44 player locker

Why aren’t there more of those servers? It’s the best infantry map when set to 44 players. 64 players is unplayable.

I rented a server US East and set it up to 44 players Locker only, if anyone is interested. Its been populated all day.

I agree.
SWBF has shown that 44 players is the optimal number when it comes to maximizing gamers and minimizing the resulting lag (at least for the consoles).

Its noticeable how much a map plays differently when reduced to 44 players. Flanking and tactics are much more rewarding. Ofcourse some maps are too big for 44 players. I wish Dice actually pays attention to these things.

Also agreed.
More developers need to focus on map size. Make the map areas large enough where flanking can be done but not so large where you hardly see the enemy.

Reason: The kids who suck and need gadgets to get kills and cant bipod for kills leave once they realize they cant hide behind a wall of players

as an infantry player i hate lockers. metro is good because it was designed as a rush map and rush is amazing on it. We need more maps like the Dragon’s Teeth maps and Grand Bazaar/Seine Crossing

I’m more a vehicle map person. Ie golmud.

I tend to switch off at metro or locker. For what it’s worth its just that run to centre flag, usually C, then it’s just a nade fest. They really need to create other routes around to stop the madness. I know locker sort of has, but still chaos.
I’d love if the (conquest) spread to the outside…Ie. where you start on rush, but presume it would take a major rework and other exit to have this.
Guess some folk love it and why we have veriety. Maybe I should try out a 44 player one.

What’s the server name? I’d love to join!

Unfortunately I let it expire. It was too much of a hassle having to switch to TDM at night then cql during daytime in order to keep the server full.

I agree, Locker is amazing with 44 players.
You can play that a lot on my servers, Forumfielders Hangout 1 and 2 (PS4)
Cheers
Ben

@Ben8D8over nice. I have played on both. But why don’t you remove the bad maps and keep the good ones.

Thanks for playing on the servers m8
Please give me your map suggestions, we have different rotations on, and we are open to suggestions

I don’t really like locker all that much. I just play it because most other infantry options are unappealing. DT chainlink is ok, and I’ll play that every now and again. Guilin Peaks is also Ok, but rare to find a server in East US (I’m not sitting through a whole CR rotation to get to it…ewww).

Honestly I was hoping the grand bazaar remake for hardline would be what I was looking for, but there are no populated servers in the east us, lol.

Going back to MOH 2010 if BF1 doesn’t pan out.

Propaganda, Pearl Market, and Sunken Dragon are good infantry maps. But I agree with you, if you see most maps as unappealing for infantry (This is what I see as well) makes me hopeful that Dice realizes this and will design better infantry maps in BF1.

I love chain link. Love 44 man locker. Hate everything else.

Chain link is a great game mode. I can’t understand why it isn’t more popular in BF4.
This mode is called Supremacy in SWBF and it’s doing pretty well.

Well sounds like you enjoy infantry play alot, like myself. I recommend Propaganda and Pearl Market. Excellent maps.

It’s probably because it only available on 5 maps.

We tried infantry only on my servers once and it was great imo. I really loved it.
CQL infantry only, that´s the game mode I´m very surprised that´s not used more.

I like the all out warfare in CQL, but I play more infy, and when you go infy only and are constantly being killed by vehicles, well, you know what I mean :slight_smile:

THIS. I’d love to play CQL infantry only. If Dice ever let’s us keep our servers official for such presets then we’d definitely have more of them.