Whats this balance though?

Haha. It is more a problem with time. Most of my grenades make it to the place they belong.
I like the Medic class as my KD is not that great but this way I can help the team.

So true a squad of four communicating can turn the tide even if the rest of the team is garbage. You get 4 people communicating and a few joining the domination and you’ll win more often than not.

I had a conquest match yesterday that started 18-29, no suprise when they had all flags within a few minutes. Also no idea how this still happens. Kinda like Dice is ignoring the issue for now.

It feels like more lopsided games after a new TOW comes out, maybe too many going for missions over base gameplay.

Battlefield has always done a great job with Rock, Paper, Scissors gameplay. I think back to BF3, specifically:

Infantry < Tank < Attack Chopper < Infantry w/ Stinger < Tank…and so it goes…

I don’t know about my Medic KD, but it has my highest SPM.

For me, the smoke is a blessing because one thing Aflag excels at in BF games is throwing grenades in such a way that it is going to bounce back and blow me up 8/10 times. At least smoke just blocks my vision when the throw goes awry!

Thank goodness I’m not the only one that does these things. This is comforting. :wink:

You tried the support sticky grenade yet? I swear that thing teleports back to me haha

You tried the support sticky grenade yet? I swear that thing teleports back to me haha[/quote]

I’m scared to use it because I’m sure I’d just end up sticking it to myself somehow!

Still the same, nothing has changed, still all one sided, I’m out, BF V is dead, this should of been dealt with months ago, the game is now one player shorter.

I’m scared to use it because I’m sure I’d just end up sticking it to myself somehow!

[/quote]

Pretty much my experience :joy: