Why battlefield would never work as an eSport

I stopped reading when I saw the word COD, I just can’t

Too bad that Fnatic, Epsilon, etc. all have Battlefield teams.

If anything the vehicles and destructive nature of the game should make it better for esports. It is not the most popular esport but Battlefield has been a competitive game ever since BC2 at least.

All competitive games are also casual games, and some of the best weren’t nearly as popular as COD, LOL, or CS. Popular does not necessarily mean better as anyone who hears popular music should know. And the communication and teamwork required for BF arguably makes it a much better esport than any of the popular titles.

If you are a casual player, fine. But why do you all feel the need to try and keep a game from being seen as competitive?

One thing you cannot have in competitive is unreliability and that’s the definition of frostbite and general BF games due to it’s scale. you cannot have a competitive game when extended collision won’t let you shoot at a clear target! if you know what i mean…or not being able to vault over assets and so many more. that doesn;t mean you can’t play it competitive though.

There’s still lots of in CS, go watch the JackFrags video on it. Just as broken.

Back in the day BF had a mode called squad rush.

A piece of the map was sectioned off. It had two crates/mcom/telegraph. And it was one squad vs another squad. I found it very competitive and fun

BC2 style, not those pitiful maps in bf3

you mean bf1 or battlefield in general, because battlefield was an e-sport and that is a fact (especially bf3, bf4 was called too random and problematic for many), 2vs2 heli cup, 1 vs 1 same, 8vs8 conquest large, 1vs1 infantry, 6vs6 same, 4 vs 4 same, 2 vs 2 tank battles, 12vs12 international cups and the list goes on.

Conquest small played well for e-sport, also conquest large on some maps, DICE only needs to make conquest small live again and there will be e-sport

I don’t understand what are you trying to prove here, it is not exactly easy to beat CS - a long confirmed king of fps e-sport - but bf has something interesting and unique to offer.

a games ability as an eSport is judged on its ability to make lots of money sponsorships and massive coverage at huge events. BF isn’t that kinda game im talking about LAN events not online leagues

I need a good laugh this morning, thanks for providing such.

Yeah, the competitive scene did themselves no favours by making Domination in BF4 the standard. Was a bit of a joke considering the map design, netcode issues, and overall low quality of gunplay. And weren’t many of the finals played by Epsilon and a Brazilian team? Nice 180-300 pings for great gameplay (they even do this in other games, like Overwatch, but it’s not as big a deal as with infantry-only play).

BF3 was an excellent comp game though.

Literally any 5x5 mode

This game would never work as an esport because DICE can’t balance guns and classes at all. They’ve proven it in every Battlefield they’ve ever made.

Right now, Medics and scouts are stupidly OP.

They’ll keep rebalancing during the lifecycle of the game, but it’s nothing new.

Battlefield has never been truly balanced, so it’ll never be a serious e-sport.

Ever.

judging by what top europe team (badrespawn and fut were the best in bf3) said about BF4 esport, it was too random and not skill based ( i dunno why and what this means), many people would ctd too, nobody from badrespawn stayed (chudy, rixon, eman, pixy), only some fut guys like pyo or ceralno

definitely vehicle mechanic was terrible for esport dudes as nobody from the esl skill ladder stayed, they were just gone forever, that again fut was an exeption (but less active than bf3), DICE made many mistakes (unrepairable that will probably alter esport scene for the series) with bf4 I am sure: judging by the fair amount of people that left: nobody I know of from bf3 has played bf4, from alot of friends; I got nobody all of sudden

Oh yeah I totally forget about that game mode, it was on BF3 weren’t it.. that was actually pretty fun man, I’d welcome a return of that game mode…

I also think Defuse is fun but the loading time between rounds took forever.. plus the rounds went on too long.

Unfortunately this. They are no better at balancing classes than Blizzard.

Yeah servers are just fine when there is a server icon blinking angry at you in orange and sometimes in red, too many servers hosting Conquest has this problem, it´s not the latency that is the issue with the servers you know.
EA has gone cheap and uses wooden computers as servers.

It is less likely to be competitive because competition requires skill.
After bf2 i can’t remember who exactly it was but they were a senior member was asked “what do you think bf2’s biggest problem/negative was?”.
They replied that it was mainly good players and clans ruining other peoples fun and it was something they were going to focus on in future titles.

Now you think back to things that have been dropped and how bf has become it’s clear that by making so much random chaos they have given the average player the best chance they can.
Sure good players will still rise to the top but its never a completely controlled situation now and you can die at any moment purely to luck AKA dice reducing the skill gap.

I couldn’t disagree more with your comment. I starting to express my full opinions on this that can be seen here: http://relativepulse.blogspot.com/

I miss the days of 8v8/10v10/12v12, conquest small and large, they really did up in making DOM the comp game mode after bf3, if BF3 and BC2 had spectator we could have witnessed some great BF, but nope they had to try and go to COD route and well DOM isn’t BF, it failed to a large extent, most competitive vets in NA abondoned the game competitive wise after BF4 launch. IMO

You’re right that what makes Battlefield stand out is the scale of warfare. Stand out being the key phrase. That does not mean it cannot be an eSport as the core gameplay all round from small to large is every bit as good as any of it’s competitors and also many people like to watch Battlefield.
The only thing stopping it from becoming the top eSports game is the lack of clan functionality. Look at games like Smite, Halo etc and they all have clan support that goes above and beyond and really supports the competitive side of their games. I feel at this point the reason that isn’t implemented is because they want players to come into this game feeling like they are on a level footing at least at first. The way they have changed Rush though certainly leans a lot toward the direction of Battlefield becoming a more prominent eSport title with lots of potential there for highly competitive 12v12 matches.

Agreed with the OP.

There’s 2 main lines of thought here - first, can you get competitive large teams (20+, 32, etc) to be interested enough in competing competitively in Battlefield? I think the general prevailing thought is no.

Secondly - can you make Battlefield interesting enough be a viewer-friendly competitive game? The reason why CoD, LoL, and CS work so well is because they are pretty viewer-friendly games, whereas Battlefield isn’t. Even if you are playing in a round of conquest large, there’s often things that go on in a round that you have no idea about; now imagine the casual person watching?

Is that going to be interesting enough? I don’t think it will be.

He literally says nothing positive or negative about CoD - you should read instead of being a .