All test yield the same result. No matter the download (From 25mb-1mb) and/or upload (From 5mb-75k) and no matter the ping (25ms-300ms)… near constant one hit/frame deaths, far too many kill exchanges and/or death by players with 0% health, bullet sponges and bullets that bend. A throttle of just the upload does award some reaction time but it only takes one OOR to jump in and the “blink-dead!” comes right back. The only fix is a trip to GameStop!
it is almost impossible to figure out what goes wrong with the game because we cant control ping…
maybe it is not ping on its own…
like many have already said…packet loss is one of the causes also…
BUT my question remains:
In a group of ppl with good connections Vs a group of ppl with bad connections who will have more chance of packet loss?
Can you see where I am going with this?
I can tell for sure that the designers\engineers of this game dont play it on the console that they develop it to…
If they do they must be brain numb every time they play so they dont rage like the rest of us…
I still want to play this game, but every time I do, after 10 minutes of searching for a good server comes to me why I quit…
Way to go DicEa…
And for all of U who keep having that hope that Hardline is going to be different I say this:
Electronic Arts rules them all
their (High Performance) Servers
their greed and good decisions towards us, peasants
I like to see the hardline videos seems prutty fun, but BF$ also seemed very amusing on a LAN party back then…
just something for you all think about…
Sometimes if you ride it out through the WTF moments and not quit and exit the server, those moments do go away. It’s usually because OOR left or was kicked or whatever. Like I said before, I usually only play on select servers. Oh, and just be aware of the ‘anything can happen in the WTF bubble’ lol
last night I played with a few friends, around 4 am we noticed almost everyone was a bullet sponge suddenly and sliding around. So I checked every ones profile in the server, there were only 4 native English speaking ppl in the server(east coast). there was easily 20 plus who had Japanese as there native language and their profile was clearly in Japanese writing, and a few fins and Russians.
Sad that we were in an east coast us server and there was almost no one from the us in there, it really ruined the fun factor having to play against men of steel who never die.
I always wish I knew what that Japanese writing means when I get a reply to my message, when I tell them to get the hell out of EU servers and back to their Japanese servers. And ask wtf they are doing on EU servers.
Interesting, the problems must run deep to the core gameplay,
I would like to see how a game runs with every single player on a good connection and see if problems are still there but the chance would be a a fine thing
Just checking in to this post after a couple of days. Still no response or comment from Dice I see.
It’s early morning here , Central time and Ijust checked 2 different Conquest East servers. One has 8 Japanese players and 3 Portuguese players and the other had 11 Japanese 4 Portuguese and 3 EU players. Not even going there!
Well gosh dang it…again! I tried to enjoy myself this morning hopefully not many OORs and forget it they are everywhere!!! Japs Indonesians Koreans. oh man so many WTF!!! moments. God GOD when will this ping exploiting cheating sun of a guns going to stop. EA enuff already god do something? do we not mean anything to you guys at all and your going to want us to buy HARDLINE.
The game was less fustrating at launch even with all the launch issues and bugs. Then the fustration got real when PS4 was released in Asia Feb 2014 and a year later its worse 4 OOR to every NA player in NAServers.
First off it’s nice to chat with you again. I know you and I both have been fighting this issue since way back. Anyway, just to clarify, I can in fact control my ping. I have the lag buster with counter measure software which allows you to place a synthetic latency on your connection. I can dial up to 1000ms. All of my testings since the new patch come back with the same result. The higher the ping, the less damage my gun will do. Once I hit about 300ms, my bullets simply go through the other player and I am still dropped with one frame deaths. I have found that the lower the ping, the quicker I can get the kill. I know this makes no sense. I also know that playing OOR does not work both ways - at least for me playing from America. The only thing that seems to help is a reduction of upload but since the patch, it is a band-aid on a gaping wound. And for the record - there is no waiting it out on any local server. It is all OOR 24/7.