# TTK Changes Discussion : All platforms

**URL:** <https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178>\
**Category:** General Discussion\
**Created:** [December 12, 2018, 8:40pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178 "2018-12-12T20:40:00Z")\
**Posts on this page:** 20\
**Page:** 5

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**Author:** ![iFistyoSis](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/3ab097/32.png) [@iFistyoSis](https://battlefieldforum.co/u/iFistyoSis)\
**Post date:** [December 13, 2018, 7:31pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/81 "2018-12-13T19:31:00Z")

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In the previous ttk he would have been dead. Clearly i damaged him more, with 1 less bullet required to kill he would have been dead. Again, he didnt killed me, someone from my right did, wich maybe i could have avoid by taking cover, reload and come back to deal with if it wasnt required to land 8 bullets to kill the first guy. (if you slow down the video you can see 5 hitmarks)  
After a month of getting used the old ttk this feels like a total different game now. Its not fun.

Also, its really funny being called a shooter from ppl with around 1.5kdr 😂

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**Author:** ![trip1ex](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/779978/32.png) [@trip1ex](https://battlefieldforum.co/u/trip1ex)\
**Post date:** [December 13, 2018, 7:32pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/82 "2018-12-13T19:32:00Z")

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Also possibility someone behind the enemy taking a few of those hit markers.

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**Author:** ![StupidNameHere](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/0ea827/32.png) [@StupidNameHere](https://battlefieldforum.co/u/StupidNameHere)\
**Post date:** [December 13, 2018, 7:33pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/83 "2018-12-13T19:33:00Z")

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You posted the video.

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**Author:** ![HardAimedKid](https://battlefieldforum.co/user_avatar/battlefieldforum.co/hardaimedkid/32/102174_2.png) [@HardAimedKid](https://battlefieldforum.co/u/HardAimedKid)\
**Post date:** [December 13, 2018, 7:33pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/84 "2018-12-13T19:33:00Z")

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> [@renerabbitt](#):
>
> Are we all so self important that we can’t show some gratitude in the fact that we can click a button and be jettisoned to a different era to pretend like we’re fighting in our grandfather’s war. Nothing but hate for the hard working production teams that have no doubt poured their lives into producing innovation amidst tightened deadlines and insurmountable coding issues. Cut some slack, I admit to being a pre-modona from time to time, and I appreciate it when my friends call me out on it…take a step back and look at the big picture. This game will be good, give it some time. Heaven forbid half of you start stock trading, SMH.

Poured their lives in? Their pockets are padded enough to where I’m not gonna feel bad about them doing the job they signed up to do lol. They had 2 years to make a game and made a glorified beta instead of a whole game. Now they’re literally “testing” in public matches across the board rather than having any type of cte or anything. It’s not acceptable and the level that they’ve done their job to is a level that would lose people their jobs in other professions. This is now the world of gaming sadly..

Oh those poor poor devs who were forced to make video games for a living. 🤦‍♂️

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**Author:** ![warslag](https://battlefieldforum.co/user_avatar/battlefieldforum.co/warslag/32/101053_2.png) [@warslag](https://battlefieldforum.co/u/warslag)\
**Post date:** [December 13, 2018, 7:35pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/85 "2018-12-13T19:35:00Z")

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> [@TEKNOCODE](#):
>
> > [@warslag](#):
> >
> > > [@0SiGHT0](#):
> > >
> > > He didn’t die quickly at all, every damage registered separately, slow the video down. This was as fair as it gets.
> > 
> > I slowed it down and watched it several times. It looked like he hit him eight times.
> > 
> > > [@TEKNOCODE](#):
> > >
> > > > [@warslag](#):
> > > >
> > > > It looked like he hit him about 8 times. Even if it was less than that it should be enough to drop someone. Plus he did die really quickly. If it was the other player that shot him then something doesn’t make sense.
> > > 
> > > The other player had better aim. Makes complete sense.
> > 
> > How do you know he had better aim when you have only seen what happened from one perspective?
> 
> How do you know he/she didn’t?
> 
> As @HardAimedKid said, one headshot from OP would have changed the outcome.
> 
> Edit: OP clarified that he died from a second player.

