Was operations successful enough to have it in the upcoming game?

I remember BF2142’s Camp Gibraltar and Fall of Berlin to be quite the meat grinders actually. :stuck_out_tongue: And it was largely due to their design. Though I must admit, I didn’t play those maps as often since they didn’t have Titan mode. :stuck_out_tongue:
But still, the attacking team did have more options open to them such as an early vehicle rush, sneaking squad leaders behind the line (much more doable with Recon optical camo) or the Commander’s orbital strike to surpress the defenders and create an opening.

But honestly, any map in BF2 or BF2142 which did some funneling, from what I remember, had Conquest Assault or Assault Lines as mode so the whole map (or the vast majority of it) is open to you. You could actually move around the frontline and hit the rear rather than being stuck in a given sector, which is the main issue with Operations.

On topic: Yeah I reckon Operations will come back in some shape or form, given how it was BF1’s flagship gamemode. Though I’m curious to see how they’ll tackle things like Behemoths depending on the setting of the next BF.