# TTK 1.0 is dead, TTK 2.0 is live tomorrow

**URL:** <https://battlefieldforum.co/t/ttk-1-0-is-dead-ttk-2-0-is-live-tomorrow/106161>\
**Category:** General Discussion\
**Created:** [December 11, 2018, 5:26pm UTC](https://battlefieldforum.co/t/ttk-1-0-is-dead-ttk-2-0-is-live-tomorrow/106161 "2018-12-11T17:26:00Z")\
**Posts on this page:** 20\
**Page:** 3

<div class="post-metadata">

**Author:** ![GiovannY-398](https://battlefieldforum.co/user_avatar/battlefieldforum.co/giovanny-398/32/100953_2.png) [@GiovannY-398](https://battlefieldforum.co/u/GiovannY-398)\
**Post date:** [December 11, 2018, 6:27pm UTC](https://battlefieldforum.co/t/ttk-1-0-is-dead-ttk-2-0-is-live-tomorrow/106161/41 "2018-12-11T18:27:00Z")

</div>

I really hate going back to a slow ttk.

---

<div class="post-metadata">

**Author:** ![BaronVonGoon](https://battlefieldforum.co/user_avatar/battlefieldforum.co/baronvongoon/32/100934_2.png) [@BaronVonGoon](https://battlefieldforum.co/u/BaronVonGoon)\
**Post date:** [December 11, 2018, 6:27pm UTC](https://battlefieldforum.co/t/ttk-1-0-is-dead-ttk-2-0-is-live-tomorrow/106161/42 "2018-12-11T18:27:00Z")

</div>

Dice can you please buff grenade timers. I mean since guns now will shoot carrots, marshmallow, green peas and baby poop. I’d like to be able to use my grenade as primary. Thanks.

#NotMyTTK

---

<div class="post-metadata">

**Author:** ![BewBewKittyFck](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/f17d59/32.png) [@BewBewKittyFck](https://battlefieldforum.co/u/BewBewKittyFck)\
**Post date:** [December 11, 2018, 6:29pm UTC](https://battlefieldforum.co/t/ttk-1-0-is-dead-ttk-2-0-is-live-tomorrow/106161/43 "2018-12-11T18:29:00Z")

</div>

> [@John\_Milano-182-](#):
>
> Good. The game is easy but frustrating to play because of all the cheap kills that result from the CoD4-like TTK. They need to stop catering to the lowest common denominator, i.e., the player who cannot control recoil and needs to rely on who-sees-whom-first to get cheap kills.

The current TTK is closer to the previous BF titles. Increasing the TTK will move it closer to the TTK associated with the COD series.

---

<div class="post-metadata">

**Author:** ![Chubzdoomer](https://battlefieldforum.co/user_avatar/battlefieldforum.co/chubzdoomer/32/101517_2.png) [@Chubzdoomer](https://battlefieldforum.co/u/Chubzdoomer)\
**Post date:** [December 11, 2018, 6:29pm UTC](https://battlefieldforum.co/t/ttk-1-0-is-dead-ttk-2-0-is-live-tomorrow/106161/44 "2018-12-11T18:29:00Z")

</div>

WHOO, that’s great news! I’m all for a higher TTK. Really looking forward to seeing how this improves the gunplay. I can already see it increasing the skill gap by making headshots much more important.

---

<div class="post-metadata">

**Author:** ![KumanoChinpei](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/k/49beb7/32.png) [@KumanoChinpei](https://battlefieldforum.co/u/KumanoChinpei)\
**Post date:** [December 11, 2018, 6:31pm UTC](https://battlefieldforum.co/t/ttk-1-0-is-dead-ttk-2-0-is-live-tomorrow/106161/45 "2018-12-11T18:31:00Z")

</div>

They will change TTK because they couldnt improve TTD? oh my god.

---

<div class="post-metadata">

**Author:** ![SirBobdk](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sirbobdk/32/103491_2.png) [@SirBobdk](https://battlefieldforum.co/u/SirBobdk)\
**Post date:** [December 11, 2018, 6:32pm UTC](https://battlefieldforum.co/t/ttk-1-0-is-dead-ttk-2-0-is-live-tomorrow/106161/46 "2018-12-11T18:32:00Z")

</div>

> [@KumanoChinpei](#):
>
> They will change TTK because they couldnt improve TTD? oh my god.

