# What happened with the graphics? Edit: DICE is aware of this issue and investigating it.

**URL:** <https://battlefieldforum.co/t/what-happened-with-the-graphics-edit-dice-is-aware-of-this-issue-and-investigating-it/102688>\
**Category:** General Discussion\
**Created:** [November 15, 2016, 7:05pm UTC](https://battlefieldforum.co/t/what-happened-with-the-graphics-edit-dice-is-aware-of-this-issue-and-investigating-it/102688 "2016-11-15T19:05:00Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Nimphas](https://battlefieldforum.co/user_avatar/battlefieldforum.co/nimphas/32/102958_2.png) [@Nimphas](https://battlefieldforum.co/u/Nimphas)\
**Post date:** [November 15, 2016, 7:05pm UTC](https://battlefieldforum.co/t/what-happened-with-the-graphics-edit-dice-is-aware-of-this-issue-and-investigating-it/102688/1 "2016-11-15T19:05:00Z")

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The graphics looks completely different like it was before the patch. It was way more beautiful. I play on ultra settings, it was beautiful, and now it looks like medium. So the graphics optimization means they just made the graphics uglier so everybody got higher fps? Im very disappointed with the graphics now, compared before the patch.

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**Author:** ![Raggz67](https://battlefieldforum.co/user_avatar/battlefieldforum.co/raggz67/32/103209_2.png) [@Raggz67](https://battlefieldforum.co/u/Raggz67)\
**Post date:** [November 15, 2016, 7:06pm UTC](https://battlefieldforum.co/t/what-happened-with-the-graphics-edit-dice-is-aware-of-this-issue-and-investigating-it/102688/2 "2016-11-15T19:06:00Z")

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i noticed this to. Something is wrong. The performance is way worse to.

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**Author:** ![JiggleWang](https://battlefieldforum.co/user_avatar/battlefieldforum.co/jigglewang/32/102393_2.png) [@JiggleWang](https://battlefieldforum.co/u/JiggleWang)\
**Post date:** [November 15, 2016, 7:09pm UTC](https://battlefieldforum.co/t/what-happened-with-the-graphics-edit-dice-is-aware-of-this-issue-and-investigating-it/102688/3 "2016-11-15T19:09:00Z")

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looks like blurry low res dog crap

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**Author:** ![1Thrax](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/1/35a633/32.png) [@1Thrax](https://battlefieldforum.co/u/1Thrax)\
**Post date:** [November 15, 2016, 7:15pm UTC](https://battlefieldforum.co/t/what-happened-with-the-graphics-edit-dice-is-aware-of-this-issue-and-investigating-it/102688/4 "2016-11-15T19:15:00Z")

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looks same thing here, are you guys sure it isnt placebo?

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**Author:** ![TheNoobPolice](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/35a633/32.png) [@TheNoobPolice](https://battlefieldforum.co/u/TheNoobPolice)\
**Post date:** [November 15, 2016, 7:16pm UTC](https://battlefieldforum.co/t/what-happened-with-the-graphics-edit-dice-is-aware-of-this-issue-and-investigating-it/102688/5 "2016-11-15T19:16:00Z")

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Well that’s what “optimisation” is - they reduce load on the engine so it runs better.

I always laugh when people think there is some “magic” in the code than can get you something for nothing. When have you ever heard of that in life?

It’s just the best optimisation, does it in ways you don’t notice. Things like complex varying LOD on distant textures are a fantastic example of this.

It seems on this occasion, the things they have lowered to gain performance, you have noticed. The best advice is to not go looking for it.

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**Author:** ![Raging\_Matrix](https://battlefieldforum.co/user_avatar/battlefieldforum.co/raging_matrix/32/103210_2.png) [@Raging\_Matrix](https://battlefieldforum.co/u/Raging_Matrix)\
**Post date:** [November 15, 2016, 7:18pm UTC](https://battlefieldforum.co/t/what-happened-with-the-graphics-edit-dice-is-aware-of-this-issue-and-investigating-it/102688/6 "2016-11-15T19:18:00Z")

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game was beautiful wtf did they do

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**Author:** ![JiggleWang](https://battlefieldforum.co/user_avatar/battlefieldforum.co/jigglewang/32/102393_2.png) [@JiggleWang](https://battlefieldforum.co/u/JiggleWang)\
**Post date:** [November 15, 2016, 7:21pm UTC](https://battlefieldforum.co/t/what-happened-with-the-graphics-edit-dice-is-aware-of-this-issue-and-investigating-it/102688/7 "2016-11-15T19:21:00Z")

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> [@1Thrax](#):
>
> looks same thing here, are you guys sure it isnt placebo?

I don’t think so. Looks like textures resolution was reduced and they added fxaa to everything, even with AA turned off. I can’t get any clarity with the image. looks like I’m running 900p on a 1440p monitor.

