Woman voice: "you lost object A"

It doesnt really explain it though. They want to sell as many copies of the game as possible. Pleasing fans is something they obviously consider.
I dont believe they would have an “our game our vision buy it or dont” attitude.

The problem is not it is a woman, but HOW they Made it sound

Not at all a good way to explain it. I like Poolshark’s posts, and I honestly could not care less about the woman’s voice, as it won’t affect my experience one bit.

But implying that art is above criticism simply because it is the artist’s “vision” is way off base. Artists open themselves up to criticism by their very nature. Film, literature, even a painting for sale at an art festival, are all works of art… and there are many examples of each being critical and commercial failures, based on individual elements that may not work the way intended, poor choices during the development process, rushed decision making, or maybe everything was developed exactly as intended and people simply did not like it.

Video games face even more criticism than other forms of art. Look, I agree that video games can be works of art. But the largest factor for those that argue against video games as art is the fact that the contemporary “artistic elements”, such as visual styles, sound design, and narrative, are simply borrowed from other mediums. What makes video games unique to other artistic mediums is the user interface, how the story progression, art design, sound, etc. integrate with the gameplay mechanics and the end user experience. Meaning that video games, more than any other medium, are reliant on the end user to fully realize their vision, whatever that may be. Meaning that, without a gamer, there is no game.

That doesn’t mean that every individual gamer’s input, wants and needs have value and should be catered to. It is also my opinion that the whole thing with the woman’s voice is way overblown and will not detract from the gameplay experience in any way. But I believe this statement is fundamentally incorrect.

Sorry for the rant.

EA wants to sell copies. Game devs want to make a good game with their vision

I’m sure they still consider what would make their game popular. It would be silly not to.

There is definitely some give/take, but overall devs have a harder time going away from what they see for a game. I have seen this. Some are more accepting than others

Tbh I think I’d be like that too if I was a dev.

Well TBH most people don’t use a forums, the fact the hardcore fans log in and speak what they dislike shows that they should be the majority lol? obviously the people who don’t come here and comment don’t care so why not change it for the ones who do care about the game?

That is a terrible conclusion. “Vocal minority whines, so should be considered majority”

k

There should be a dropdown in the audio settings to choose between multiple male/female voices or none.

Get rid of it

Can this discussion be closed already? It was just a placeholder

Wow, you really would quit playing over this? Maybe you should go ahead and quit. There will be something else that bothers you just as much I am sure.

I’ll agree, that seems extreme. I’ll play it even if the voice stays the same. I won’t like it, but I’ll suffer it for that epic gameplay.

The female announcer is so annoying, please change it! It reminded me of Unreal Tournament 1999. DICE we in a war running around giving it our all, we don’t want some calm voice, we want a staff sergeant screaming down our necks to push forward!!

Yes change that voice or make a mute option for her!

please i came here just to say get rid of the voice

On BF4, the voice off “we lost objective Charlie” puts in the mood and immersion.
In BF1, woman quiet voice “you lost object A” “Don’t worry, be happy”
Brief, if woman voice for BF1, more intensity or more character. Not need an air hostess for us briefing. Thanks.

If she sounded like a female Drill Sergeant or close to R. Lee Ermey sounding it’ll be alright. She needs to sound off