# Thoughts on the new revive/downed system

**URL:** <https://battlefieldforum.co/t/thoughts-on-the-new-revive-downed-system/105827>\
**Category:** General Discussion\
**Created:** [October 15, 2018, 7:50am UTC](https://battlefieldforum.co/t/thoughts-on-the-new-revive-downed-system/105827 "2018-10-15T07:50:00Z")\
**Posts on this page:** 1\
**Page:** 2

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**Author:** ![Sixclicks](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sixclicks/32/103500_2.png) [@Sixclicks](https://battlefieldforum.co/u/Sixclicks)\
**Post date:** [October 16, 2018, 7:40pm UTC](https://battlefieldforum.co/t/thoughts-on-the-new-revive-downed-system/105827/21 "2018-10-16T19:40:00Z")

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> [@ragnarok013](#):
>
> > [@Sixclicks](#):
> >
> > > [@ragnarok013](#):
> > >
> > > > [@MONEYPYR0](#):
> > > >
> > > > > [@ragnarok013](#):
> > > > >
> > > > > As a long time medic main I dislike the entire revive system in BF5 and frankly want them to return to the old revive system. The current BF5 system doesn’t make medic more valuable, it makes playing medic an unbearable chore where it’s often better to let people die then to try to revive them than get yourself killed attempting a revive while everyone complains in chat that “nobody revives”. I think the squad buddy revive system is okay but I’d rather have it removed so medic role isn’t further encroached upon.
> > > > 
> > > > I disagree quite a bit. To me, the old system was basically just “Revive everyone, let them all die immediately after, and get thousands of points”. You’ve gotta actually determine if reviving someone is worth it, not just a way to make easy points. Going back to BF4, I never revived someone, unless I could pick them back up at full health. I wasnt going to be an Assault who just picked everyone up as soon as I saw them. I think the new system, again, really just adds another layer of strategy where you have to determine whether or not its safe to revive someone
> > > 
> > > medic was the third class in terms of usage despite the increased need for health and revives.
> > 
> > Recon was the 3rd class in terms of usage. Medic was 2nd. Recon was the 2nd most “deployed” class and medic was 3rd, meaning number of times respawned.
> > 
> > This was stated in one of the Dice debriefs.
> 
> DICE also posted the info graphic showing recon as second, I guess they need to get on the same page.

The graphic specifically said “Most Popular Class **Deployed**.” So I’m assuming it meant most spawned/respawned since David Sirland said in an answer on one of the debriefs that Recon was 3rd in usage.

 ![infographic3-simpl.jpg](https://battlefieldforum.co/uploads/default/original/3X/a/0/a0f08522d56bdfa52e57cc640b3499ce5fe7ddfb.jpeg)

 ![reddit-snipers.png](https://battlefieldforum.co/uploads/default/original/3X/e/e/ee83cfd8b1bcac11cb8d4e9c4bce6be556fddd40.png)  
https://embed.reddit.com/r/BattlefieldV/comments/9lngks/battlefield_v_weekly_debrief_october_5th/?embed=true&ref_source=embed&ref=share

Unless the info from one or the other is simply wrong. All I can really do is assume based on the word “deployed.”

It could be similar to people misunderstanding the heatmap that a dev posted previously which showed a bunch of dots around the outside of the map. Many took that to be a map of recons or a representation that recon was 46% of the population on that map even though it was really just showing where players went outside of the map the most and that 46% of players who did go outside of the map happened to be playing recon.

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