# What WW1 Games Need and The Gamers Want

**URL:** <https://battlefieldforum.co/t/what-ww1-games-need-and-the-gamers-want/101972>\
**Category:** General Discussion\
**Created:** [June 13, 2016, 9:32pm UTC](https://battlefieldforum.co/t/what-ww1-games-need-and-the-gamers-want/101972 "2016-06-13T21:32:00Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![rogerthegr8](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/5f8ce5/32.png) [@rogerthegr8](https://battlefieldforum.co/u/rogerthegr8)\
**Post date:** [June 13, 2016, 9:32pm UTC](https://battlefieldforum.co/t/what-ww1-games-need-and-the-gamers-want/101972/1 "2016-06-13T21:32:00Z")

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This is meant to be a discussion that the developers can read to see what they’re doing right and wrong. So far, the game footage I’ve seen looks very nice, but too fast pace. This is WWI. It was trench warfare and urban/rural Europe. Not this armored car driving constantly and running around. I guess that’s just my opinion though as many people would get bored if they got out of the trench to immediately be slaughtered. I agree that there should be a bit more gore. Also, I am really hoping to trick out a character. There were specialized GI suits, yes. But, people put stuff on their suits, boots, and helmets to stand out in the trenches to be easy to find by others looking for them in the trench. Another thing I’m hoping for is a tear-jerking soundtrack. I know that Battlefield has had a thing for more fast paced stuff but, like I said, this is WWI. There needs to be a choir singing, sad music, something that really shows the sacrifice all those soldiers made. The online mode would be a bit void of that area to keep people pumped and playing though.

But those are my opinions. Hopefully the programmers and developers have time to check this and other people’s opinions!

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**Author:** ![Say\_Hellr](https://battlefieldforum.co/user_avatar/battlefieldforum.co/say_hellr/32/103374_2.png) [@Say\_Hellr](https://battlefieldforum.co/u/Say_Hellr)\
**Post date:** [June 13, 2016, 9:38pm UTC](https://battlefieldforum.co/t/what-ww1-games-need-and-the-gamers-want/101972/2 "2016-06-13T21:38:00Z")

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The game needs to be fluid, if it’s paced like BF4, it’ll get boring really quick especially with the weapons in the game. No need for gore if it hasn’t been in past titles…

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**Author:** ![B3ANTOWN\_B3A5T](https://battlefieldforum.co/user_avatar/battlefieldforum.co/b3antown_b3a5t/32/101262_2.png) [@B3ANTOWN\_B3A5T](https://battlefieldforum.co/u/B3ANTOWN_B3A5T)\
**Post date:** [June 13, 2016, 9:41pm UTC](https://battlefieldforum.co/t/what-ww1-games-need-and-the-gamers-want/101972/3 "2016-06-13T21:41:00Z")

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Doing well: interesting new weapons, mechanics, vehicles, and the zepplin is straight up epic.

What we need: different announcer voice and tone down the rocket booster bayonet charge.

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**Author:** ![SavedByToast](https://battlefieldforum.co/user_avatar/battlefieldforum.co/savedbytoast/32/103372_2.png) [@SavedByToast](https://battlefieldforum.co/u/SavedByToast)\
**Post date:** [June 13, 2016, 9:41pm UTC](https://battlefieldforum.co/t/what-ww1-games-need-and-the-gamers-want/101972/4 "2016-06-13T21:41:00Z")

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> [@Say\_Hellr](#):
>
> The game needs to be fluid, if it’s paced like BF4, it’ll get boring really quick especially with the weapons in the game. No need for gore if it hasn’t been in past titles…

This. If people wanted a slow tactical simulator they would play Arma not Battlefield.

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**Author:** ![Say\_Hellr](https://battlefieldforum.co/user_avatar/battlefieldforum.co/say_hellr/32/103374_2.png) [@Say\_Hellr](https://battlefieldforum.co/u/Say_Hellr)\
**Post date:** [June 13, 2016, 9:44pm UTC](https://battlefieldforum.co/t/what-ww1-games-need-and-the-gamers-want/101972/5 "2016-06-13T21:44:00Z")

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> [@B3ANTOWN\_\_B3A5T](#):
>
> Doing well: interesting new weapons, mechanics, vehicles, and the zepplin is straight up epic.
> 
> What we need: different announcer voice and tone down the rocket booster bayonet charge.

