Bane of the Scout class

Hey all,
To start this off I am an avid sniper\scout class player and I want to address some changes that were made to BF4 so that they can be corrected. I am not asking for Milsim, just some corrections on the last couple games on important bullet physics

  1. distance headshots: If I remember correctly many players complained about the Sniper being able to make a ton of XP by hitting Headshots at long distances. So the Devs listened and took that score down to a really small amount. Honestly this makes the sniper class even less appealing to play because you aren’t getting rewarded for the amount of skill it takes to hit a moving target at long ranges. Anyone can shoot a Machine gun, shoot rockets, throw down medic bags, throw down ammo bags, revive, etc you get the point. It takes a lot of patience and skill to plan each shot as a sniper when you are shooting at 400+ Meters. So please bring back the distance as the amount of points in Battlefield 1. We snipers really deserve the bonus. Also the other classes can make the same amount of XP by using all their talents.
  2. Make the Sniper Rifles a standard drop rate and just change muzzle velocities. I have done some of the math on the snipers in BF4 and you gravity really varies from 9.82 M/S^2 to about 12 M/S^2. Please keep the gravity the same and adjust the bullet velocity.
  3. Drop off rate. I mean what the heck the bullet starts to drop off at 100m. Really? The calculations that I have done show a lapua Magnum is at 6 inches of drop at 250-300m. 7.62 is at 6 inches of drop at 200m. and 5.56 is at 7 inches drop at 250m. 5-6 inches is enough to miss the head >4 really won’t make a difference.
  4. Damage from a sniper rifle. Again 2 Shots to kill unless you are within 10m of the target? Lets take a look at some info on Long range kills. https://en.wikipedia.org/wiki/Longest_recorded_sniper_kills. According to this, the .338 Lapua Magnum can still kill a target at 2475m and the 7.65x51 NATO can still kill someone at 1250m. So how in the world do you get 10m as the distance for a one shot kill??? The kinetic energy in a Lapua Magnum ranges from 4806-5020 ft-lb. Now it only takes about 7 ft-lbs of force to take off an ear and maybe twice that for an arm or other body part. I kinda think this bullet is over kill for doing that job don’t you think. Now I am not saying make it 1shot 1 kill over the entire range but please make the one shot go out at least 100-500m.

With that, Stay low. Go fast. Kill first. Die last. One shot. One kill. No luck. All skill.
Hopefully, you guys on the Developing team see this and implement some of this. Thanks

Learn to aim for the head or play cod

I have a few things to say

  • Play your role on the battlefield, that is to spot enemies and to take out enemies that are in strategic positions
  • This is world war one, there are no NATO rounds or .338 Lapua Magnum.
  • This is not a game where you compete to get the longest head shot, this is Battlefield where you play the objective.
  1. Snipers 400 meters away are totally useless. In BF4 the marksman bonus was removed to make people PTO. A guy prone on the carrier deck shouldn’t be able to get as much points as a guy constantly capping and defending flags.

  2. Your calculations aren’t reliable. Weapon stats including gravitation: http://symthic.com/bf4-weapon-charts?recon=1&sort=Class&adsc=DESC

  3. BF4? You are not familiar with zeroing are you?

  4. BF1 has various damage models for sniper rifles. Some are good at short range and others at long range.

I’m so glad there forcing snipers to actually play the objective I hate being stuck on a team with to many snipers and when I try to capture a flag its 10 on 1. Because half my team is worthless if there only getting 5 kills with no captured flags.

I wish they would just remove snipers all together. I dont care what people say people who sit there and snipe all day, they are not there to team play and win matchs. they are there to camp for k/d/r and look cool with their 50-1 rounds. and there is nothing worse than having multiple players on your team camping with sniper rifles while you try cap flags out numbered…

You do make some good points. It was kind enough to f disappointing when the marksman bonus was taken away. And the bullet drop rate does seem a bit high for something that is meant for hitting long range targets. Now, people might jump on you and say “If you snipe you don’t contribute to the team and you shouldn’t be allowed to play that way”. If someone buys a game, they’re going to play it the way they want to. Penalizing people for playing an open game such as Battlefield the way they want to is just absurd. Also, I’ve never been in a match where half of the team is sniping. At most, I’ve seen 5 or 6 people on a 32 person team. Usually it’s around 2 or 3. If you’re going to criticize someone for “camping” you should get onto those engineers who sit on a rooftop with a rocket launcher. They don’t even have an excuse. Their weapons don’t have a significant amount of recoil and have a fast rate of fire, and aren’t even good for long range.

TL;DR I dont understand that realism isnt the basis of battlefield.

The problem is not with the class. It is with what stat we have glorified in the past games. Snipers just are a class that are capable of getting really good K/D ratios. We as a community must ensure that a players performance is not based off his or her K/D but by how many flags they have defended or captured.

Each class should have certain stats that should emphasize that class’s role on the Battlefield.

I propose that these stats are the main stats that are show on of a Player:

  • Flags captured
  • Flags defended
  • For an Assault it is number of vehicles destroyed
  • For a Medic it is number of teammates revived and amount of healing done
  • For a Support it is the amount of resupplying done
  • For a scout it is the number of successful enemy spotting done.
  • For a driver it is the number of enemy vehicles destroyed.

And what is PTO? You have NO idea what a Sniper or scouts Objective is. I have my squad and I generally sit 400m from the objective and talk to them. This is what a sniper does. “Ok you got 2 tangos on your left.” or “Taking shot on my mark, I got right you got left. Mark.” Those who say the Sniper doesn’t know how to PTO don’t know what the class is built for. And for the record I can PTO with a bolt action. Which HMMMMMMMMM means I have more skill than most of you.

You don’t know what PTO is for snipers. Just because all you don’t have the skill to pull off long range shots does not mean you can tell those of use who can and know how to play snipers how we must “PTO”

Regardless of the class the objective in CQ is to cap and defend flags.

Your squad setting up a camping site on the hill on the edge of the map is not playing the objective.

anyone can do that, from much much closer than 400 meters while doing something far more useful.

I dont know either of you but i feel i can safely assume you probably suck more than he does.

maybe you should try getting more than a 50% headshot rate on your sniper rifle before flaunting your “skill” to pull off those long range shots.

My “squad” is in the objective and I am on overwatch.

This game may not be milsim but the same strategies apply. From what I see no one here really knows their military Strategy.

I wonder what kind of an objective is 400 meters away from the nearest flag. Some peaceful lake where to set up your tent maybe. I wonder if you guys like to use those 40x scopes to see if there are any fancy birds in the nearby trees?

Even if you manage to get some kills here and there, literally anyone that helps to cap/hold flags is more useful for the team.

This is a video game. Military strats are more often than not going to fail miserably.

Normal preset has sniper OHK … it’s in the stream.

@ 1:30 you can see a body shot kill 100 hit +20 for kill

Welp, once again, DICE lowers the skill caps.

sigh…

I think it helps get the wookies closer to the objective. Albeit “occasionally” getting ohk’d by one. You and I both know the vast majority that pick up a basr can’t hit a damn thing, especially when in a panic or under fire.