Didn’t we all see this comming.

---

<div class="post-metadata">

**Author:** ![Chubzdoomer](https://battlefieldforum.co/user_avatar/battlefieldforum.co/chubzdoomer/32/101517_2.png) [@Chubzdoomer](https://battlefieldforum.co/u/Chubzdoomer)\
**Post date:** [December 11, 2018, 6:36pm UTC](https://battlefieldforum.co/t/ttk-1-0-is-dead-ttk-2-0-is-live-tomorrow/106161/47 "2018-12-11T18:36:00Z")

</div>

> [@BewBewKittyFck](#):
>
> If they are increasing TTK, might aswell just stop playing then.

No more “gimme” kills for you? Right now it’s too much about who sees who first. That’s not good gameplay.

---

<div class="post-metadata">

**Author:** ![BewBewKittyFck](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/f17d59/32.png) [@BewBewKittyFck](https://battlefieldforum.co/u/BewBewKittyFck)\
**Post date:** [December 11, 2018, 6:38pm UTC](https://battlefieldforum.co/t/ttk-1-0-is-dead-ttk-2-0-is-live-tomorrow/106161/48 "2018-12-11T18:38:00Z")

</div>

> [@Chubzdoomer](#):
>
> > [@BewBewKittyFck](#):
> >
> > If they are increasing TTK, might aswell just stop playing then.
> 
> No more “gimme” kills for you? Right now it’s too much about who sees who first. That’s not good gameplay.

“Gimme” kills? Nah, map knowledge, pre-aiming, and recoil control. Bullet sponges is not good gameplay.

---

<div class="post-metadata">

**Author:** ![John\_Milano-182](https://battlefieldforum.co/user_avatar/battlefieldforum.co/john_milano-182/32/102411_2.png) [@John\_Milano-182](https://battlefieldforum.co/u/John_Milano-182)\
**Post date:** [December 11, 2018, 6:44pm UTC](https://battlefieldforum.co/t/ttk-1-0-is-dead-ttk-2-0-is-live-tomorrow/106161/49 "2018-12-11T18:44:00Z")

</div>

> [@BewBewKittyFck](#):
>
> > [@John\_Milano-182-](#):
> >
> > Good. The game is easy but frustrating to play because of all the cheap kills that result from the CoD4-like TTK. They need to stop catering to the lowest common denominator, i.e., the player who cannot control recoil and needs to rely on who-sees-whom-first to get cheap kills.
> 
> The current TTK is closer to the previous BF titles. Increasing the TTK will move it closer to the TTK associated with the COD series.

The CoD series has always been fast TTK, which is exactly why it’s so popular among the worst players in the world (especially console players who can’t aim without aim assists), because the fast TTK ensures that even they get cheap kills from time to time.

---

<div class="post-metadata">

**Author:** ![PineNeedle789](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/13edae/32.png) [@PineNeedle789](https://battlefieldforum.co/u/PineNeedle789)\
**Post date:** [December 11, 2018, 6:54pm UTC](https://battlefieldforum.co/t/ttk-1-0-is-dead-ttk-2-0-is-live-tomorrow/106161/50 "2018-12-11T18:54:00Z")

</div>

So, the normal mode finally comes. And campers can’t kill me cheap way anymore. I welcome this.

---

<div class="post-metadata">

**Author:** ![ackers75](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/a/b2d939/32.png) [@ackers75](https://battlefieldforum.co/u/ackers75)\
**Post date:** [December 11, 2018, 6:54pm UTC](https://battlefieldforum.co/t/ttk-1-0-is-dead-ttk-2-0-is-live-tomorrow/106161/51 "2018-12-11T18:54:00Z")

</div>

> [@John\_Milano-182-](#):
>
> > [@BewBewKittyFck](#):
> >
> > > [@John\_Milano-182-](#):
> > >
> > > Good. The game is easy but frustrating to play because of all the cheap kills that result from the CoD4-like TTK. They need to stop catering to the lowest common denominator, i.e., the player who cannot control recoil and needs to rely on who-sees-whom-first to get cheap kills.
> > 
> > The current TTK is closer to the previous BF titles. Increasing the TTK will move it closer to the TTK associated with the COD series.
> 
> The CoD series has always been fast TTK, which is exactly why it’s so popular among the worst players in the world (especially console players who can’t aim without aim assists), because the fast TTK ensures that even they get cheap kills from time to time.