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**Author:** ![Captain\_DarIing](https://battlefieldforum.co/user_avatar/battlefieldforum.co/captain_dariing/32/101459_2.png) [@Captain\_DarIing](https://battlefieldforum.co/u/Captain_DarIing)\
**Post date:** [November 15, 2016, 7:24pm UTC](https://battlefieldforum.co/t/what-happened-with-the-graphics-edit-dice-is-aware-of-this-issue-and-investigating-it/102688/8 "2016-11-15T19:24:00Z")

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Performance is alot worse here too.  
More on the spot loading, creating dips to 45 fps, never had that before, playing on medium.

WTF

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**Author:** ![BigF33t\_13](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/eb8c5e/32.png) [@BigF33t\_13](https://battlefieldforum.co/u/BigF33t_13)\
**Post date:** [November 15, 2016, 7:27pm UTC](https://battlefieldforum.co/t/what-happened-with-the-graphics-edit-dice-is-aware-of-this-issue-and-investigating-it/102688/9 "2016-11-15T19:27:00Z")

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I honestly didn’t notice any difference in graphics or performance. I could run the game with my frames uncapped. Granted, I only had time to play a couple rounds after the patch went live. I guess I’ll see more tonight.

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**Author:** ![JiggleWang](https://battlefieldforum.co/user_avatar/battlefieldforum.co/jigglewang/32/102393_2.png) [@JiggleWang](https://battlefieldforum.co/u/JiggleWang)\
**Post date:** [November 15, 2016, 7:31pm UTC](https://battlefieldforum.co/t/what-happened-with-the-graphics-edit-dice-is-aware-of-this-issue-and-investigating-it/102688/10 "2016-11-15T19:31:00Z")

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> [@TMB-Bigfeet13](#):
>
> I honestly didn’t notice any difference in graphics or performance. I could run the game with my frames uncapped. Granted, I only had time to play a couple rounds after the patch went live. I guess I’ll see more tonight.

Very noticeable on a 1440p monitor

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**Author:** ![Madeguy25](https://battlefieldforum.co/user_avatar/battlefieldforum.co/madeguy25/32/102712_2.png) [@Madeguy25](https://battlefieldforum.co/u/Madeguy25)\
**Post date:** [November 15, 2016, 7:33pm UTC](https://battlefieldforum.co/t/what-happened-with-the-graphics-edit-dice-is-aware-of-this-issue-and-investigating-it/102688/11 "2016-11-15T19:33:00Z")

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Forget the visual downgrades. How about the fact there is maybe only 100 people online… game fell faster than Hardline.

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**Author:** ![bossmissy](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bossmissy/32/101395_2.png) [@bossmissy](https://battlefieldforum.co/u/bossmissy)\
**Post date:** [November 15, 2016, 7:33pm UTC](https://battlefieldforum.co/t/what-happened-with-the-graphics-edit-dice-is-aware-of-this-issue-and-investigating-it/102688/12 "2016-11-15T19:33:00Z")

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yes something does not look right way more blur 144hz 1440p ips panel

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**Author:** ![Nimphas](https://battlefieldforum.co/user_avatar/battlefieldforum.co/nimphas/32/102958_2.png) [@Nimphas](https://battlefieldforum.co/u/Nimphas)\
**Post date:** [November 15, 2016, 7:36pm UTC](https://battlefieldforum.co/t/what-happened-with-the-graphics-edit-dice-is-aware-of-this-issue-and-investigating-it/102688/13 "2016-11-15T19:36:00Z")

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> [@I-OutRagE-I](#):
>
> > [@TMB-Bigfeet13](#):
> >
> > I honestly didn’t notice any difference in graphics or performance. I could run the game with my frames uncapped. Granted, I only had time to play a couple rounds after the patch went live. I guess I’ll see more tonight.
> 
> Very noticeable on a 1440p monitor

Its very noticable in 1080p monitor too. Some people just didn’t notice it for some reason. But my eyes are very sensitive for this kinda stuff.

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**Author:** ![mr\_ako74](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/4bbf92/32.png) [@mr\_ako74](https://battlefieldforum.co/u/mr_ako74)\
**Post date:** [November 15, 2016, 7:56pm UTC](https://battlefieldforum.co/t/what-happened-with-the-graphics-edit-dice-is-aware-of-this-issue-and-investigating-it/102688/14 "2016-11-15T19:56:00Z")

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agree it looks considerably worse and runs worse too, wtf…

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**Author:** ![Stunl3y](https://battlefieldforum.co/user_avatar/battlefieldforum.co/stunl3y/32/103634_2.png) [@Stunl3y](https://battlefieldforum.co/u/Stunl3y)\
**Post date:** [November 15, 2016, 7:59pm UTC](https://battlefieldforum.co/t/what-happened-with-the-graphics-edit-dice-is-aware-of-this-issue-and-investigating-it/102688/15 "2016-11-15T19:59:00Z")

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> [@TheNoobPolice](#):
>
> Well that’s what “optimisation” is - they reduce load on the engine so it runs better.
> 
> I always laugh when people think there is some “magic” in the code than can get you something for nothing. When have you ever heard of that in life?
> 
> It’s just the best optimisation, does it in ways you don’t notice. Things like complex varying LOD on distant textures are a fantastic example of this.
> 
> It seems on this occasion, the things they have lowered to gain performance, you have noticed. The best advice is to not go looking for it.

