Welcome to Battlefield One. These are a few things I have come to realize what the game is about by just reading through the Battlefield 1 website and recent Battlefield 1 game play footage and advertisements.
Battlefield 1 is focused on:
- Destruction
- Amazing Graphics
- Action-pack game play (Similar to the action block buster movie genre)
- Celebrities
- Cosmetics (Buying skins)
- A unlock system that is focused on keeping people interested in playing the game.
- Removing any inconveniences such as (base-, getting someone else to repair your tank, getting someone else to give you ammo, getting someone else to heal you, being too long out of Battle, slow firing weapons, slow running speed, not being able to see your enemy, not having a tank, having the enemy steal your tank, (insert any inconvenience). What they say Battlefield 1 is focused on yet it is not a priority:
- Teamwork (Conflicts with making the game convenient)
- Making an authentic World War One tactical first person shooter.(Conflicts with making the game convenient)
- Going back to the roots of the franchise ie BF 1942, 2, 2142 (Conflicts with making the game convenient)
- Improving the netcode (Most people won’t complain if it is adequate)
The Battlefield Formula: Teamwork + difficult to master game play + good maps = Great Game
Update! This may be harsh criticism and some have corrected me on certain points and I am willing to knowledge that.
- Netcode in Battlefield 4 (Hit detection and so forth) is actually one of the best compared to all the other games out there. If they do carry it through with the 60Hz update system in Battlefield 1 it will be awesome.
- Making Battlefield 1 Authentic to the WW1 is more about making it look like WW1. (Everything looks great in the Frostbite 3 engine) but not making the gameplay actually like WW1 battles. So you could say that it is Battlefield game play with a WW1 skin/texture pack.
- As for teamwork, a lot of people claim that it is a core part of the franchise but I still have no confirmation from DICE or from the game play. It is one of the things that got me to play Battlefield and I really think that it could only do good if it is implemented.
- As for going back to the roots of the Battlefield someone pointed out that it meant going back to Battlefield Bad Company 2, 3 and 4. Not really Battlefield 1942, 2 and 2142.
We all want to see Battlefield be the best Battlefield to date, and yes everyone has their own idea of what is the best Battlefield but usually this falls into 3 categories: - The Normal Battlefield BC2, 3, 4 group who enjoy the fast pace
- The Casual Battlefront but with more depth
- The Classic Battlefield 1942, 2 and 2142 Things we all in common want to see is:
- Well designed maps for well designed game modes
- Well thought out class structure
- Good spawn locations (Please DICE)
- Teamwork to varying degrees (Casual: not so much, Normal: a decent amount, Classic: Quite a bit)
- Great Graphics
- Great Netcode
- And most important balanced and fun gameplay that has depth.
And so far DICE has done great with most of these points. It would be awesome if they could add the different modes such as Hardcore which will cater to the Classic and Normal Battlefielders.