# Where is RUSH mode??

**URL:** <https://battlefieldforum.co/t/where-is-rush-mode/105954>\
**Category:** General Discussion\
**Created:** [November 20, 2018, 1:58pm UTC](https://battlefieldforum.co/t/where-is-rush-mode/105954 "2018-11-20T13:58:00Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Darrenbattlelog](https://battlefieldforum.co/user_avatar/battlefieldforum.co/darrenbattlelog/32/101643_2.png) [@Darrenbattlelog](https://battlefieldforum.co/u/Darrenbattlelog)\
**Post date:** [November 20, 2018, 1:58pm UTC](https://battlefieldforum.co/t/where-is-rush-mode/105954/1 "2018-11-20T13:58:00Z")

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Frontlines is a snooze fest on certain maps. Breakthrough is confusing as anything and I’m not interested. Bring back RUSH. And Shock Operations if you can.

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**Author:** ![Agent\_Talon](https://battlefieldforum.co/user_avatar/battlefieldforum.co/agent_talon/32/106441_2.png) [@Agent\_Talon](https://battlefieldforum.co/u/Agent_Talon)\
**Post date:** [November 20, 2018, 2:26pm UTC](https://battlefieldforum.co/t/where-is-rush-mode/105954/2 "2018-11-20T14:26:00Z")

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Isn’t breakthrough basically Rush? You move through a set of point and then push to the next, that’s Rush in a nutshell. What is your specific issue with Breakthrough?

Also it looks like it comes in the second series of “Tides of War”

“FEAR THE GERMAN WAR MACHINE”  
CHAPTER 2: LIGHTNING STRIKES  
Coming late January 2019. This chapter is all about vehicle play and new takes on classic modes, Rush and Squad Conquest.

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**Author:** ![Darrenbattlelog](https://battlefieldforum.co/user_avatar/battlefieldforum.co/darrenbattlelog/32/101643_2.png) [@Darrenbattlelog](https://battlefieldforum.co/u/Darrenbattlelog)\
**Post date:** [November 20, 2018, 3:52pm UTC](https://battlefieldforum.co/t/where-is-rush-mode/105954/3 "2018-11-20T15:52:00Z")

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Rush is one point at a time and you have to arm or disarm it. It’s a fast paced mode. It needs to come back.

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**Author:** ![Agent\_Talon](https://battlefieldforum.co/user_avatar/battlefieldforum.co/agent_talon/32/106441_2.png) [@Agent\_Talon](https://battlefieldforum.co/u/Agent_Talon)\
**Post date:** [November 20, 2018, 4:18pm UTC](https://battlefieldforum.co/t/where-is-rush-mode/105954/4 "2018-11-20T16:18:00Z")

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> [@Darrenbattlelog](#):
>
> Rush is one point at a time and you have to arm or disarm it. It’s a fast paced mode. It needs to come back.

Ummm was Rush a single point in BF1? Because in BF4 and BF3 it was always 2 points, like many Breakthrough maps are now. Also, January.

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**Author:** ![BaconRebellion](https://battlefieldforum.co/user_avatar/battlefieldforum.co/baconrebellion/32/101270_2.png) [@BaconRebellion](https://battlefieldforum.co/u/BaconRebellion)\
**Post date:** [November 20, 2018, 4:38pm UTC](https://battlefieldforum.co/t/where-is-rush-mode/105954/5 "2018-11-20T16:38:00Z")

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Rush is coming. Sometime vetween January amd March during Lightning Strikes. Itll come with a new Grand Ops and Squad Conquest.

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**Author:** ![Kongo030](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/k/ba8739/32.png) [@Kongo030](https://battlefieldforum.co/u/Kongo030)\
**Post date:** [November 20, 2018, 4:40pm UTC](https://battlefieldforum.co/t/where-is-rush-mode/105954/6 "2018-11-20T16:40:00Z")

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BF V release was rushed - SCNR

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**Author:** ![Darrenbattlelog](https://battlefieldforum.co/user_avatar/battlefieldforum.co/darrenbattlelog/32/101643_2.png) [@Darrenbattlelog](https://battlefieldforum.co/u/Darrenbattlelog)\
**Post date:** [November 20, 2018, 4:40pm UTC](https://battlefieldforum.co/t/where-is-rush-mode/105954/7 "2018-11-20T16:40:00Z")

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> [@Agent\_Talon](#):
>
> > [@Darrenbattlelog](#):
> >
> > Rush is one point at a time and you have to arm or disarm it. It’s a fast paced mode. It needs to come back.
> 
> Ummm was Rush a single point in BF1? Because in BF4 and BF3 it was always 2 points, like many Breakthrough maps are now. Also, January.

Sorry I mis spoke. I meant one point out of two at a time you can arm. Once one is down you have one left.

