jroggs:
“Tone” is kind of a nebulous term.
Even though they butchered the subject material in the single player, I think the tone was… okay. I sang along a little with “It’s a Long Way to Tipperary.” I got a touch misty when Deme watched his brother die. I felt some despair along with the German tankers. Nothing really grabbed me, though, and the parade of bugs didn’t help.
With multiplayer, I think it’s mostly unfair to try to assess “tone,” because other players generally aren’t too cooperative with that flavor of experience. But still, when I think back to BF1, especially the French expansion…
https://www.youtube.com/watch?v=EfLZjjeJpco
I am feeling it. Feeling it. This feels like World War 1 brutality and chaos. Sliding in mud, surrounded by rifle fire and explosions, desperately trying to keep a failing offensive moving, fighting bravely against impossible odds, dying for nothing. Absolutely sensational. I think about the blind skirmishes in the gas, the sight of an airship crashing into the ground, or the lone whistle followed by a roar from as attackers charge the next sector, and it gives me chills.
I don’t get that feeling in BFV. Everything feels… sterile. Clinical. You’re here. The bad guys are over there. Go after them and do your best. It’s fun. But it feels like a video game more than it feels like war.
Now that good video, that show what BF1 is , the chaos, explosive everywhere, I get the D-day feeling but not so grim, truly make you feel like your center of the war. BF5 has pretty large map , where game become , find a spot, and you and enemy will pick off etcher from distant till one side clear objected, BFV tone quiet picking off enemy in my opinion and ambushing your enemy.