Anti-Air, just a simple question...

A forever problem for every pilot, the ultra-overpowered Anti-Air Flak gun.. That thing bumps me out of the sky in just 3 / 4 seconds when suddenly shooting. But there is more to the topic, because there are also Mobile Anti-Air vehicles.. Myself being a (good) pilot most of the time, I CAN counter a stationairy AA 8/10 (You just need to know where it stands and act accordingly) But the driving Mobile AA’s are a headache, just a moving AA that wrecks you at any range no problem.

Don’t ban the Anti-Air. A good pilot can turn the tides too much.
Nerf the stationary Anti-Air. The TTK of AA’s is out of this world.

BAN the MOBILE PACKAGE for the trucks, it makes no sense for either party. AA Trucks don’t play Objectives, and absolute WIPE the sky without problems. Positioned good; and no Assault cant grab them, no-one can.

End of story; what do you guys think?

I know you are going to get a LOT of support for this in here. People in these forums love pilots whinging about not being able to go 60-0 anymore.

My advice. Go and get your tin hat.

if it exists (in WW1) then it fits. sorry

Oh goody, another “AA is op plz nerf/remove from game” thread~

You have any normal feedback?

I think it’s perfectly fine as it currently is.

you’ll be glad to hear, that in the cte, the assault class now has access to a flak air burst rocket launcher that can 3 bang planes

have fun

The big problem is that it is too easy and rewarding to camp with a tank or AA in this game. The second problem is that your teammates will always ignore an AA camping somewhere and covering 90% of the map simply because it is not harming them. Players are very stupid and they do not understand how useful is to have air superiority. I have seen tanks just passing by the AA and not engaging. They do not care going all the way at such low speed, or running in the middle of nothing to take care of it.

Map design is flawed. Teamplay mechanics are flawed.

Anyway try to look at the positive side. As long as there is a camping dumbtard with an AA, there is a tank less on the ground harming your team.

I don’t agree with your proposals. I’m a reasonably good pilot, at class rank 50. If you’re any good and you’re in a Fighter plane, there’s only two things that can bring you down; other fighter planes and mobile AA. The stationary AAs are easily avoided, and then bombed. Planes that aren’t fighters should also be no match. To have only other vehicles, of the same kind, as your weakness, is not something any other vehicle in the game has. And it’s not following the classic rock-paper-scissors style of gameplay, Battlefield is about. For every threat, there is a counterattack. AA is meant to wreck planes, it’s their counterbalance.

Mobile AA camping in the same spot? That’s good news, because then you know where they are, so you can avoid them. Mobile AA that actually move around is the deadly kind. But they’re camping in a position where friendly assault players can’t take them out? The only place where friendlies can’t take them out is in the enemy home spawn, and if the mobile AA is sitting there, it’s good news, because that means they can’t reach the whole map.

The phrase “playing the objective” means different things, depending on who you ask. To me, it means “do what needs to be done, in order to win”. If the other team is dominating the game from the sky, playing the objective to me means, break that domination. Usually I’d do it in a fighter plane, but if they’re too many to handle, it means spawn in a mobile AA.

A sentence like the one below, therefore makes no sense to me.

They don’t contribute to the team, and at the same time they make sure the enemy can’t use their planes. It’s either one or the other, not both at the same time.

And finally, that no one asked for, a few tips. :smile:

If you are on an AA gun, don’t start shootings at the plane as soon as you see it. Then you’ll only alert the pilot of your presence. Wait until the plane comes so close, that they can’t easily turn around, and avoid you. And if you are a pilot, you should maximize the zoom level of your mini map, and have it to show stationary weapons. If a stationary AA is missing from the map, it means there’s an enemy on it, following my tip, waiting for you to get close enough. Turn around!

Threats and countermeasures, it’s what the Battlefield series is about, according to me.

Seems you never met a mobile AA in the middle of Sinai Desert, in the gardens of Ballroom (or between A and B, covering up to D), in the field around A in Empire, covering up to F. The same for other big maps. More than half of the map is interdicted. And at this point dogfight is a challenge as it risk endind in the interdicted zone. Moreover they can push forward all of a sudden, covering 90% of the map and the run back in case of danger.
I do not see why it should have so much range compared to a regular AA.
This is stupid.

Sorry buddy but I think it’s really well balanced. I mean really, what is there to threaten planes?.. Other planes, and if one side has far superior air then the other team is screwed. So anti air is the only thing available. The only thing is that as infantry you are incredibly vulnerable to everything whilst on a AA gun, shooting one of those is like a flashing beacon above your head for “kill me”. So my answer is play smart, avoid them or destroy them, very few supports fix them once destroyed.

I agree. Also AA is stationary so I suggest one knows where they are so they can be avoided. They are really only effective in closer ranges…not to mention very easy to destroy.

No I think the AA is fine the way it is.

I am fine with the AA as is (gosh poor infantry needs some protection and means of possible retaliation) what I have a beef with is AA artytrucks sitting outside the map.
Best tactic most of the times is just avoid them and let them get their 7-0 in 20-30 mins of playtime…

Artillery trucks sitting out of bounds is even worse when they are on your team wasting a perfectly good vehicle that could be used to push the objective. I wish somehow and I know this probably is not feasible but if you sit out of bounds for X amount of time you blow up or something or get penalized. I know people would quickly find a work around but still its really annoying.

That is normal feedback for this topic

Not just the middle of Sinai. We had a an enemy take an AA truck to the f spawn and when you spawned a plane you were gone in 4 seconds

He got a few then like 8 guys spawned assault and finally got him.

I don’t mind if he is camping near my base, I consider that fair game and it will actually put me on a mission to destroy the truck no matter how many times I try (and I will most likely teabag, even at my age). I actually enjoy hunting them down.

Problem is when you can’t reach them as they are camping their base where you can’t reach due to deserting…

It is fine. It really is only devastating if your infantry ignores them. They are easy targets to ground troops, but there are times when then enemy is on 2 or 3 for most the match. This is when they are frustrating.

LOL… nextime someone claims historical accurate I will hit them with a wet newspaper…