Other than the M1911 pistol, which has already been confirmed to appear in the game, I really hope we get to see the Winchester Model 1892. It is of course more commonly known for its shortened variation as the Mare’s Leg, but that was only from the 1950’s onwards in popular culture.
During the First World War, it was in fact used in combat and were even purchased by the Royal Navy of Britain to arm their men. However, with it very much being a primary weapon back then, chances of the gun appearing as a sidearm in this iteration of the “Battlefield” series could be slim.
The Bayonet in “Battlefield 1” will be ones actually used for thrusting when attached to rifles of course rather than being the multipurpose tools they currently are.
I think each weapon should have a max point’s per kill so say an op gun like m16, aek(taking bf4 for example) you would be awarded lets say 50 points per kill and for a really terrible gun like the SRR- or whatever it was you get 100 points per kill then corresponding points for each gun in between depending on its OP-ness (thats now a word). Would be funny tho if you nearly kill someone with best gun in game only for a team mate to finish him off and you’re awarded 10 points kill assist..
Pardon? I’m not sure what exactly you are getting at with respects to “Battlefield 1”.
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all weapons are not equal so you should be rewarded differently with different weapon kills. For example in you’re spamming mortars from a warship and killing infantry on the shoreline then it should be 10 points per kill, if u kill someone with a shovel maybe 100 points a kill, an LMG 75 points a kill etc etc.
Ah. Alright then. At first I thought you were only talking about “Battlefield 4”.
I know that in “Battlefield Hardline”, you get additional bonuses for using non-lethal takedowns with certain melee weapons and tasers. Perhaps it could be something like that but different bonuses for more difficult to use weapons that require more skill to kill enemies.
Yes. I was kinda saying that these weapons were based off of WW1 weapons and have a relation to them. Rex is the Webley, and the 44 magnum looks like any other revolver
There was a plethora of weapons used in the First World War. So who knows for sure what exactly we’ll be getting. As for ThoriumPower’s idea on points based on the weapons ability. I can see where you’re coming from but it’s doubtful that that is how it will go down. Especially if you consider that you’re penalizing people for wanting to use certain guns. Can certain guns be broken? Sure, without a doubt. But should the stopping power of a Trench gun be penalized with less points because it kicks so hard? I don’t think so.
Instead I’d say we just pull back the overall points earned all together. Maybe bring it back to Bad Company levels where it was 50 points for a kill across the board.
Also take in consideration that artillery accuracy was horrible in the Great war. So in my personal thoughts, I don’t think taking away points earned by guys using naval artillery is at all fair. Yes it’s powerful. But what do they have to work off of to aim with it? Iron sights basically. And that’s hard to do out at sea where you can’t see the infantry or encampments you’re firing at.