Account ban or hardware ban, that is the question.

Wondering which way YOU think DICE needs to go to get control of the RAMPANT cheating BFV is seeing these last few weeks so we can improve on this awesome game and help the community.

Well, like you see here https://www.pcgamer.com/battlefield-4-anti-cheating-measures-detailed/ Sabina the anti-cheat administrator is crushing cheaters since sept 2014…
btw: Hardwareban is impossible because you can always sell your hardware and then someone innocent is accused.

I think DICE should STEP it UP against THE cheaters!
The rest is irrelevant.

It’s a real problem.

I’m sorry to be the one to break this to you, but, even in 2029 there will be cheaters in video games gasp.

There are ways to combat it, that’s what we should be here to discuss. Not if cheaters exist, we already know they do.

As long as the price of the game is high enough, an account ban is probably fine. There are only so many times someone will pay $30-$60 before the fun drains out of cheating.

It’s easy to circumvent HW iD from what I’ve read as it’s generated. You wouldn’t even need to go through the lengths to do that.

They should still do it though. Account ban and HW ban to annoy and inconvenient the cheater

Private servers. Worked every damn time before.

Agreed 100%. They should do everything they can to make it more difficult. I can drive 150MPH down the highway. But, we still have speed limits and traffic police.

Do not let perfect be the enemy of good.

If they hardware ban how can EA easily sell them a new Origin Premium account?

How about Origin wide IP ban. If some gets caught using cheats in one of Origin games get his IP blacklisted. This way, everyone whos using same network with this person gets banned from Origin.

IP bans are simple and usually work well. Regardless of what gets implemented, hackers have to be banned.

IP bans dont work well, the hacker could have a dynamic ip adress wich makes an IP ban useless. If he has a static IP there’s still easy ways to get around an IP ban. Blacklisting of their payment method is a beter way but then they’ll probably just start paying with something like a paysafecard if they want a new account.

How sad you have to be to do dynamic IP or go to shop to buy another account in order to ruin people’s day again. I understand cheating in a F2P game, but when you have to spend 30+ euros? WTF?

If someone’s giving out money for cheats that probably means that they’ve got the money to buy a new PC. Not to mention chances of people already owning multiple PC’s.

Also hardware ban would decrease profits for the company..

Sometimes it’s not even an option to have a dynamic IP.

Many ISP’s default at dynamic ( my old ISP was like this in order to cut costs iirc ) and if you wanted a static address you’d have to request it, But many users didnt bother as the changing of IP address when dhcp was renewed usually happens very late at night ( between 12am and 2am ).

Obviously at that time of day most people are snug in bed so they’d be none the wiser.

So the argument that IP bans would work would be correct in theory, But if a user is using a vpn for example, that will mask their true IP address thus making the IP ban nullified.

Same goes for if they have a dynamic address, The ban would only be for that IP address and the user can just reset their router or power it down for 24 hours to force a resync and a new “line profile”.

Online retailers know in moments if they’re going to ship you valuable merchandise in part by confirming that the shipping address and the billing address for your credit card are the same. That’s an example of what gaming companies could do to confirm the ID of a game purchaser, and if that account is later banned for cheating that credit card cannot be used to buy another copy, and no other credit card with the same billing address can be used either. One company links game accounts to the buyer’s phone number IIRC. Like everything else companies do to discourage cheaters, like IP or hardware bans, some folks will find ways around it. But that isn’t a good reason not to do it, as every hurdle a company can put in front of hack users will thin the herd a bit more.

On the other hand, there’s EA with its Game Time promotion back in BF4 which flooded Ranked serves with cheaters because GT gave them as many free accounts as they wanted, as soon as one account was banned they’d open another. After legit players screamed their heads off for awhile EA finally confined GT players to Official servers (which already tended to be sewers anyway) so cheating in Ranked servers returned to normal. That’s an example of how breathtakingly clueless EA can be about cheating, clueless or indifferent, take your pick. Either way legit players get to deal with the cheaters while EA sends out press releases about combating cheating, gets stale, doesn’t it.

I read somewhere it’s a monthly fee, between 5 and 10 bucks. Even your local newspaper boy can afford that.

The new game that is free to play has hacks that will also spoof your HWID.