Cod has a fast ttk because the netcode can handle it!

---

<div class="post-metadata">

**Author:** ![danosta](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/e68b1a/32.png) [@danosta](https://battlefieldforum.co/u/danosta)\
**Post date:** [December 11, 2018, 6:56pm UTC](https://battlefieldforum.co/t/ttk-1-0-is-dead-ttk-2-0-is-live-tomorrow/106161/52 "2018-12-11T18:56:00Z")

</div>

> [@BewBewKittyFck](#):
>
> If they are increasing TTK, might aswell just stop playing then.

Has anyone stopped to ask the question that may be the only way to fix to TTD is related to the current TTK? Why doesn’t everyone just give the new TTK a chance before making an uninformed opinion. Give DICE some air to breathe.

---

<div class="post-metadata">

**Author:** ![John\_Milano-182](https://battlefieldforum.co/user_avatar/battlefieldforum.co/john_milano-182/32/102411_2.png) [@John\_Milano-182](https://battlefieldforum.co/u/John_Milano-182)\
**Post date:** [December 11, 2018, 6:58pm UTC](https://battlefieldforum.co/t/ttk-1-0-is-dead-ttk-2-0-is-live-tomorrow/106161/53 "2018-12-11T18:58:00Z")

</div>

> [@ackers75](#):
>
> > [@John\_Milano-182-](#):
> >
> > > [@BewBewKittyFck](#):
> > >
> > > > [@John\_Milano-182-](#):
> > > >
> > > > Good. The game is easy but frustrating to play because of all the cheap kills that result from the CoD4-like TTK. They need to stop catering to the lowest common denominator, i.e., the player who cannot control recoil and needs to rely on who-sees-whom-first to get cheap kills.
> > > 
> > > The current TTK is closer to the previous BF titles. Increasing the TTK will move it closer to the TTK associated with the COD series.
> > 
> > The CoD series has always been fast TTK, which is exactly why it’s so popular among the worst players in the world (especially console players who can’t aim without aim assists), because the fast TTK ensures that even they get cheap kills from time to time.
> 
> Cod has a fast ttk because the netcode can handle it!

CoD has a fast TTK because it’s mostly played by cripples. It’s no wonder the OP here is a console player who wants the game to “assist” him to get frags. Us PC players prefer to do the hard work ourselves through superior aim and recoil control.

---

<div class="post-metadata">

**Author:** ![trip1ex](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/779978/32.png) [@trip1ex](https://battlefieldforum.co/u/trip1ex)\
**Post date:** [December 11, 2018, 6:58pm UTC](https://battlefieldforum.co/t/ttk-1-0-is-dead-ttk-2-0-is-live-tomorrow/106161/54 "2018-12-11T18:58:00Z")

</div>

i want to kill quick but die slow. Dice please make it happen. Thank you.

---

<div class="post-metadata">

**Author:** ![TEKNOCODE](https://battlefieldforum.co/user_avatar/battlefieldforum.co/teknocode/32/103723_2.png) [@TEKNOCODE](https://battlefieldforum.co/u/TEKNOCODE)\
**Post date:** [December 11, 2018, 6:59pm UTC](https://battlefieldforum.co/t/ttk-1-0-is-dead-ttk-2-0-is-live-tomorrow/106161/55 "2018-12-11T18:59:00Z")

</div>

> [@danosta](#):
>
> > [@BewBewKittyFck](#):
> >
> > If they are increasing TTK, might aswell just stop playing then.
> 
> Has anyone stopped to ask the question that may be the only way to fix to TTD is related to the current TTK?

I agree with this. I would surmise that the netcode is causing the issues and slowing down ttk will help with that.

That said, I like the current ttk.

---

<div class="post-metadata">

**Author:** ![bran1986](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bran1986/32/101405_2.png) [@bran1986](https://battlefieldforum.co/u/bran1986)\
**Post date:** [December 11, 2018, 7:02pm UTC](https://battlefieldforum.co/t/ttk-1-0-is-dead-ttk-2-0-is-live-tomorrow/106161/56 "2018-12-11T19:02:00Z")

</div>

> [@TEKNOCODE](#):
>
> > [@danosta](#):
> >
> > > [@BewBewKittyFck](#):
> > >
> > > If they are increasing TTK, might aswell just stop playing then.
> > 
> > Has anyone stopped to ask the question that may be the only way to fix to TTD is related to the current TTK?
> 
> I agree with this. I would surmise that the netcode is causing the issues and slowing down ttk will help with that.
> 
> That said, I like the current ttk.

