# TTK Changes Discussion : All platforms

**URL:** <https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178>\
**Category:** General Discussion\
**Created:** [December 12, 2018, 8:40pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178 "2018-12-12T20:40:00Z")\
**Posts on this page:** 20\
**Page:** 8

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**Author:** ![HardAimedKid](https://battlefieldforum.co/user_avatar/battlefieldforum.co/hardaimedkid/32/102174_2.png) [@HardAimedKid](https://battlefieldforum.co/u/HardAimedKid)\
**Post date:** [December 13, 2018, 8:26pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/141 "2018-12-13T20:26:00Z")

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> [@renerabbitt](#):
>
> > [@HardAimedKid](#):
> >
> > > [@renerabbitt](#):
> > >
> > > Are we all so self important that we can’t show some gratitude in the fact that we can click a button and be jettisoned to a different era to pretend like we’re fighting in our grandfather’s war. Nothing but hate for the hard working production teams that have no doubt poured their lives into producing innovation amidst tightened deadlines and insurmountable coding issues. Cut some slack, I admit to being a pre-modona from time to time, and I appreciate it when my friends call me out on it…take a step back and look at the big picture. This game will be good, give it some time. Heaven forbid half of you start stock trading, SMH.
> > 
> > Poured their lives in? Their pockets are padded enough to where I’m not gonna feel bad about them doing the job they signed up to do lol. They had 2 years to make a game and made a glorified beta instead of a whole game. Now they’re literally “testing” in public matches across the board rather than having any type of cte or anything. It’s not acceptable and the level that they’ve done their job to is a level that would lose people their jobs in other professions. This is now the world of gaming sadly..
> > 
> > Oh those poor poor devs who were forced to make video games for a living. 🤦‍♂️
> 
> Curious if anyone ever stopped and considered that the plug could just be pulled on this production. That Youtubers bashing the game doesn’t actually help. That promoting the game and gaining it traction and in turn revenue, could be productive toward getting additional resources for implementing all of these proposed changes. Instead of a bunch of emotional-teeshirt wearing twenty year olds threatening to never buy an EA title again, complaining as if their very lives are being crushed by the weight of it all.
> 
> Way too many moving targets for a statement such as the Devs pockets are fat. Short on resources, time, unexpected coding issues…its not like they copy pasted for this game–stuff happens, and you’re developing for multi-platform, global, etc. etc. It’s not as easy as seemingly everyone in this thread make it out to be- Fix the netcode!!! they scream, don’t you think they’re trying to. Suddenly a hotfix to the TTK doesn’t sound all that outragious to me, let the loyal fanbase scream for a week while we fix the netcode and in the meantime maybe we can get some casual gamers to stick with it a bit longer.
> 
> Its probably simple as analytics- a casual gamer isn’t going to buy if they’re going to die at the first spamming SMG from 100 meters-hey I have an idea, lets just roll out a new TTK, get some additional moneys and throw some more man hours at server upgrades and TTD (kind’ve sounds like what I would do in their shoes)

There is no help for you.. and DICE certainly has FAT pockets. Your simple analytics make zero sense. K?

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**Author:** ![lionking7001](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/cc9497/32.png) [@lionking7001](https://battlefieldforum.co/u/lionking7001)\
**Post date:** [December 13, 2018, 8:27pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/142 "2018-12-13T20:27:00Z")

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For me the TTK 2.0 sucks. I can’t see how this should benefit casual players. It benefits players who can land headshots all the time and that’s not the casual players. Maybe it could benefit campers either with bipoded LMG or snipers?

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**Author:** ![1984rage](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/1/ea666f/32.png) [@1984rage](https://battlefieldforum.co/u/1984rage)\
**Post date:** [December 13, 2018, 8:29pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/143 "2018-12-13T20:29:00Z")

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Welcome to Battlefield 1.5

Same animations on melee kills and weapons. I got tricked by the twisted steel map trailer. What I got was stale flat static maps. That was okay because the gunplay felt okay, until…

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**Author:** ![OpticalOpal](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/o/eada6e/32.png) [@OpticalOpal](https://battlefieldforum.co/u/OpticalOpal)\
**Post date:** [December 13, 2018, 8:31pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/144 "2018-12-13T20:31:00Z")

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Not much to say. Seems like most have said it pretty well. The TTK was fine, it felt good. No clue why you’d make a change like FIFTEEN PERCENT less damage on most weapons.