I don’t understand what’s wrong with the announcer? Is it the fact that she is a woman is making people upset? I personally enjoy listening to her call-outs _but she need to add some expression in her call-outs (she sounds bored)_…

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**Author:** ![B3ANTOWN\_B3A5T](https://battlefieldforum.co/user_avatar/battlefieldforum.co/b3antown_b3a5t/32/101262_2.png) [@B3ANTOWN\_B3A5T](https://battlefieldforum.co/u/B3ANTOWN_B3A5T)\
**Post date:** [June 13, 2016, 9:48pm UTC](https://battlefieldforum.co/t/what-ww1-games-need-and-the-gamers-want/101972/6 "2016-06-13T21:48:00Z")

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> [@Say\_Hellr](#):
>
> > [@B3ANTOWN\_\_B3A5T](#):
> >
> > Doing well: interesting new weapons, mechanics, vehicles, and the zepplin is straight up epic.
> > 
> > What we need: different announcer voice and tone down the rocket booster bayonet charge.
> 
> I don’t understand what’s wrong with the announcer? Is it the fact that she is a woman is making people upset? I personally enjoy listening to her call-outs _but she need to add some expression in her call-outs (she sounds bored)_…

I didn’t mind it while watching the stream, but after watching some raw gameplay with just the game sounds, it does feel a bit out of place, like it belongs in the Hunger Games or something.

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**Author:** ![rogerthegr8](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/5f8ce5/32.png) [@rogerthegr8](https://battlefieldforum.co/u/rogerthegr8)\
**Post date:** [June 13, 2016, 9:49pm UTC](https://battlefieldforum.co/t/what-ww1-games-need-and-the-gamers-want/101972/7 "2016-06-13T21:49:00Z")

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Well, I’d be fine with the female announcer. It’s just that this was WWI. Sexism was a thing, there were barely any women besides nurses and factory workers back home. I think the problem is that she doesn’t capture the essence of a commander or general yelling at you like it’s a real life or death situation. It needs to motivate, not suggest. It needs to sound real. Sound is going to be a major influence.

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**Author:** ![Say\_Hellr](https://battlefieldforum.co/user_avatar/battlefieldforum.co/say_hellr/32/103374_2.png) [@Say\_Hellr](https://battlefieldforum.co/u/Say_Hellr)\
**Post date:** [June 13, 2016, 10:00pm UTC](https://battlefieldforum.co/t/what-ww1-games-need-and-the-gamers-want/101972/8 "2016-06-13T22:00:00Z")

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> [@rogerthegr8](#):
>
> Well, I’d be fine with the female announcer. It’s just that this was WWI. Sexism was a thing, there were barely any women besides nurses and factory workers back home. I think the problem is that she doesn’t capture the essence of a commander or general yelling at you like it’s a real life or death situation. It needs to motivate, not suggest. It needs to sound real. Sound is going to be a major influence.

_ **Like I said more expression.** _

> [@B3ANTOWN\_\_B3A5T](#):
>
> I didn’t mind it while watching the stream, but after watching some raw gameplay with just the game sounds, it does feel a bit out of place, like it belongs in the Hunger Games or something.

Legit argument, I’ll give you that.

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**Author:** ![rogerthegr8](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/5f8ce5/32.png) [@rogerthegr8](https://battlefieldforum.co/u/rogerthegr8)\
**Post date:** [June 13, 2016, 11:01pm UTC](https://battlefieldforum.co/t/what-ww1-games-need-and-the-gamers-want/101972/9 "2016-06-13T23:01:00Z")

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Another comment I’d like to make is about the weapon customization. I can’t wait to see it, but I hope it’s more subtle and diverse. I’d love to see personal engravings, or even ones that require a ton of skill to get. The wood stock is a good normal and I’d love to see painted stocks go to those who deserve it.
