# Would love to see points count for "post mortem" kills.

**URL:** <https://battlefieldforum.co/t/would-love-to-see-points-count-for-post-mortem-kills/102217>\
**Category:** General Discussion\
**Created:** [June 17, 2016, 7:58pm UTC](https://battlefieldforum.co/t/would-love-to-see-points-count-for-post-mortem-kills/102217 "2016-06-17T19:58:00Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![MagRat\_04](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/f4b2a3/32.png) [@MagRat\_04](https://battlefieldforum.co/u/MagRat_04)\
**Post date:** [June 17, 2016, 7:58pm UTC](https://battlefieldforum.co/t/would-love-to-see-points-count-for-post-mortem-kills/102217/1 "2016-06-17T19:58:00Z")

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I can not count the number of times I have thrown a grenade, been killed and watched the grenade not go off, when clearly if it had I would have killed the other player, or at least damaged them for some points. This isn’t the case 100% of the time but it has happened more times than not. Seems like should be a fairly simple thing to address. I just feel like it takes away from the game when you get a frag out and it does nothing despite being on target.

Anyone have additional thoughts on this?

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**Author:** ![Ameeba37](https://battlefieldforum.co/user_avatar/battlefieldforum.co/ameeba37/32/101194_2.png) [@Ameeba37](https://battlefieldforum.co/u/Ameeba37)\
**Post date:** [June 17, 2016, 8:01pm UTC](https://battlefieldforum.co/t/would-love-to-see-points-count-for-post-mortem-kills/102217/2 "2016-06-17T20:01:00Z")

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I’ve got loads of kills with nades after dying

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**Author:** ![M39emrTooStronk](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/73ab20/32.png) [@M39emrTooStronk](https://battlefieldforum.co/u/M39emrTooStronk)\
**Post date:** [June 17, 2016, 8:03pm UTC](https://battlefieldforum.co/t/would-love-to-see-points-count-for-post-mortem-kills/102217/3 "2016-06-17T20:03:00Z")

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This isnt CoD

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**Author:** ![MagRat\_04](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/f4b2a3/32.png) [@MagRat\_04](https://battlefieldforum.co/u/MagRat_04)\
**Post date:** [June 17, 2016, 8:05pm UTC](https://battlefieldforum.co/t/would-love-to-see-points-count-for-post-mortem-kills/102217/4 "2016-06-17T20:05:00Z")

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Never played CoD so I don’t get the reference, but it makes sense that if you get the frag out it should detonate. No?

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**Author:** ![defender5523](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/82dd89/32.png) [@defender5523](https://battlefieldforum.co/u/defender5523)\
**Post date:** [June 18, 2016, 5:35pm UTC](https://battlefieldforum.co/t/would-love-to-see-points-count-for-post-mortem-kills/102217/5 "2016-06-18T17:35:00Z")

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Don’t forget that rpg’s will disappear mid air if fired and you die. Dice won’t touch BF4 ever again. They have given up on it.

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**Author:** ![ThePoolshark](https://battlefieldforum.co/user_avatar/battlefieldforum.co/thepoolshark/32/103801_2.png) [@ThePoolshark](https://battlefieldforum.co/u/ThePoolshark)\
**Post date:** [June 18, 2016, 5:40pm UTC](https://battlefieldforum.co/t/would-love-to-see-points-count-for-post-mortem-kills/102217/6 "2016-06-18T17:40:00Z")

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I don’t think we should reward dying, you should get less points

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**Author:** ![Trokey66](https://battlefieldforum.co/user_avatar/battlefieldforum.co/trokey66/32/103889_2.png) [@Trokey66](https://battlefieldforum.co/u/Trokey66)\
**Post date:** [June 18, 2016, 6:11pm UTC](https://battlefieldforum.co/t/would-love-to-see-points-count-for-post-mortem-kills/102217/7 "2016-06-18T18:11:00Z")

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> [@ThePoolshark](#):
>
> I don’t think we should reward dying, you should get less points

It is not rewarding dying, it is allowing the fired weapon to complete it’s ‘task’. A well thrown grenade of fired RPG magically disappearing is just wrong.

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**Author:** ![HAGster1969](https://battlefieldforum.co/user_avatar/battlefieldforum.co/hagster1969/32/1715_2.png) [@HAGster1969](https://battlefieldforum.co/u/HAGster1969)\
**Post date:** [June 18, 2016, 6:32pm UTC](https://battlefieldforum.co/t/would-love-to-see-points-count-for-post-mortem-kills/102217/8 "2016-06-18T18:32:00Z")

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> [@ThePoolshark](#):
>
> I don’t think we should reward dying, you should get less points

have to disagree here, its not rewarding dying its rewarding the thing you did before you died, so I rush up to a held position for example and kill one nme then get a nade off to kill/damage the rest, at that point im gunned down like a dog, and I stay a dog a dead one.

What should happen is that in my kill cam I see my nade land perfectly at the feet of my nme and them all scattering to avoid the damage, but its to late as it explodes taking two more down and injuring the third and forth, as my last seconds fade in the kill cam I see my squad mate rush in and take advantage of my well placed nade to finish of the last two and revive me.

Now Im a hero and no longer a dog.

How can you possible not want to reward that Poolshark? 🙂

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**Author:** ![jeffmasman](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/ecc23a/32.png) [@jeffmasman](https://battlefieldforum.co/u/jeffmasman)\
**Post date:** [June 18, 2016, 6:34pm UTC](https://battlefieldforum.co/t/would-love-to-see-points-count-for-post-mortem-kills/102217/9 "2016-06-18T18:34:00Z")

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Agree with OP 100%, especially with grenades, and even vehicle kills like motorcycle trampling should receive points even if you die first, it just doesn’t make sense to not get rewarded for a kill, and canceling a grenade dentonation is just silly if the person dies
