@Braddock512 the choke point in Marita between B and C objectives in conquest mode is making it really difficult to play the map - either one team gets stuck there or gets completely overwhelmed and cannot return from being pressured at those points. Is there any plans on expanding that area or any other solutions? Furthermore, the visibility issues across the maps (especially Devastation, Rotterdam and Twisted Steel) are really being exploited and are there any news on that front as well? Plus, is there a plan to cut down the exploitation of spawn kills and E objective spawn kills on Fjell and stopping players from climbing areas which are not in the playable zone and maybe spreading the reach to the base as players camp from objectives B and D and are unreachable? More than a few players hate that map with their very soul so it would be great if some work can be done around those.
Some players are still silhouettes while playing (PS4 platform), hand guns kill players faster that some SMG’s, shotguns have a one shot kill reach beyond the range which they should and it’s just ridiculous (in my opinion) that some planes and tanks are done with one shot with Panzerfaust whilst others are like fortresses and are close to impenetrable. But that’s just me and my squad members observations until now.
This Week in Battlefield V - October 1st Edition - Hotfix 4.6.1 | Operation Underground | Battlefest
It’s out in Conquest rotation and others probably
Any plans to have a hot fix for all the sutter and terrible performance for the new map and the game in general? What is really going on from the Developers side? We really want to know why you need one more year to adress all those annoying and very fun ruining issues? thanks
sicne last update my fps dropeed for both bf1 and bfv to 40 and 50 on vega 64 with low settings and my gpu loads does not go ovove 50% at 1000mhz only issue with both bf games no issue in starwars bf or any otehr games i play
This update has caused my CPU usage to be pegged at 100% constantly, this causes FPS drops on the GPU. I have a I7-3770K at 4,5Ghz with a 1080Ti. Can only imagine how bad it must be for ppl with weaker CPU’s like i5. Before the last update the game was smooth at approx 80% load. I have an optimized Win10 with about 20 processes.
Somebody tell me: how do you control the water level on Metro?
In operation metro video card load only 50% and cpu 100% with low graphics!wtf?
Cpu i5 8600
Ram 16gb
Video gtx 1070
Not sure exactly. But my guess is it’s either TNT where the water drips from the ceiling. Or break them sump pump or generators in that hallway. Also seen some fuse boxes on the wall. Unless there’s some Easter egg lever to pull that I missed.
From what I see Metro is simply more CPU hungry because all players are clustered together and things happen a lot more rapidly than they normally do on other maps. (Everyone is shooting and moving like crazy). I don’t think this is an engine issue which can be solved. Get a better CPU.
friend have i7 8700K and gtx 1080ti and same !
so its not cpu
Ever heard of the term “carrot dangling”?
Have you actually measured you CPU usage on this map vs other maps? I did…