add "High Ping Kicker" feature to the game

Before HighPIngPlayers crucify me for proposing this, let me say that on official servers it would not be available, and for ranked and unraked severs it is default off, so the admin has to enable it.

Link to section: [youtube.com][youtube.com]

Get the PDF file here which includes all the info from this post, but with mockup images.

Link to section: https://docs.google.com/uc?authuser=0&id=0B_yrpfOYeOfhZThmQmNvQ3NWTXM&export=download [docs.google.com]https://docs.google.com/uc?authuser=0&id=0B_yrpfOYeOfhZThmQmNvQ3NWTXM&export=download [docs.google.com]

HighPingKick as core feature for servers
Many people prefer to play on servers, where no 150+ms players are on - and CTE testers were very happy with the results of the 75ms HighPingKick server.

It is already possible to kick players who have a ping that go over a certain value, by using 3rd party tools (ProCon+HighPingKicker).
However there is no way to know if a server is using such a tool or not, when you search for servers in the serverbrowser. You can try to find a server by using something like “low ping” for the server name filter, but even if the servername says that players above 100ms get kicked, then this is no guarantee that this is actually done. Many times I’ve seen that you still had players with more than 200ms on servers, that should kick above 100ms according to the servername and ingame servermessages. If that was down to a bad configuration of ProCon or a bug, I don’t know - and does not really matter as this is bad useability for the player anyway.

I suggest that a “HighPingKick” feature gets implemented as a core feature into the BF4 server - for PC and console, as console players also want to have that tool for the servers they rent.

The feature is DISABLED per default, the server owner can turn it on in the configuration, See the “Administartion” part in this proposal.

Serverbrowser - Advanced Options:

Add a new option to the “advanced” section of the serverbrowser where I can enable to search for all servers that use a “High Ping Kick” value that is inside the range I entered.
Range is between 50ms to 150ms. Any number in that range can be used.

Filter Option states:
not checked - servers using this feature, which have a value inside the specified range, and servers not using the featue show up on a search
checked - only servers using this feature, which have a value inside the specified range, show up on a search
x - servers using this feature do not show up on a search at all - min/max fields become disabled

Serverbrowser - Server Details Page:
In the “Full Server Page” add a new line which shows the “High Ping Kick” value configured by the server owner.

It can show a number in the range between “50 to 150” or “Off” if the
featue is not enabled.

Serveradministration:
Admins need a new variable to configure the “High Ping Kick” feature. Something like “vars.highPingKick”.
0 - disables the feature (default)
Values between 50 to 150 (ms) are allowed to be entered as max. player ping.

Note:
range 50 to 150 are values I came up with because I think that lower or higher does not make much sense. But if DICE would go with i.e. 25 and 200, then this would be fine too! :slight_smile:

This is a good idea, DICE go trought with this.

agree, would be a good feature.

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This idea. It needs to be put in all current and future games.

Do it DICE,pls.

Fully support this idea.

Why would anyone from a business standpoint want to implement this?

Players getting kicked from games, because there aren’t any good servers in their own country, and the only places to play give them a 150 ping.
Those players are gonna stop playing the game most likely, and not buy any DLC, Premium, or follow-up titles.

Personally, I don’t have a problem with pings going up to 150ms, if people really have no other choice than playing with a ping like that.
My own ping is something around 19ms on servers in my country, and anything in Europe shouldn’t give me a ping higher than 60.

BTW, OP, your accent is hilarious.

As long as it doesn t kick you instantly the second you get a lag spike like on some lame servers, and as long as it s not set at some lame value such as 75 ms …

THIS NEEDS TO HAPPEN!!! 100/100

The thing is a lot of players come to servers in other countries on purpose to take advantage of the netcode. Even after the update its still not as good as BF3s and BF3 still doesn’t have the best.

This also frustrates players with low pings because the high ping players don’t die when you obviously hit them 10-20 times, and those players will also not buy premium or buy future installments. And I have a feeling those people highly outweigh the others.

Console servers need a PingRangeKicker (min/max limits) as there are only few locations where the servers are geographically located. Making “country localized” servers is quite difficult without such range kicker.

Great idea!

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so much this
the netcode is fixed unless there are high pingers
if they are in ur server u wont be able to tell the difference between 10hz and 30 hz

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But imo it should not be requested by the community, it HAS to be given by the Developers.
Anyway, very good idea.

Now that is an idea that you (DICE) should take into consideration in order for players to experience unforgetable moments in a battlefield game, without having any ping-related issues. This feature definiately adds much better controlability, since other players would have about the same ping as you leading to a much more fair game experience.

Sincerely, Bauer.