So in other words: the other player didn’t have better aim at all. OP was killed by a third party.

Doesn’t change the fact that OP hit the player he was aiming at approximately eight times.

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**Author:** ![Hadron301](https://battlefieldforum.co/user_avatar/battlefieldforum.co/hadron301/32/106737_2.png) [@Hadron301](https://battlefieldforum.co/u/Hadron301)\
**Post date:** [December 13, 2018, 7:35pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/86 "2018-12-13T19:35:00Z")

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> [@renerabbitt](#):
>
> Are we all so self important that we can’t show some gratitude in the fact that we can click a button and be jettisoned to a different era to pretend like we’re fighting in our grandfather’s war. Nothing but hate for the hard working production teams that have no doubt poured their lives into producing innovation amidst tightened deadlines and insurmountable coding issues. Cut some slack, I admit to being a pre-modona from time to time, and I appreciate it when my friends call me out on it…take a step back and look at the big picture. This game will be good, give it some time. Heaven forbid half of you start stock trading, SMH.

my gratitude was included in the 50€ i gave EA/Dice (for the last time) for a game thats completely changed after i played it for about 2 weeks not long after release

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**Author:** ![HardAimedKid](https://battlefieldforum.co/user_avatar/battlefieldforum.co/hardaimedkid/32/102174_2.png) [@HardAimedKid](https://battlefieldforum.co/u/HardAimedKid)\
**Post date:** [December 13, 2018, 7:36pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/87 "2018-12-13T19:36:00Z")

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> [@CaptHotah](#):
>
> In the previous ttk he would have been dead. Clearly i damaged him more, with 1 less bullet required to kill he would have been dead. Again, he didnt killed me, someone from my right did, wich maybe i could have avoid by taking cover, reload and come back to deal with if it wasnt required to land 8 bullets to kill the first guy. (if you slow down the video you can see 5 hitmarks)  
> After a month of getting used the old ttk this feels like a total different game now. Its not fun.
> 
> Also, its really funny being called a shooter from ppl with around 1.5kdr 😂

You are correct, in the old ttk you would have killed him. Also if you managed your recoil better he may have died. One headshot literally would have changed that to your favor though. I’m not saying I’m even for the new ttk, just saying you lost out on a kill that could have been yours

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**Author:** ![StupidNameHere](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/0ea827/32.png) [@StupidNameHere](https://battlefieldforum.co/u/StupidNameHere)\
**Post date:** [December 13, 2018, 7:38pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/88 "2018-12-13T19:38:00Z")

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Well, someone had good aim and it wasn’t the poster.

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**Author:** ![iFistyoSis](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/3ab097/32.png) [@iFistyoSis](https://battlefieldforum.co/u/iFistyoSis)\
**Post date:** [December 13, 2018, 7:39pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/89 "2018-12-13T19:39:00Z")

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> [@HardAimedKid](#):
>
> > [@CaptHotah](#):
> >
> > In the previous ttk he would have been dead. Clearly i damaged him more, with 1 less bullet required to kill he would have been dead. Again, he didnt killed me, someone from my right did, wich maybe i could have avoid by taking cover, reload and come back to deal with if it wasnt required to land 8 bullets to kill the first guy. (if you slow down the video you can see 5 hitmarks)  
> > After a month of getting used the old ttk this feels like a total different game now. Its not fun.
> > 
> > Also, its really funny being called a shooter from ppl with around 1.5kdr 😂
> 
> You are correct, in the old ttk you would have killed him. Also if you managed your recoil better he may have died. One headshot literally would have changed that to your favor though. I’m not saying I’m even for the new ttk, just saying you lost out on a kill that could have been yours

Agree. Still the fact that the new ttk gets you killed from 3rd party because it takes longer to kill someone now and requires more bullets with the attrition system is bad.