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**Author:** ![TEKNOCODE](https://battlefieldforum.co/user_avatar/battlefieldforum.co/teknocode/32/103723_2.png) [@TEKNOCODE](https://battlefieldforum.co/u/TEKNOCODE)\
**Post date:** [December 13, 2018, 8:31pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/145 "2018-12-13T20:31:00Z")

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> [@HardAimedKid](#):
>
> I hate you all for quoting, I’m getting a notification every time 😭😭😭

@HardAimedKid 😚

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**Author:** ![L0NEW0LF444](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/45deac/32.png) [@L0NEW0LF444](https://battlefieldforum.co/u/L0NEW0LF444)\
**Post date:** [December 13, 2018, 8:32pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/146 "2018-12-13T20:32:00Z")

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I did not want to make fun of anyone.. I think that those whit more years of experience in Battlefield should be listened to more..

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**Author:** ![DRUNKMONKEY9821](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/9fc348/32.png) [@DRUNKMONKEY9821](https://battlefieldforum.co/u/DRUNKMONKEY9821)\
**Post date:** [December 13, 2018, 8:33pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/147 "2018-12-13T20:33:00Z")

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I clicked all those links and just game stats and video of some shooting at someone with high ping or the player had high ping.ping is the time it take info to go from you gaming device to there server and back but aging what is netcode and ttk mean?

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**Author:** ![BeeanoMP](https://battlefieldforum.co/user_avatar/battlefieldforum.co/beeanomp/32/106498_2.png) [@BeeanoMP](https://battlefieldforum.co/u/BeeanoMP)\
**Post date:** [December 13, 2018, 8:35pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/148 "2018-12-13T20:35:00Z")

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All frustrations fall short of the infinite loading screen between rounds. Myself and other friends spend half the night reloading game then waiting in the que again. It’s funny because DICE believes they fixed it 3 patches ago. They made it worse.

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**Author:** ![jagermeister-NL](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/958977/32.png) [@jagermeister-NL](https://battlefieldforum.co/u/jagermeister-NL)\
**Post date:** [December 13, 2018, 8:35pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/149 "2018-12-13T20:35:00Z")

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Please please please revert the changes DICE. It was fine as it was.

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**Author:** ![eMartinez](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/e/f07891/32.png) [@eMartinez](https://battlefieldforum.co/u/eMartinez)\
**Post date:** [December 13, 2018, 8:35pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/150 "2018-12-13T20:35:00Z")

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> [@trip1ex](#):
>
> overkill. also easier said than done. they gotta work within server and network constraints. But just telling you if you were killed by more than 1 player would be nice.

This 100%. There is a very good chance that in most of these cases you are getting hit by multiple members of the enemy team.

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**Author:** ![Audition89](https://battlefieldforum.co/user_avatar/battlefieldforum.co/audition89/32/106475_2.png) [@Audition89](https://battlefieldforum.co/u/Audition89)\
**Post date:** [December 13, 2018, 8:37pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/151 "2018-12-13T20:37:00Z")

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This is similar to Activision’s Diablo Immortal

A very short sighted decision with long term detriment

It’s not just this change that’s causing the outcry, but rather the damage of trust to your long term player base. It’s very bad business strategy to cannibalize your long term player base for a short term increase in sales. One easy way to fix this is to develop modes with this change, I actually think TTK 2.0 would be perfect for the battle royale mode which has a much higher chance of attracting the player base you are going after.

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**Author:** ![1984rage](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/1/ea666f/32.png) [@1984rage](https://battlefieldforum.co/u/1984rage)\
**Post date:** [December 13, 2018, 8:38pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/152 "2018-12-13T20:38:00Z")

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According to some youtube content people that had been invited to play with further TTK changes we can expect an update in january. I will stop playing before that, push your test servers to one conquest servers called dumbcore and leave the rest out of it.

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**Author:** ![Ne0tax](https://battlefieldforum.co/user_avatar/battlefieldforum.co/ne0tax/32/106989_2.png) [@Ne0tax](https://battlefieldforum.co/u/Ne0tax)\
**Post date:** [December 13, 2018, 8:40pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/153 "2018-12-13T20:40:00Z")

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> [@BaronVonGoon](#):
>
> Yeah I had one yesterday. I didn’t die but it was what I’d call unsatisfying gunplay:
> 
> [https://www.youtube.com/watch?v=W3FEHekyaG4](https://www.youtube.com/watch?v=W3FEHekyaG4)

made my day for this skilled gameplay :D:D:D:D

What have you done before the dezember patch was released, the AR has do 24 in close combat! Now its same than with the release of the game.

