# Train Hijack mode

**URL:** <https://battlefieldforum.co/t/train-hijack-mode/101310>\
**Category:** General Discussion\
**Created:** [May 15, 2016, 11:11am UTC](https://battlefieldforum.co/t/train-hijack-mode/101310 "2016-05-15T11:11:00Z")\
**Posts on this page:** 14\
**Page:** 1

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**Author:** ![Reconpilot001](https://battlefieldforum.co/user_avatar/battlefieldforum.co/reconpilot001/32/103245_2.png) [@Reconpilot001](https://battlefieldforum.co/u/Reconpilot001)\
**Post date:** [May 15, 2016, 11:11am UTC](https://battlefieldforum.co/t/train-hijack-mode/101310/1 "2016-05-15T11:11:00Z")

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Heres a fast ball idea, a game mode where one team spawns on an armored train, and the other near camps with horses and maybe fast armored cars, maybe one plane to attack train turrets. one team has to defend the train until it arrives at station, the others need to clear it to the locomotive before that.

The camps you can spawn change as the train advances, its just slightly slower then the horses and cars, but you can ambush it at segments on the map, the map is quite big but more defined along the track.

The train itself has Mg implacements, maybe a howitser at the back, and a few sand bag wagons.

how about it?

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**Author:** ![PopoTooStronk](https://battlefieldforum.co/user_avatar/battlefieldforum.co/popotoostronk/32/103149_2.png) [@PopoTooStronk](https://battlefieldforum.co/u/PopoTooStronk)\
**Post date:** [May 15, 2016, 11:43am UTC](https://battlefieldforum.co/t/train-hijack-mode/101310/2 "2016-05-15T11:43:00Z")

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put some dynamite on the tracks and it will never reach its destination.

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**Author:** ![Neptune5436](https://battlefieldforum.co/user_avatar/battlefieldforum.co/neptune5436/32/102939_2.png) [@Neptune5436](https://battlefieldforum.co/u/Neptune5436)\
**Post date:** [May 15, 2016, 11:46am UTC](https://battlefieldforum.co/t/train-hijack-mode/101310/3 "2016-05-15T11:46:00Z")

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I think that’d be pretty fun, but that would be pretty hard to do if I’m interpreting you correctly. (The hijackers have to board the train while it’s moving)

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**Author:** ![Brentlostak](https://battlefieldforum.co/user_avatar/battlefieldforum.co/brentlostak/32/101414_2.png) [@Brentlostak](https://battlefieldforum.co/u/Brentlostak)\
**Post date:** [May 15, 2016, 11:46am UTC](https://battlefieldforum.co/t/train-hijack-mode/101310/4 "2016-05-15T11:46:00Z")

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> [@PopoTooStronk](#):
>
> put some dynamite on the tracks and it will never reach its destination.

This^^ game over instantly

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<div class="post-metadata">

**Author:** ![PopoTooStronk](https://battlefieldforum.co/user_avatar/battlefieldforum.co/popotoostronk/32/103149_2.png) [@PopoTooStronk](https://battlefieldforum.co/u/PopoTooStronk)\
**Post date:** [May 15, 2016, 11:51am UTC](https://battlefieldforum.co/t/train-hijack-mode/101310/5 "2016-05-15T11:51:00Z")

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> [@Brentlostak](#):
>
> > [@PopoTooStronk](#):
> >
> > put some dynamite on the tracks and it will never reach its destination.
> 
> This^^ game over instantly

im actually curious now how many horses it would take for a train to get derailed.

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<div class="post-metadata">

**Author:** ![Brentlostak](https://battlefieldforum.co/user_avatar/battlefieldforum.co/brentlostak/32/101414_2.png) [@Brentlostak](https://battlefieldforum.co/u/Brentlostak)\
**Post date:** [May 15, 2016, 11:53am UTC](https://battlefieldforum.co/t/train-hijack-mode/101310/6 "2016-05-15T11:53:00Z")

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> [@PopoTooStronk](#):
>
> > [@Brentlostak](#):
> >
> > > [@PopoTooStronk](#):
> > >
> > > put some dynamite on the tracks and it will never reach its destination.
> > 
> > This^^ game over instantly
> 
> im actually curious now how many horses it would take for a train to get derailed.

mmmm horse kebab! if you go kamikaze with those things, thats a very good question!

