It seems game developers have finally realized it doesn’t make their game look good or themselves look good to give cheaters a warning instead of a ban when caught cheating. Overwatch and The Division now permanently ban any cheater that is caught on the first offense.
I hope DICE learns from their fellow developers and starts to ban cheaters permanently on the first offense like Ubisoft is doing with The Division and Blizzard is doing with Overwatch.
I think Blizzard (Overwatch) was hard on cheaters from the get-go (banning several thousand gamers in China alone).
Ubisoft (The Division) however has done just about everything wrong when it comes to cheaters/hackers. However, after a public relations fiasco, Ubisoft was finally shamed into banning cheaters.
As for EA, it remains to be seen how it will deal with cheaters in BF1. But based on past performance of its Terms of Service (TOS) teams, I don’t think EA will do a very good job in dealing with cheaters.
Regardless of the reasons, the net effect is EA’s TOS teams are slow to respond to cheaters in all aspects (identification, verification, elimination).
Dealing with cheaters is simply something that EA just can’t manage to do well at all.
I never said there weren’t permanent bans. YOu are mad you are wrong and are flaming now.
Punkbuster is not controlled by EA and DICE. Fairfight is. DICE and EA give a 1 week suspension on 1st offense followed by a ban on 2nd offense.
They should permaban like Ubisoft and Blizzard do now if they had any fortitude, which they don’t.
Only a troll would bring up Punkbuster which is broken and easily bypassed these days when It was obvious I’m talking about Fairfight since it is controlled by EA and DICE.
You really don’t understand that consoles are low end PC’s running on an OS? Apparently you don’t know that Jailbreaks/mods/SDK’s are in works for both Xbox One and PS4. Ps3 and 360 have been hacked for years. It won’t be long before the current gens are compromised.