Period. Nevermind authenticity, DICE clearly forgot about this aspect ages ago. The game has too many scopes, they change the gameplay too much and give too much of an advantage. Forget the poor medics, who have to smoke every longer gap just to move. Scopes should be restricted to snipers only and even then I would love to see them limited with some kind of max scoped recon class versus number of players in the game ratio.
While I agree with the principle I disagree with the reality. Part of the reason people didn’t like the appeal of battlefield one was because of the lack of scopes and sights for many of the weapons. Not offering them will turn people off from playing the game.
Fix against campy-scope gameplay (as some call it) would be to put the glint effect on all 3x and above scopes regardless of class. ATM only scout have that but ARs, SLRs and LMGs can use 3x scopes without any glint.
Okay… Now I can’t see or hit anything due to the lack of 3d spotting and the fact that you just CAN’T SEE ANYTHING in this game. I actually can’t play without some kind of magnification and I just always end up going back to the 3x scope with just about every gun.
I wish maybe we did not get all of the scopes straight away, would be better if say, the optics were unlocked at level 2, the x2 thing at level 4, the x3 scopes at level 6 ect
Lol. I remember all the complaints about the lack of gun customization in BF1 and how there shouldnt be variants. That we should be able to choose what soghts and optics to put on our weapons.
DICE gives us weapon customization, where we can add camoes to every part of the gun and choose whatever optic we want. The community still isnt happy.