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**Author:** ![JamieCurnock](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/9f8e36/32.png) [@JamieCurnock](https://battlefieldforum.co/u/JamieCurnock)\
**Post date:** [November 20, 2018, 4:50pm UTC](https://battlefieldforum.co/t/where-is-rush-mode/105954/8 "2018-11-20T16:50:00Z")

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I loved rush until I played operations in bf1.

Operations took away the crazy explosive spam and campers that just sat staring at the mcom stations waiting for people to try and arm them. I preferred that the capture points were bigger and we’re no longer focused on a 1sq meter patch of ground where the mcom is.

I found rush became a matter of someone having to run in like a nutter to arm the station, most of the time dying repeatedly whilst under fire from snipers, grenades, rockets, c4, tripmines etc etc. A lot of the time it was decided by throwing smoke and arming it in the confusion.

Don’t get me wrong, I cut my battlefield teeth on rush but to me operations is just an improved version of that game mode.

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**Author:** ![11KingJake11](https://battlefieldforum.co/user_avatar/battlefieldforum.co/11kingjake11/32/101094_2.png) [@11KingJake11](https://battlefieldforum.co/u/11KingJake11)\
**Post date:** [March 30, 2019, 6:02pm UTC](https://battlefieldforum.co/t/where-is-rush-mode/105954/9 "2019-03-30T18:02:00Z")

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We need rush mode please

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**Author:** ![GRAW2ROBZ](https://battlefieldforum.co/user_avatar/battlefieldforum.co/graw2robz/32/102113_2.png) [@GRAW2ROBZ](https://battlefieldforum.co/u/GRAW2ROBZ)\
**Post date:** [March 30, 2019, 6:08pm UTC](https://battlefieldforum.co/t/where-is-rush-mode/105954/10 "2019-03-30T18:08:00Z")

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If rush comes back it has to be the old school Bad Company style MCOMM’s with MCOMM bashing with 2.0 destruction of caving a building in on it. Them were good times on BC2. Then people cried then DICE moved most MCOMM’s outside. lol

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**Author:** ![Fas7Eddi3](https://battlefieldforum.co/user_avatar/battlefieldforum.co/fas7eddi3/32/101919_2.png) [@Fas7Eddi3](https://battlefieldforum.co/u/Fas7Eddi3)\
**Post date:** [March 30, 2019, 7:05pm UTC](https://battlefieldforum.co/t/where-is-rush-mode/105954/11 "2019-03-30T19:05:00Z")

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Rush was amazing. So sad they took it away

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**Author:** ![matcher666](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/ce73a5/32.png) [@matcher666](https://battlefieldforum.co/u/matcher666)\
**Post date:** [April 5, 2019, 4:43pm UTC](https://battlefieldforum.co/t/where-is-rush-mode/105954/12 "2019-04-05T16:43:00Z")

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Rush has been in Battlefield since Battlefield 2142 but it was called Titan! This is not Battlefield if there is no rush mode.

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**Author:** ![Kongo030](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/k/ba8739/32.png) [@Kongo030](https://battlefieldforum.co/u/Kongo030)\
**Post date:** [April 7, 2019, 3:17pm UTC](https://battlefieldforum.co/t/where-is-rush-mode/105954/13 "2019-04-07T15:17:00Z")

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They should charge Boins for playing Rush 😮

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**Author:** ![Noodlesocks](https://battlefieldforum.co/user_avatar/battlefieldforum.co/noodlesocks/32/101045_2.png) [@Noodlesocks](https://battlefieldforum.co/u/Noodlesocks)\
**Post date:** [April 7, 2019, 4:03pm UTC](https://battlefieldforum.co/t/where-is-rush-mode/105954/14 "2019-04-07T16:03:00Z")

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Would prefer Rush over Deathmatch, Domination and that new 5v5 CQC mode they’re making.

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**Author:** ![Oracl3man](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/o/a8b319/32.png) [@Oracl3man](https://battlefieldforum.co/u/Oracl3man)\
**Post date:** [April 14, 2019, 8:16pm UTC](https://battlefieldforum.co/t/where-is-rush-mode/105954/15 "2019-04-14T20:16:00Z")

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Put Rush back for crying out loud

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**Author:** ![aRrAyStArTaT0](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/a/53a042/32.png) [@aRrAyStArTaT0](https://battlefieldforum.co/u/aRrAyStArTaT0)\
**Post date:** [April 14, 2019, 9:47pm UTC](https://battlefieldforum.co/t/where-is-rush-mode/105954/16 "2019-04-14T21:47:00Z")

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I’m a little confused as to why it’s a problem to have a “temporary game mode.” It brings players back and stops staleness from repetitive game modes. The more permanent game modes they have, the more divided the playerbase is. I’m even more confused as to how that announcement that it was temporary was missed. They plastered it everywhere.

