Battlefield 1 - BattlEye Anti-Cheat

Hello,

Ubisoft just released BattlEye Anti-Cheat system to its Rainbow Six Siege servers and its pretty an Amazing Anti-Cheat system which works perfectly and detect cheats perfectly also BattlEye is used in Arma 3 and DayZ, so it would very nice if its comes to Battlefield 1 Servers and the game would be cleaner of Cheaters.

Thank you.
If you support this idea, leave “+1” at least to show your support.

It’s hard to tell what they will use for BF1 when it comes out, but unfortunately nothing is 100% full proof and never will be, people will find ways around it regardless. I’ve been a gamer for many years and it’s not been stopped yet, they slow it down but that’s about it unfortunately. People who have to cheat when they play, already says something about them.

I guess that they will keep going with Fairfight and Punkbuster. As far as Ive understood Fairfight is more effective the longer it have been in a game, might be wrong though.

Rainbow Six Siege also have Fairfight :slight_smile:

The more anti cheats you implement the worse the net code gets, be careful what you wish for.

In a perfect world EA would get serious about cheaters and set up a dedicated team that researches and bans cheaters and actively develops detection systems. Otherwise BF will always be a haven for cheaters. But they could at least implement a vote-ban system in official servers.

BattlEye? Oh yeah I remember it from DayZ mod. Never saw as many cheaters in any game before.

How is this “team” supposed to catch cheaters?

Apprantely on an individual case to case by hadn judgment. While that would be great it is very unrealsistic.

BF is not riddled with cheaters. While there are cheats it is not wide spread as people think. Want a wide spread cheating look at CSGO.

Amd vote bans on public servers? LMAO imagine how many times good players would be banned for being better then the enemy team.

The issue with that is that human judgement would probably fail more than ai judgement (fairfight).

On the servers that ive played on the really good players have never got a voteban/kick, at least not when I was on the server but players have voted !no or not voted at all. But one time is enough for a good player to get votekicked/banned for it to be wrong. A bulletproof anticheat is not something that is made in a month or even a year. Considering how long time developers have had to work on anticheat its probably more difficult than anyone of us regular users can think.

at least they arent as bad as ubisoft is with the division..

Battlefield 1 at one time promised “spectator mode”. Something like Insurgency/Day of Infamy and Rising Storm/Red Orchestra 2 uses. Watching a hacker thru his own eyes would pretty much clarify the issue. I don’t think Origin wants to fudge game sales with any real cheat solution. Just keep saying that it isn’t “that bad”, or as bad as everyone says. Yea, like only 5 or 6 aimbotters on a 64 player server isn’t all that bad, eh?