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<div class="post-metadata">

**Author:** ![PopoTooStronk](https://battlefieldforum.co/user_avatar/battlefieldforum.co/popotoostronk/32/103149_2.png) [@PopoTooStronk](https://battlefieldforum.co/u/PopoTooStronk)\
**Post date:** [May 15, 2016, 11:56am UTC](https://battlefieldforum.co/t/train-hijack-mode/101310/7 "2016-05-15T11:56:00Z")

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> [@Brentlostak](#):
>
> > [@PopoTooStronk](#):
> >
> > > [@Brentlostak](#):
> > >
> > > > [@PopoTooStronk](#):
> > > >
> > > > put some dynamite on the tracks and it will never reach its destination.
> > > 
> > > This^^ game over instantly
> > 
> > im actually curious now how many horses it would take for a train to get derailed.
> 
> mmmm horse kebab! if you go kamikaze with those things, thats a very good question!

i was thinking about piling them up on the tracks but your idea seems more humane.

we should go with your idea.

now much dynamite should we strap to a single horse?

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<div class="post-metadata">

**Author:** ![Brentlostak](https://battlefieldforum.co/user_avatar/battlefieldforum.co/brentlostak/32/101414_2.png) [@Brentlostak](https://battlefieldforum.co/u/Brentlostak)\
**Post date:** [May 15, 2016, 11:58am UTC](https://battlefieldforum.co/t/train-hijack-mode/101310/8 "2016-05-15T11:58:00Z")

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> [@PopoTooStronk](#):
>
> > [@Brentlostak](#):
> >
> > > [@PopoTooStronk](#):
> > >
> > > > [@Brentlostak](#):
> > > >
> > > > > [@PopoTooStronk](#):
> > > > >
> > > > > put some dynamite on the tracks and it will never reach its destination.
> > > > 
> > > > This^^ game over instantly
> > > 
> > > im actually curious now how many horses it would take for a train to get derailed.
> > 
> > mmmm horse kebab! if you go kamikaze with those things, thats a very good question!
> 
> i was thinking about piling them up on the tracks but your idea seems more humane.
> 
> we should go with your idea.
> 
> now much dynamite should we strap to a single horse?

i think the explosions of dynamite should heavier by the amount of boom you put on it! so 4 sticks is less of a boom then 6 sticks! there should be a limited on it, but not max 3-4 sticks. More like 10-12 sticks of dynamite spread around everywhere!

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<div class="post-metadata">

**Author:** ![Reconpilot001](https://battlefieldforum.co/user_avatar/battlefieldforum.co/reconpilot001/32/103245_2.png) [@Reconpilot001](https://battlefieldforum.co/u/Reconpilot001)\
**Post date:** [May 15, 2016, 12:06pm UTC](https://battlefieldforum.co/t/train-hijack-mode/101310/9 "2016-05-15T12:06:00Z")

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> [@Brentlostak](#):
>
> > [@PopoTooStronk](#):
> >
> > > [@Brentlostak](#):
> > >
> > > > [@PopoTooStronk](#):
> > > >
> > > > > [@Brentlostak](#):
> > > > >
> > > > > > [@PopoTooStronk](#):
> > > > > >
> > > > > > put some dynamite on the tracks and it will never reach its destination.
> > > > > 
> > > > > This^^ game over instantly
> > > > 
> > > > im actually curious now how many horses it would take for a train to get derailed.
> > > 
> > > mmmm horse kebab! if you go kamikaze with those things, thats a very good question!
> > 
> > i was thinking about piling them up on the tracks but your idea seems more humane.
> > 
> > we should go with your idea.
> > 
> > now much dynamite should we strap to a single horse?
> 
> i think the explosions of dynamite should heavier by the amount of boom you put on it! so 4 sticks is less of a boom then 6 sticks! there should be a limited on it, but not max 3-4 sticks. More like 10-12 sticks of dynamite spread around everywhere!

How about 1x3 bundles like in bf1942?

