No, stop putting words in others if he meant the pre-1st January patch he should have said so. Otherwise like any other time he is talking about the current patch. More specifically he talked about nerfing all AA which could be done by reverting back to 1st January patch.
Wrong there is no proof that any coding regard flakpanzer is not correct. 1 Cannon doing more than the other 3 could be that DICE want to set it, so it is more in line with Valentine AA.
Fighter v Bomber yet both suffer to MAA
Light v Heavy Tank yet both suffer to bombers
It is good a single fighter is not able to destroy a MAA, it gives a single player to much influence over the map. No the MAA does not have the same influence even going 26-0 is no different to other vehicles.
Right now planes dominate over any other vehicle on the map. A good pilot can get cheater range kills on many maps. That in and of itself is blatantly unbalanced.
This completely throws the balance of a match. Its putting too much power into the hands of one person. But for some reason they would rather deflect by arguing semantics, pointing fingers at people and screaming “git gud”. The amount of commentary and harassment I have received in this tread about my “skill” based on a 2 minute video is laughable.
Lol, he is right you misunderstood me. Are you even reading the threads or skimming through them?
What does this say below?
“I think it was fine before the patch that broke it to be worthless”
I said it was fine before the patch that broke it to be worthless!
In the end the current AA system is broken and needs to be reviewed. It favors the AA users currently, with the skill gap being almost non exsistant for the AA user. Versus the skill gap of a pilot, beside the skilless dogfighting of getting behind someone first. Not very many people can take a fighter and go 70 and 0, most people are crap at flying in this game and cannot identify ground targets with a fighter. Most people cant take a bomber and go 70-0.
@WinterWarhurst just a reminder to keep the profanity out of the forums even if used colloquially. @Shrediron disputing your position is not harassment. If you’re getting tilted I suggest that you close your browser and take a short breather before re-engaging on the forums.
Did you even read my response to you? No, I guess not as I did not even talk about which patch or even cared. Your defender did for some reason.
Yer it is broken it still favors planes to much. Skill gap 555, why should AA be any more difficult to use then AT cannon or heavy MG, oh that right anything that can counter planes is skill less as only pilots have skills.
What so we needed to nerf AA so pilot can go 70-0. How about we buff AA instead so we can go 100-0 wait that is what you pilots whinging about now when they only going 26-0 yet you think it is fine for pilots to do better because they are so skilled.
It was so clear what you meant, I don’t understand why this guy got so aggravated with me for clarifying it further. It’s quite sad to tell the truth, if people get more than 40 kills in a plane people seem to lose their minds despite the fact infantry are doing it game after game in nearly every single server I join. Why there is such a double standard when the game has some pretty concrete counters is beyond me. People seem to want to counter high skilled players easily with a lack of skill on their behalf. It’s pretty selfish IMO.
You have received commentary because you basically tacitly asked for it.
You came here to self-indulgently pontificate with mere opinion, and couldn’t handle the fact more experienced players pointed out weaknesses in your play style, and skill level.
If you do not like it, do not post your opinion to a public forum where you will be perceived as what you in fact are.
I have explained in concrete detail how you can improve. I have provided you with tips to make your gameplay more successful, but you prefer to report me to moderators for ‘harrasment’.
You need to practice. You need to improve. It is as simple as that. Plenty of people have no problems in these vehicles. My friend who I play with every week, one of the top competitive tankers out there, often breaks 100 kills in the Valentine SPAA in regular rounds of conquest. It is not underpowered. It, like any other vehicle or class in game, rewards skill, practice, and ultimately dedication.
Planes are not dominating Wirbelwinds right now, Wirbelwinds are dominating planes. The most viable counter is coordinated RP-3 rocket attacks from range. If the factions are reversed and they have poor positioning they can be punished with 1000kg bombs as the Stuka did to you, or even 37mms if the SPAA is clueless, or baited with another plane. Either way, it usually takes two planes to defeat 1 competent SPAA in the current meta.
It doesn’t favour planes too much, the Wirbelwind is bugged, it’s dealing effectively the blast damage of 8 barrels instead of 4, it has been well outlined in the forums. It is the reason I am one burst killing every plane all game long on maps from range with ease.
The self-proclaimed ‘noob’ that went 26-0 just played it as a test to see why everyone was saying it was broken… I have friends that break 100 kills almost daily in SPAA, on conquest maps, so seriously don’t use straw man arguments from threads you evidentially haven’t read.
If a pilot is doing that well, then they have poured countless hours into practicing most likely, whereas I can guarantee the people using SPAA against them have very little experience and practice. Currently an equally skilled AA user will shut down the airspace, unless they have rockets. A Wirbelwind will currently annihilate any plane with a competent tanker.
