a core mode, why is it a limited time?

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**Author:** ![Sou1\_0062](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sou1_0062/32/107185_2.png) [@Sou1\_0062](https://battlefieldforum.co/u/Sou1_0062)\
**Post date:** [March 6, 2019, 10:38pm UTC](https://battlefieldforum.co/t/this-week-in-battlefield-v-march-4th-update-4-rush-returns-gadgets-discussion/254076/26 "2019-03-06T22:38:00Z")

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what about add more slots for special mission or add autotracking?

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**Author:** ![lichtschalterer](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/258eb7/32.png) [@lichtschalterer](https://battlefieldforum.co/u/lichtschalterer)\
**Post date:** [March 7, 2019, 11:06am UTC](https://battlefieldforum.co/t/this-week-in-battlefield-v-march-4th-update-4-rush-returns-gadgets-discussion/254076/27 "2019-03-07T11:06:00Z")

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Rush should be there forever and please another map soon. With everything else on the roadmap i am fine with. Imho.

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**Author:** ![grrlpurple](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/g/bbe5ce/32.png) [@grrlpurple](https://battlefieldforum.co/u/grrlpurple)\
**Post date:** [March 7, 2019, 4:49pm UTC](https://battlefieldforum.co/t/this-week-in-battlefield-v-march-4th-update-4-rush-returns-gadgets-discussion/254076/28 "2019-03-07T16:49:00Z")

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Two words… Bangalore Torpedo

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**Author:** ![Squad\_Cohesion](https://battlefieldforum.co/user_avatar/battlefieldforum.co/squad_cohesion/32/103495_2.png) [@Squad\_Cohesion](https://battlefieldforum.co/u/Squad_Cohesion)\
**Post date:** [March 7, 2019, 5:11pm UTC](https://battlefieldforum.co/t/this-week-in-battlefield-v-march-4th-update-4-rush-returns-gadgets-discussion/254076/29 "2019-03-07T17:11:00Z")

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The rush maps are too small for 32 players. These should be 24p max. Horrible gamemode like this. And the tanks on this mode only farm infantry from a distance. Stop doing this BS DICE.

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**Author:** ![Ypsilon-Oh](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/y/9dc877/32.png) [@Ypsilon-Oh](https://battlefieldforum.co/u/Ypsilon-Oh)\
**Post date:** [March 7, 2019, 5:43pm UTC](https://battlefieldforum.co/t/this-week-in-battlefield-v-march-4th-update-4-rush-returns-gadgets-discussion/254076/30 "2019-03-07T17:43:00Z")

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missing dedicated servers / rsp !!!

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**Author:** ![OldSkoolzFinest](https://battlefieldforum.co/user_avatar/battlefieldforum.co/oldskoolzfinest/32/107027_2.png) [@OldSkoolzFinest](https://battlefieldforum.co/u/OldSkoolzFinest)\
**Post date:** [March 7, 2019, 7:12pm UTC](https://battlefieldforum.co/t/this-week-in-battlefield-v-march-4th-update-4-rush-returns-gadgets-discussion/254076/31 "2019-03-07T19:12:00Z")

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Give Medic a Grenade rifle.

AP mines are good BUT they promote “Set it and forget it” gameplay, or stationary gameplay.  
Medic needs something lethal to help push them to their fallen teammates and crowded Objectives since it is a Run n Gun class.

And take away the 3x scope from all classes except for Recon.

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**Author:** ![DirtyDog1974](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/82dd89/32.png) [@DirtyDog1974](https://battlefieldforum.co/u/DirtyDog1974)\
**Post date:** [March 7, 2019, 9:35pm UTC](https://battlefieldforum.co/t/this-week-in-battlefield-v-march-4th-update-4-rush-returns-gadgets-discussion/254076/32 "2019-03-07T21:35:00Z")

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Is there a point where you guys fell ashamed of the product you have put out? I know at this point I’d be pretty upset at how far you have let this franchise descend.

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**Author:** ![warslag](https://battlefieldforum.co/user_avatar/battlefieldforum.co/warslag/32/101053_2.png) [@warslag](https://battlefieldforum.co/u/warslag)\
**Post date:** [March 7, 2019, 11:42pm UTC](https://battlefieldforum.co/t/this-week-in-battlefield-v-march-4th-update-4-rush-returns-gadgets-discussion/254076/33 "2019-03-07T23:42:00Z")

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Bringing back rush isn’t very imaginative. Why not just focus on making conquest so good that everyone will want to play it. Wouldn’t that solve a lot of your development problems?