Thats great if the game runs better but now it runs worse , my game is a juddery flickering mess , there is one thing tweaking things to get a performance boost there is another tweaking it and causes nothing but problems

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**Author:** ![FINALxB](https://battlefieldforum.co/user_avatar/battlefieldforum.co/finalxb/32/101949_2.png) [@FINALxB](https://battlefieldforum.co/u/FINALxB)\
**Post date:** [November 15, 2016, 8:00pm UTC](https://battlefieldforum.co/t/what-happened-with-the-graphics-edit-dice-is-aware-of-this-issue-and-investigating-it/102688/16 "2016-11-15T20:00:00Z")

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The typical downgrade effect.

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**Author:** ![IXCavyXI](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/839c29/32.png) [@IXCavyXI](https://battlefieldforum.co/u/IXCavyXI)\
**Post date:** [November 15, 2016, 8:05pm UTC](https://battlefieldforum.co/t/what-happened-with-the-graphics-edit-dice-is-aware-of-this-issue-and-investigating-it/102688/17 "2016-11-15T20:05:00Z")

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Greeeeat now ANOTHER month of a horrible game

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**Author:** ![knivarn](https://battlefieldforum.co/user_avatar/battlefieldforum.co/knivarn/32/102550_2.png) [@knivarn](https://battlefieldforum.co/u/knivarn)\
**Post date:** [November 15, 2016, 8:06pm UTC](https://battlefieldforum.co/t/what-happened-with-the-graphics-edit-dice-is-aware-of-this-issue-and-investigating-it/102688/18 "2016-11-15T20:06:00Z")

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yeah the few moments my eyes could handle the flickering from the now broke SLI it looked like i was running 800x600 \>\_\<

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**Author:** ![Foamcow](https://battlefieldforum.co/user_avatar/battlefieldforum.co/foamcow/32/101973_2.png) [@Foamcow](https://battlefieldforum.co/u/Foamcow)\
**Post date:** [November 15, 2016, 8:21pm UTC](https://battlefieldforum.co/t/what-happened-with-the-graphics-edit-dice-is-aware-of-this-issue-and-investigating-it/102688/19 "2016-11-15T20:21:00Z")

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> [@TheNoobPolice](#):
>
> Well that’s what “optimisation” is - they reduce load on the engine so it runs better.
> 
> I always laugh when people think there is some “magic” in the code than can get you something for nothing. When have you ever heard of that in life?

I haven’t played since the patch so can’t comment on what has actually been done but you absolutely _can_ optimise code. You refactor routines to perform more efficiently. Often something will be done in a way which is over-complex. When the dust settles it becomes obvious that it could be achieved with more simple code. So you rewrite it and thus reduce load on the system resources. _That_ is what optimisation is.

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<div class="post-metadata">

**Author:** ![JiggleWang](https://battlefieldforum.co/user_avatar/battlefieldforum.co/jigglewang/32/102393_2.png) [@JiggleWang](https://battlefieldforum.co/u/JiggleWang)\
**Post date:** [November 15, 2016, 8:32pm UTC](https://battlefieldforum.co/t/what-happened-with-the-graphics-edit-dice-is-aware-of-this-issue-and-investigating-it/102688/20 "2016-11-15T20:32:00Z")

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> [@Foamcow](#):
>
> > [@TheNoobPolice](#):
> >
> > Well that’s what “optimisation” is - they reduce load on the engine so it runs better.
> > 
> > I always laugh when people think there is some “magic” in the code than can get you something for nothing. When have you ever heard of that in life?
> 
> I haven’t played since the patch so can’t comment on what has actually been done but you absolutely _can_ optimise code. You refactor routines to perform more efficiently. Often something will be done in a way which is over-complex. When the dust settles it becomes obvious that it could be achieved with more simple code. So you rewrite it and thus reduce load on the system resources. _That_ is what optimization is.

When the dust settled we noticed the game looks like low res crap, and runs worse. I’m not sure what that would be called.

[Next page](https://battlefieldforum.co/t/what-happened-with-the-graphics-edit-dice-is-aware-of-this-issue-and-investigating-it/102688.md?page=2)
