# Why don't more people complain about player movement?

**URL:** <https://battlefieldforum.co/t/why-dont-more-people-complain-about-player-movement/107024>\
**Category:** General Discussion\
**Created:** [June 23, 2019, 9:42pm UTC](https://battlefieldforum.co/t/why-dont-more-people-complain-about-player-movement/107024 "2019-06-23T21:42:00Z")\
**Posts on this page:** 1\
**Page:** 2

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**Author:** ![llPhantom\_Limbll](https://battlefieldforum.co/user_avatar/battlefieldforum.co/llphantom_limbll/32/102656_2.png) [@llPhantom\_Limbll](https://battlefieldforum.co/u/llPhantom_Limbll)\
**Post date:** [June 24, 2019, 9:41am UTC](https://battlefieldforum.co/t/why-dont-more-people-complain-about-player-movement/107024/21 "2019-06-24T09:41:00Z")

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> [@MachoFantast1c0](#):
>
> > [@llPhantom\_Limbll](#):
> >
> > People complain but Dice doesn’t listen.  
> > I played BF1 this weekend and that game has 0 (ZERO) movement issues. No tiny rocks you have to vault over and such BS.  
> > How can you completely screw up the whole movement system which worked in previous title is beyond me.
> 
> I think they listen, but they don’t have any easy solutions, as the issues are baked into the game’s genome. Whilst I totally agree that the erratic movement is a major issue, it’s just one of many major issues.
> 
> Regarding BF1 movement, it is indeed in a very good place. However, it’s not perfect when it comes to traversal. Proning when attempting to vault is infuriating, and you do slip back on many surfaces. Occasionally I get briefly stuck, but I’ve mostly learned to avoid problematic areas.

Those issues have been created by very “talented” people at LA as part of the attempt to fix ADAD spam. Before Dec. 2017 BF1 had absolutely perfect movement. But even today its way ahead of what we have in BFV.

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