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**Author:** ![fragnstein](https://battlefieldforum.co/user_avatar/battlefieldforum.co/fragnstein/32/106687_2.png) [@fragnstein](https://battlefieldforum.co/u/fragnstein)\
**Post date:** [April 14, 2019, 10:04pm UTC](https://battlefieldforum.co/t/where-is-rush-mode/105954/17 "2019-04-14T22:04:00Z")

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> [@aRrAyStArTaT0](#):
>
> I’m a little confused as to why it’s a problem to have a “temporary game mode.” It brings players back and stops staleness from repetitive game modes. The more permanent game modes they have, the more divided the playerbase is. I’m even more confused as to how that announcement that it was temporary was missed. They plastered it everywhere.

Having another way to play the same maps isn’t dividing the player base because all the players have access to this mode. Now if you had dlc which not everyone buys, now your splitting the community. With each dlc create’s more servers with spicific dlc which not everyone buys. When everyone has access to the same content, that is not splitting the player base

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**Author:** ![aRrAyStArTaT0](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/a/53a042/32.png) [@aRrAyStArTaT0](https://battlefieldforum.co/u/aRrAyStArTaT0)\
**Post date:** [April 14, 2019, 10:41pm UTC](https://battlefieldforum.co/t/where-is-rush-mode/105954/18 "2019-04-14T22:41:00Z")

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> [@fragnstein](#):
>
> > [@aRrAyStArTaT0](#):
> >
> > I’m a little confused as to why it’s a problem to have a “temporary game mode.” It brings players back and stops staleness from repetitive game modes. The more permanent game modes they have, the more divided the playerbase is. I’m even more confused as to how that announcement that it was temporary was missed. They plastered it everywhere.
> 
> Having another way to play the same maps isn’t dividing the player base because all the players have access to this mode. Now if you had dlc which not everyone buys, now your splitting the community. With each dlc create’s more servers with spicific dlc which not everyone buys. When everyone has access to the same content, that is not splitting the player base

The problem is, if 25% of the 25% of the players that enjoy frontlines turn to RUSH, that’s still 25% less players playing Frontlines. That’s splitting the playerbase, but not in the traditional “behind a paywall” sense.

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**Author:** ![BFB-LeCharybdis](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bfb-lecharybdis/32/101325_2.png) [@BFB-LeCharybdis](https://battlefieldforum.co/u/BFB-LeCharybdis)\
**Post date:** [April 14, 2019, 11:03pm UTC](https://battlefieldforum.co/t/where-is-rush-mode/105954/19 "2019-04-14T23:03:00Z")

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> [@aRrAyStArTaT0](#):
>
> > [@fragnstein](#):
> >
> > > [@aRrAyStArTaT0](#):
> > >
> > > I’m a little confused as to why it’s a problem to have a “temporary game mode.” It brings players back and stops staleness from repetitive game modes. The more permanent game modes they have, the more divided the playerbase is. I’m even more confused as to how that announcement that it was temporary was missed. They plastered it everywhere.
> > 
> > Having another way to play the same maps isn’t dividing the player base because all the players have access to this mode. Now if you had dlc which not everyone buys, now your splitting the community. With each dlc create’s more servers with spicific dlc which not everyone buys. When everyone has access to the same content, that is not splitting the player base
> 
> The problem is, if 25% of the 25% of the players that enjoy frontlines turn to RUSH, that’s still 25% less players playing Frontlines. That’s splitting the playerbase, but not in the traditional “behind a paywall” sense.

If the player base is so small that it can’t handle the option of including a classic mode like Rush, then it’s already over.

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<div class="post-metadata">

**Author:** ![aRrAyStArTaT0](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/a/53a042/32.png) [@aRrAyStArTaT0](https://battlefieldforum.co/u/aRrAyStArTaT0)\
**Post date:** [April 14, 2019, 11:15pm UTC](https://battlefieldforum.co/t/where-is-rush-mode/105954/20 "2019-04-14T23:15:00Z")

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> [@BFB-LeCharybdis](#):
>
> > [@aRrAyStArTaT0](#):
> >
> > > [@fragnstein](#):
> > >
> > > > [@aRrAyStArTaT0](#):
> > > >
> > > > I’m a little confused as to why it’s a problem to have a “temporary game mode.” It brings players back and stops staleness from repetitive game modes. The more permanent game modes they have, the more divided the playerbase is. I’m even more confused as to how that announcement that it was temporary was missed. They plastered it everywhere.
> > > 
> > > Having another way to play the same maps isn’t dividing the player base because all the players have access to this mode. Now if you had dlc which not everyone buys, now your splitting the community. With each dlc create’s more servers with spicific dlc which not everyone buys. When everyone has access to the same content, that is not splitting the player base
> > 
> > The problem is, if 25% of the 25% of the players that enjoy frontlines turn to RUSH, that’s still 25% less players playing Frontlines. That’s splitting the playerbase, but not in the traditional “behind a paywall” sense.
> 
> If the player base is so small that it can’t handle the option of including a classic mode like Rush, then it’s already over.

The point is the playerbase is still split.

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