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**Author:** ![Sou1\_0062](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sou1_0062/32/107185_2.png) [@Sou1\_0062](https://battlefieldforum.co/u/Sou1_0062)\
**Post date:** [March 8, 2019, 12:30am UTC](https://battlefieldforum.co/t/this-week-in-battlefield-v-march-4th-update-4-rush-returns-gadgets-discussion/254076/34 "2019-03-08T00:30:00Z")

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what about add more slots for special mission or add autotracking?

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**Author:** ![JDOGMcFUZZL](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/e9a140/32.png) [@JDOGMcFUZZL](https://battlefieldforum.co/u/JDOGMcFUZZL)\
**Post date:** [March 8, 2019, 5:32am UTC](https://battlefieldforum.co/t/this-week-in-battlefield-v-march-4th-update-4-rush-returns-gadgets-discussion/254076/35 "2019-03-08T05:32:00Z")

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I hate rush. The attacking team always gets full tickets after each sector? That’s stupid. That basically makes it so the defenders have to do it all in one shot. No war of attrition over the whole map. The attackers shouldn’t be able to go from 2 people left to a full tickets. Also the nerf to the piat that happened a week or so ago is terrible. It hardly does any splash damage against infantry anymore and that is lame. It’s supposed to be decent against tanks and infintry but it’s just terrible now.  
Also on gadgets we need something to tske down aircraft easier. Like im BF1 the AA rocket gun.

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**Author:** ![SerSkrungus](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/6de8d8/32.png) [@SerSkrungus](https://battlefieldforum.co/u/SerSkrungus)\
**Post date:** [March 8, 2019, 6:11am UTC](https://battlefieldforum.co/t/this-week-in-battlefield-v-march-4th-update-4-rush-returns-gadgets-discussion/254076/36 "2019-03-08T06:11:00Z")

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Anyone else feel like the semi-auto rifles are way op? The turner smle is number 1 on that list. Oh and can we get a way to discard the mastery assignments? I took mine before you made the ribeyrolles and sten terrible weapons and now I can’t discard them OR finish them because the weapon is totally different from how it was. Pretty please either fix the weapons or give me a discard option so I can take on something else.

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**Author:** ![SerSkrungus](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/6de8d8/32.png) [@SerSkrungus](https://battlefieldforum.co/u/SerSkrungus)\
**Post date:** [March 8, 2019, 7:52am UTC](https://battlefieldforum.co/t/this-week-in-battlefield-v-march-4th-update-4-rush-returns-gadgets-discussion/254076/37 "2019-03-08T07:52:00Z")

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Last but not least, why is the reinforcement wheel so touchy? Takes four tries for the stupid thing to work once.

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**Author:** ![fakemon64](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/f/7ba0ec/32.png) [@fakemon64](https://battlefieldforum.co/u/fakemon64)\
**Post date:** [March 8, 2019, 2:29pm UTC](https://battlefieldforum.co/t/this-week-in-battlefield-v-march-4th-update-4-rush-returns-gadgets-discussion/254076/38 "2019-03-08T14:29:00Z")

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> [@warslag](#):
>
> Bringing back rush isn’t very imaginative. Why not just focus on making conquest so good that everyone will want to play it. Wouldn’t that solve a lot of your development problems?

I really think conquest could use some sort of rework or improvement to be a better mode overall.

Not really sure what, but conquest is missing something that’s keeping it from being a great mode.

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**Author:** ![EmineNc33](https://battlefieldforum.co/user_avatar/battlefieldforum.co/eminenc33/32/106649_2.png) [@EmineNc33](https://battlefieldforum.co/u/EmineNc33)\
**Post date:** [March 9, 2019, 10:36am UTC](https://battlefieldforum.co/t/this-week-in-battlefield-v-march-4th-update-4-rush-returns-gadgets-discussion/254076/39 "2019-03-09T10:36:00Z")

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I can’t believe not a single word has been said about Hacking in this game? I mean its seriously reached a level thats going to wash this game away.  
Maps and dedicated servers. are all thing we want..  
get to work..  
Cancel this dumb BR mode, that NO ONE ASKED FOR…  
Stick to what you know best, because even that has become a something we are untrusting of you with.

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**Author:** ![dntfearreaper7x](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/ee7513/32.png) [@dntfearreaper7x](https://battlefieldforum.co/u/dntfearreaper7x)\
**Post date:** [March 9, 2019, 2:36pm UTC](https://battlefieldforum.co/t/this-week-in-battlefield-v-march-4th-update-4-rush-returns-gadgets-discussion/254076/40 "2019-03-09T14:36:00Z")

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> [@ChuckMorris805](#):
>
> We’ve been waiting FIVE MONTHS for hardcore…

Yeah this is nonsense.

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