Since the patch on Wednesday, it has been extremely difficult to escape the one bang range of the AP mine. And if you manage that, it seems to inflict way more damage, almost lethal. There was no mention of this in the patch notes, but before they were rare to die to. I asked Drunkkze on Twitter, but he didn’t reply. Some other people have also noticed this, chatting in-game. Any observations?
Normally, the mini ‘bombs’ are supposed to equal up to a certain amount, but now maybe that total is accidentally the number per bomb, so total is increased by a lot.
Why do I have a feeling you have tripped on many AP mines? I guess maybe Dice decided to buff them a bit now that killcam gives away a recon players position. Frankly I haven’t noticed myself getting taken out more then once or twice per game by AP mines, so I can’t say I feel they are OP. Sure they might require little effort to use, but how else is a recon player supposed to secure their position. If you want to complain about a no skill weapon that should be replaced with something else complain about the V1 strikes.
i don’t really get killed by them much because i keep an eye out for them. i also have 575 kills with them so i know where they’re likely to be placed. i just think they’re really cheap and would be better if they didn’t exist. i agree with the v1 strikes and think it’s a good waste of an extra tank.
They have definitely went on and buffed them. This was totally uncalled for. I got so many cheap free kills with them. Now it seems I don’t even have to stack them. Stupid stupid stupid buff.
If you needed to stack to get a kill it is pretty useless when your only given 1.
I wonder how others would feel if the cheap kill panzerfaust/Piat could no longer kill infantry with 1 rocket and you only had 1 rocket. I miss Anti-vehicle weapons that can only be used on vehicles.
they take more effort than most primary weapons since you need to place them in a good spot and also ressuply all the time.
This is why I hated their daily assignment where you depend on the enemy being dumb enough to trip them
If they were to remove them they would have to be replaced with something else that can get kills for the medic class.
And what ever that would be, would be complained about to.
Just like players complain about the Assault grenade launcher.