The problem is that low skilled AA users constantly go up against top skilled pilots and lose every time. It’s like playing a game of chess against a grandmaster and complaining the queen is too powerful because they are checkmating you with it every single time. It is the same reason you do not take a medic SMG and go counter-sniping with it.
If you want to go up against top pilots, you need to be a top anti-pilot player. If you think this is unfair, then so be it. When I load in a server and see a pilot doing really well, I will jump in a fighter and take them down, or attempt to regain air superiority, but I have thousands of kills in planes and I know what I’m doing. Or now I may even get in a Wirbelwind and sneak kill them in a single burst before they have time to react, and then remain out of my range until they can sneak bomb me. It is complicated. It is a mind game a lot of the time. You can’t expect any old scrub to be able to kill a top skilled player with ease.
“No, stop putting words in others if he meant the pre-1st January patch he should have said so.”
This is what i said
“I think it was fine before the patch that broke it to be worthless”
In turn would of been the pre-1st January patch…
Based off your inital reply my comment i took it as you thinking i’m saying AA should of stayed broken to where it was being worthless and i’m not saying that at all it needed to be changed back to the original pre 1st patch, not this OP AA we have now. So 2 people understood your comment the same way, maybe you should work on your commuication if you ment otherwise, pretty sure more people can understand what i ment also.
I’m saying the skill gap between someone being effective in AA versus a plane is a huge gap currently. Anyone can jump in a AA now and take out planes fairly easy. Let me you see you jump in a fighter and effectively farm infantry.
BTW I mainly play infantry in this game. So, this is from a infantry players point of view.
If that were true, it would have been easier for DICE to just remove fighters alltogether. Aparently this is how you think it (and the Valentine AA) should be:
That is just absurd. There is absolutely no way to counter this.
.
This is the fastest I have died to a Flakpanzer yet. And no, I wasn’t flying right at it, especially not the second time I am killed in the video.
Yeah mate, I’m one bursting fighters and bombers this quick, it’s farcical. Some of the people in this thread are in complete denial, it’s pathetic.
Next we’ll be asking for coaxial MGs to be one hit kill because the PIAT is overpowered, or to buff the Thompson smg because it can’t counter-snipe lmao.
Get a clue OP. The Valentine AA smokes infantry to the point they become too tender at getting atomized over and over and will throw the game in attempt to kill you, but they can’t, Because it is the Anti-All Tank.
And exactly how does infantry or ground vehicles counter being 1 shot by a plane flying in low (dont see or hear them)?
Your entire argument is hypocritical. You expect to be able to 1 shot people with bombers, shoot down other fighters in a couple seconds, but god forbid someone on the ground take your plane down.
As long as bombers get easy mode green reticle bombing with the ability to 1 shot vehicles and entire squads, I see no reason why the flakpanzer should not stay as it is.
No, I am not trolling but the hypocrisy from your camp is astonishing. You fully expect planes to dominate.
Answer me this. Why is it fair and balanced for a plane to go 75-4 in a match pretty much uncontested, being able to 1 shot everything on the map but when a tank kills a FIGHTER in 2-3 seconds, you think its unbalanced.
I am waiting. Why is it fair that planes go uncontested, because that is what you are asking for.
Stationary AA right now is trash. Mobile AA right now is sub par, only the flakpanzer is balanced.
Fair enough, but do you think that bad net code could come in to play for a fraction of that time?
Until plane damage is reduced, bombs are reduced and the green easy mode reticle is removed, I see no reason to logic whatsoever to consider that planes are balanced and AA is all OP.
No, I dont think the valentine should be that way, but it should be much better than what it is now. Its a joke.
But as far as being absurd…no, what is absurd is that pilots can go 75-100 kills in a match with very few deaths. Ranking the points and doing very little because they are uncontested. THE ONLY AA that exists in game now that gives pilots a run for their money, ESPECIALLY BOMBERS is the Flakpanzer.
The amount of time it takes to kill a bomber with a valentine is a joke compared to how fast a plane can kill anything (one shot) on the playfield.
All AA Isn’t OP Though, and I don’t think I’ve seen anyone credible stating this. What people are stating is that the Wirbelwind is broken and not working as intended, which is somewhat proven by that one Redditor (not entirely since I personally haven’t seen anyone at DICE Come out and confirm it, but it makes sense to me).
I can’t comment on anything regarding plane balance though. I don’t fly at all often, I don’t enjoy it and at the same time I don’t particularly find myself experiencing huge issues with regards to pilots. All I can really say about them is I’d much rather be facing a Ju-88A Than the Ilya Muromets on BF1 After it got that insane buff.