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**Author:** ![Metoad](https://battlefieldforum.co/user_avatar/battlefieldforum.co/metoad/32/106940_2.png) [@Metoad](https://battlefieldforum.co/u/Metoad)\
**Post date:** [December 13, 2018, 7:42pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/90 "2018-12-13T19:42:00Z")

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Give us old TTK and fix company coins, FAST!

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**Author:** ![septemberblack](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/6a8cbe/32.png) [@septemberblack](https://battlefieldforum.co/u/septemberblack)\
**Post date:** [December 13, 2018, 7:43pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/91 "2018-12-13T19:43:00Z")

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forgive my bad english.  
I buy BF5 to play BF5, not to BF1.  
Give my money back or give me back game that i buy!

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**Author:** ![iFistyoSis](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/3ab097/32.png) [@iFistyoSis](https://battlefieldforum.co/u/iFistyoSis)\
**Post date:** [December 13, 2018, 7:43pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/92 "2018-12-13T19:43:00Z")

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> [@HardAimedKid](#):
>
> > [@CaptHotah](#):
> >
> > In the previous ttk he would have been dead. Clearly i damaged him more, with 1 less bullet required to kill he would have been dead. Again, he didnt killed me, someone from my right did, wich maybe i could have avoid by taking cover, reload and come back to deal with if it wasnt required to land 8 bullets to kill the first guy. (if you slow down the video you can see 5 hitmarks)  
> > After a month of getting used the old ttk this feels like a total different game now. Its not fun.
> > 
> > Also, its really funny being called a shooter from ppl with around 1.5kdr 😂
> 
> You are correct, in the old ttk you would have killed him. Also if you managed your recoil better he may have died. One headshot literally would have changed that to your favor though. I’m not saying I’m even for the new ttk, just saying you lost out on a kill that could have been yours

Agree. But my problem is that now you get killed by 3rd party while in a 1 vs 1 more often since it requires more bullets and time to kill. And the attrition system makes it worse.

> [@StupidNameHere](#):
>
> Well, someone had good aim and it wasn’t the poster.

Dude just stop. You keep calling me names and point at my aiming and avoid the real issue here…

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**Author:** ![Metoad](https://battlefieldforum.co/user_avatar/battlefieldforum.co/metoad/32/106940_2.png) [@Metoad](https://battlefieldforum.co/u/Metoad)\
**Post date:** [December 13, 2018, 7:43pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/93 "2018-12-13T19:43:00Z")

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Give us old TTK and fix company coins, FAST!

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**Author:** ![spartanx169x](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/dfb087/32.png) [@spartanx169x](https://battlefieldforum.co/u/spartanx169x)\
**Post date:** [December 13, 2018, 7:45pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/94 "2018-12-13T19:45:00Z")

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> [@VincentNZ](#):
>
> > [@spartanx169x](#):
> >
> > So you are telling me you are not capable of landing one more, ONE MORE additional shot. I’m 50 years old and I don’t have a problem with landing shots. Is your aim really that bad?
> 
> Let’s take an example from your battlelog stats. With your most palyed weapon in BF4, the AKU-12 you have an average accuacy of 12.28%. This means one bullet in 8 hit your target. So with a 4 hit kill you need 32 bullets, which is already more than a magazine.  
> With a 7 HK, which is the min damage for Carbines in that game, you would need 56 to kill a guy at 50m and beyond. If we transfer this to BFV, and I do not know your stats here, you have weapons with lower magazine capacities and even higher bullets to kill.  
> This is the problem with increasing the TTK.

I notice you did not pull my BF1 numbers. With BF4 I was still very new to shooters. Pre and post change, you just have to play smart. Which means not shooting at everything that crosses your screen. Pick your battles. I do agree that ammo capacity is an issue in the short term. But that will be corrected. Get a kill or two load up on ammo. You ( not you specifically ) will have to top off your health anyway. So now you top off your health and ammo. The idiotic attrition system is to blame for the small ammo capacities to begin with.