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<div class="post-metadata">

**Author:** ![Brentlostak](https://battlefieldforum.co/user_avatar/battlefieldforum.co/brentlostak/32/101414_2.png) [@Brentlostak](https://battlefieldforum.co/u/Brentlostak)\
**Post date:** [May 15, 2016, 12:25pm UTC](https://battlefieldforum.co/t/train-hijack-mode/101310/10 "2016-05-15T12:25:00Z")

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> [@Reconpilot001](#):
>
> > [@Brentlostak](#):
> >
> > > [@PopoTooStronk](#):
> > >
> > > > [@Brentlostak](#):
> > > >
> > > > > [@PopoTooStronk](#):
> > > > >
> > > > > > [@Brentlostak](#):
> > > > > >
> > > > > > > [@PopoTooStronk](#):
> > > > > > >
> > > > > > > put some dynamite on the tracks and it will never reach its destination.
> > > > > > 
> > > > > > This^^ game over instantly
> > > > > 
> > > > > im actually curious now how many horses it would take for a train to get derailed.
> > > > 
> > > > mmmm horse kebab! if you go kamikaze with those things, thats a very good question!
> > > 
> > > i was thinking about piling them up on the tracks but your idea seems more humane.
> > > 
> > > we should go with your idea.
> > > 
> > > now much dynamite should we strap to a single horse?
> > 
> > i think the explosions of dynamite should heavier by the amount of boom you put on it! so 4 sticks is less of a boom then 6 sticks! there should be a limited on it, but not max 3-4 sticks. More like 10-12 sticks of dynamite spread around everywhere!
> 
> How about 1x3 bundles like in bf1942?

there should be an option for more sticks per explosion!

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<div class="post-metadata">

**Author:** ![X0fireOz](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/x/f05b48/32.png) [@X0fireOz](https://battlefieldforum.co/u/X0fireOz)\
**Post date:** [May 15, 2016, 3:36pm UTC](https://battlefieldforum.co/t/train-hijack-mode/101310/11 "2016-05-15T15:36:00Z")

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How bout strap the horses together with dynamite and put the dynamite on their backs

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**Author:** ![Cryphisss](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/c/977dab/32.png) [@Cryphisss](https://battlefieldforum.co/u/Cryphisss)\
**Post date:** [May 15, 2016, 5:21pm UTC](https://battlefieldforum.co/t/train-hijack-mode/101310/12 "2016-05-15T17:21:00Z")

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I had a similar idea for such a game-mode myself. Interesting!

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<div class="post-metadata">

**Author:** ![Brentlostak](https://battlefieldforum.co/user_avatar/battlefieldforum.co/brentlostak/32/101414_2.png) [@Brentlostak](https://battlefieldforum.co/u/Brentlostak)\
**Post date:** [May 15, 2016, 5:46pm UTC](https://battlefieldforum.co/t/train-hijack-mode/101310/13 "2016-05-15T17:46:00Z")

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> [@X0fireOz](#):
>
> How bout strap the horses together with dynamite and put the dynamite on their backs

Check out this !

[https://www.youtube.com/watch?v=3M3D4oPFyzE](https://www.youtube.com/watch?v=3M3D4oPFyzE)

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**Author:** ![Hayro](https://battlefieldforum.co/user_avatar/battlefieldforum.co/hayro/32/102182_2.png) [@Hayro](https://battlefieldforum.co/u/Hayro)\
**Post date:** [May 15, 2016, 6:07pm UTC](https://battlefieldforum.co/t/train-hijack-mode/101310/14 "2016-05-15T18:07:00Z")

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Heres my idea:

Map: Hejaz Railway  
Game Mode: Supply Rush  
Teams: Ottoman Empire vs. Britain and Arab Rebels

Description: With German support, Ottoman Troops manages to fend off any attacks that British mounts on Jerusalem.  
However, Ottoman Forces’ supplies are running thin on Hejaz front due to constant raids on supply convoys by Lawrence and his Arab rebels.  
Ottoman High Command makes final effort to relief their troops at Hejaz by sending Armored Train full of Supplies…

Ottoman Objectives; Deliver Supplies with Armored Train on specified points  
Once Supplies have been delivered, that point going to be uncapable  
Defend the Armored Train and Supply drop points  
Do not let enemy to cap Last supply drop (aka capable main base)

British/Arab Rebel Objectives; Stop/Destroy the Armored Train  
Cap Enemy Strongholds (aka supply drop points)