I don’t mind the current ttk and become accustomed to it but if this can fix the ttd and make weapon and class balance better it will be for the better. I doubt we are going to come remotely close to BF1 ttk 1.0 as some have been suggesting.

---

<div class="post-metadata">

**Author:** ![Gforce81](https://battlefieldforum.co/user_avatar/battlefieldforum.co/gforce81/32/100952_2.png) [@Gforce81](https://battlefieldforum.co/u/Gforce81)\
**Post date:** [December 11, 2018, 7:02pm UTC](https://battlefieldforum.co/t/ttk-1-0-is-dead-ttk-2-0-is-live-tomorrow/106161/57 "2018-12-11T19:02:00Z")

</div>

Remember guys:

They did say they were going to involve the community in experiments regarding the TTK/TTD

Maybe this is how they’re going about it: Having their new, “adjusted” TTK as a new server standard, but with the older, faster TTK on a separate server list.

They don’t say that “these are for sure the changes we’re going with, the TTK will be this, and will be written in stone”

Perhaps this is how they’re going about TESTING the changes to get our feedback on it before making any steps towards what’s the “official” new TTK

---

<div class="post-metadata">

**Author:** ![Hawxxeye](https://battlefieldforum.co/user_avatar/battlefieldforum.co/hawxxeye/32/101036_2.png) [@Hawxxeye](https://battlefieldforum.co/u/Hawxxeye)\
**Post date:** [December 11, 2018, 7:06pm UTC](https://battlefieldforum.co/t/ttk-1-0-is-dead-ttk-2-0-is-live-tomorrow/106161/58 "2018-12-11T19:06:00Z")

</div>

> [@eMartinez](#):
>
> A higher TTK is going to improve the aggressive recon game quite a bit. Oh boy, prepare for the tears boys and girls.

If they have any single brain cell they will not touch recon weapons

---

<div class="post-metadata">

**Author:** ![Hawxxeye](https://battlefieldforum.co/user_avatar/battlefieldforum.co/hawxxeye/32/101036_2.png) [@Hawxxeye](https://battlefieldforum.co/u/Hawxxeye)\
**Post date:** [December 11, 2018, 7:08pm UTC](https://battlefieldforum.co/t/ttk-1-0-is-dead-ttk-2-0-is-live-tomorrow/106161/59 "2018-12-11T19:08:00Z")

</div>

> [@Gforce81](#):
>
> Remember guys:
> 
> They did say they were going to involve the community in experiments regarding the TTK/TTD
> 
> Maybe this is how they’re going about it: Having their new, “adjusted” TTK as a new server standard, but with the older, faster TTK on a separate server list.
> 
> They don’t say that “these are for sure the changes we’re going with, the TTK will be this, and will be written in stone”
> 
> Perhaps this is how they’re going about TESTING the changes to get our feedback on it before making any steps towards what’s the “official” new TTK

That is why I was saying that they should had spent October beta testing the game with us

---

<div class="post-metadata">

**Author:** ![BaronVonGoon](https://battlefieldforum.co/user_avatar/battlefieldforum.co/baronvongoon/32/100934_2.png) [@BaronVonGoon](https://battlefieldforum.co/u/BaronVonGoon)\
**Post date:** [December 11, 2018, 7:11pm UTC](https://battlefieldforum.co/t/ttk-1-0-is-dead-ttk-2-0-is-live-tomorrow/106161/60 "2018-12-11T19:11:00Z")

</div>

I don’t know if I’m in the minority but I got used to the TTD. Whatever they did in the last major update fixed something. Yes, TTD was still low but it wasn’t infuriating anymore.

[Previous page](https://battlefieldforum.co/t/ttk-1-0-is-dead-ttk-2-0-is-live-tomorrow/106161.md?page=2)

[Next page](https://battlefieldforum.co/t/ttk-1-0-is-dead-ttk-2-0-is-live-tomorrow/106161.md?page=4)