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**Author:** ![trip1ex](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/779978/32.png) [@trip1ex](https://battlefieldforum.co/u/trip1ex)\
**Post date:** [December 13, 2018, 7:45pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/95 "2018-12-13T19:45:00Z")

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> [@CaptHotah](#):
>
> In the previous ttk he would have been dead. Clearly i damaged him more, with 1 less bullet required to kill he would have been dead. Again, he didnt killed me, someone from my right did, wich maybe i could have avoid by taking cover, reload and come back to deal with if it wasnt required to land 8 bullets to kill the first guy. (if you slow down the video you can see 5 hitmarks)  
> After a month of getting used the old ttk this feels like a total different game now. Its not fun.

The 2nd guy that killed you would have dropped you quicker too. Probably a wash and same result.

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**Author:** ![Blakkwolfe](https://battlefieldforum.co/user_avatar/battlefieldforum.co/blakkwolfe/32/101362_2.png) [@Blakkwolfe](https://battlefieldforum.co/u/Blakkwolfe)\
**Post date:** [December 13, 2018, 7:45pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/96 "2018-12-13T19:45:00Z")

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Yes, something like this would be awesome. And it would make it extremely easy to spot hackers.

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**Author:** ![Rominou777](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/f4b2a3/32.png) [@Rominou777](https://battlefieldforum.co/u/Rominou777)\
**Post date:** [December 13, 2018, 7:48pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/97 "2018-12-13T19:48:00Z")

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We can clearly see his own life dropping ==\> 82 / 63 / 45 / 27 / 8 ==\> dead  
He just miss his shots and then come to cry, but the ennemy is a medic and has a sten, which has been nerfed by the new TTK as well.

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**Author:** ![Blakkwolfe](https://battlefieldforum.co/user_avatar/battlefieldforum.co/blakkwolfe/32/101362_2.png) [@Blakkwolfe](https://battlefieldforum.co/u/Blakkwolfe)\
**Post date:** [December 13, 2018, 7:50pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/98 "2018-12-13T19:50:00Z")

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Yeah, no. You can drop enemies much faster than that even with the new ttk unless I for some reason don’t get ttk 2.0 on breakthrough, tdm and domination.

And yes, your aiming is a factor here. Of course you are not gonna drop someone as fast if most of your bullets don’t even hit the target.

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<div class="post-metadata">

**Author:** ![von\_Campenstein](https://battlefieldforum.co/user_avatar/battlefieldforum.co/von_campenstein/32/101003_2.png) [@von\_Campenstein](https://battlefieldforum.co/u/von_Campenstein)\
**Post date:** [December 13, 2018, 7:51pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/99 "2018-12-13T19:51:00Z")

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> [@trip1ex](#):
>
> It’s the opposite.
> 
> You can move more now because you won’t be quite as pinned down by gunfire.
> 
> Flanking is easier to do because of this. Hard to get out on the flank if you are pinned down.
> 
> You need 1 more bullet per kill. It’s not “more bullets per kill.”
> 
> YOu might not be able to shoot as many enemies in the back as before but they also can’t kill you as quick as before either.
> 
> Zerg isn’t fighting over 1-2 objectives the whole game. Zerg is constantly exchanging flags and never attempting to hold anything. That was as alive and well in TTK 1.0 as it will be in TTK 2.0. The player base doesn’t know how to play Conquest no matter which ttk the game has. And the game doesn’t do anything to encourage players to not give up what they got so easily.

A little sidetrack as per usual but points for holding whatever fortifications you’ve constructed could be one such encouragement.

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<div class="post-metadata">

**Author:** ![trip1ex](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/779978/32.png) [@trip1ex](https://battlefieldforum.co/u/trip1ex)\
**Post date:** [December 13, 2018, 7:51pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/100 "2018-12-13T19:51:00Z")

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overkill. also easier said than done. they gotta work within server and network constraints. But just telling you if you were killed by more than 1 player would be nice.

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