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**Author:** ![MissingDice](https://battlefieldforum.co/user_avatar/battlefieldforum.co/missingdice/32/106956_2.png) [@MissingDice](https://battlefieldforum.co/u/MissingDice)\
**Post date:** [December 13, 2018, 8:43pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/154 "2018-12-13T20:43:00Z")

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Thy’ve clearly shown they are able to make on the fly adjustments to the damage. So making a hc server would be no problem. They just choose not to which is disappointing and a shame its the only mode i enjoy.

With this new TTK thy’ve shown how much they care about the communities opinion vs trying to milk more money. IMO

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**Author:** ![r3f1cul666](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/d07c76/32.png) [@r3f1cul666](https://battlefieldforum.co/u/r3f1cul666)\
**Post date:** [December 13, 2018, 8:43pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/155 "2018-12-13T20:43:00Z")

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i could see this pissing me off even more tbh lol as seeing myself confirmed die to 1 person that somehow shot 7 bullets in a millisecond like i already suspect would drive me bonkers with actual confirmation of how horrid the current netcode is especially on console with these atrociously unacceptable 30hz servers … even bf4 has 45hz servers FFS dice gets your stuff together man …

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**Author:** ![BFB-LeCharybdis](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bfb-lecharybdis/32/101325_2.png) [@BFB-LeCharybdis](https://battlefieldforum.co/u/BFB-LeCharybdis)\
**Post date:** [December 13, 2018, 8:43pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/156 "2018-12-13T20:43:00Z")

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Haha sorry mate but that’s five seconds of bad aiming explained. Either tap fire or move in closer before you go full auto.

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**Author:** ![chasem01](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/c/cab0a1/32.png) [@chasem01](https://battlefieldforum.co/u/chasem01)\
**Post date:** [December 13, 2018, 8:44pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/157 "2018-12-13T20:44:00Z")

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Not getting any zoom on 2x scope on the Stg 44 gun.

Anyone else have this problem?

I only use the M4A1 and the Stg 44 and you can definitely tell the difference. Im not sure if there is any other gun doing this.

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**Author:** ![Flavin913](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/f/ac8455/32.png) [@Flavin913](https://battlefieldforum.co/u/Flavin913)\
**Post date:** [December 13, 2018, 8:45pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/158 "2018-12-13T20:45:00Z")

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yeah and people being notified at the start of game that this is not call of duty.  
give me back my extra bullet!

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**Author:** ![spartanx169x](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/dfb087/32.png) [@spartanx169x](https://battlefieldforum.co/u/spartanx169x)\
**Post date:** [December 13, 2018, 8:46pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/159 "2018-12-13T20:46:00Z")

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The netcode is the programming in the game that does all the calculations and communications to at least attempt to keep the playing field(game) fair when one machine is getting the information faster than the other machine(s).

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**Author:** ![BFB-LeCharybdis](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bfb-lecharybdis/32/101325_2.png) [@BFB-LeCharybdis](https://battlefieldforum.co/u/BFB-LeCharybdis)\
**Post date:** [December 13, 2018, 8:46pm UTC](https://battlefieldforum.co/t/ttk-changes-discussion-all-platforms/106178/160 "2018-12-13T20:46:00Z")

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> [@warslag](#):
>
> > [@0SiGHT0](#):
> >
> > He didn’t die quickly at all, every damage registered separately, slow the video down. This was as fair as it gets.
> 
> He died much more quickly than the player he was shooting.
> 
> > [@TEKNOCODE](#):
> >
> > > [@warslag](#):
> > >
> > > It looked like he hit him about 8 times. Even if it was less than that it should be enough to drop someone. Plus he did die really quickly. If it was the other player that shot him then something doesn’t make sense.
> > 
> > The other player had better aim. Makes complete sense.
> 
> How do you know he had better aim when you have only seen what happened from one perspective?

Because you can see his health steadily going down, the other guy is landing his shots, while the OP just slams the trigger down and lets the recoil drag his shots wide.

Don’t worry about though OP, we all have moments like that

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