Are 64 players too many for Operation Metro 2013?

Conquest Large on Operation Metro 2014 always hits a stalemate with the team controlling objective Bravo. It’s next to impossible to overpower the team currently in control. I think the match is effectively won once Bravo is under control. This map has become so frustrating with 64 players.

Operation Metro 2014 and Operation Locker are just jammed with endless grenades and other explosives thrown down corridors. Does anyone have advice on how to get the match flowing again in this situation?

TBH, when I’m looking for a challenging, but not impossible match, I just play on servers with a lower player limit, plain and simple. If there are enough players to have a few squads covering each choke, the team with the most skill/best teamwork will always dominate from beginning to end.

Trying to turn the tide as a lone wolf, or even a single squad in a 64 player match may be more trouble than it’s worth.

I guess another way to think about it is that on 64-player choke infested maps, the majority of players probably aren’t even aiming to win the match, so someone trying to turn the tide may legit be in the minority.

No.

it got like that with 24 players on xbox 360 BF3. i love that stuff.

Use smoke grenades