Battlefield V Weekly Debrief - August 23 - Gamescom | Letter from the Front

It’s been a busy week at Gamescom, let’s review.

Archive of Week Starting August 19, 2019

Monday, 8/19/2019

Notes & Addendums

Nvidia Contest

  • Judging starts next week. We’ll be reaching out to the finalistss and sharing some of the images that have been shared throughout the week.August Giveaway

  • The winners will be randomly selected and contacted on Monday, with shipping starting by the end of the week. Update 4.4

  • The team contnues to drive towards a release date, and we’ll be sharing that info as soon as it’s locked. We’re focused on delivering this update as soon as possible, but we want to make sure it’s ready (bug-free). This update will include the 2 new maps and the Progression System Update (rank 500), along with a lot of tweaks and fixes (we’ll share some of those in next week’s This Week in Battlefield V).

Letters from the Front is a great idea, even if the topics aren’t always going to be good news. More communication is always better.

Why do “full-tilt, infantry-only maps” need to be for smaller gamemodes? Argonne Forest, Fort de Vaux, Locker and Metro, for example, are all infantry only (unless you count the ebots and similar gadgets in Locker/Metro) and they were great fun with 64 players.

Is there a confirmation that we’ll eventually see these two maps in larger gamemodes, such as Conquest and Breakthrough, or by stating that these maps will “…initially feature two modes” does that mean that they will only (eventually) be added to time-limited lower player-count modes like Frontlines, Rush and Domination?

@Braddock512 ; Has there been any discussion on bringing more authentic uniforms to the game? I know its fun to mess around with some stuff here and there but mermaid skin’s is pretty weird for a WW2 game.

thats a good one so shush it and enjoy the mermaid-weapon

[removed by moderator]

Lol sounds painful.

Will lofoten island"s" and provence be adapted for conquest or is BF5 really going to have more Team Deathmatch maps than Conquest maps?

The two interns working on the game can’t fumble fast enough to make a map that’s bigger than a 5v5 map. It’s a pathetic state of affairs. EA/DICE is a joke.

The Bomber pilot realized that he had great air cover with whoever was on the Flak Gun and so he started drawing his chasers towards it as a solution .
After being saved in this manner but still being badly damaged , the pilot paid a surprise salute to him with a really low flyover-and-landing , skillfully plopping down in the field next to the Flak Gun , making quick repairs and then taking off again farther afield .

The Enemy Pilot who’d been thwarted returned with a vengeance though , killing the Flak Gunner three times in a row as he tried to repair it and regain the seat .
Persistence and sheer determination paid off handsomely though , as he soon got another Double Kill with yet another Bomber downing .
The two-man ‘hit squad’ who sneaked in soon afterward made his assassination their main goal , and almost certainly , they were flying not too long ago . . .

yours truly ,
Yourlettersmakemine KeepEmComing

I guess it ain’t. :cry: How is that a foul word??

@infected_ink
How about you read the forum rules before you post again so you don’t lose the ability to post completely?
And don’t ask dumb questions like “is (term for sexual toys) inappropriate?”
Also, and I would estimate this is like the 3,480th time I’ve said this on Battlefield Forums since the OLD forums back in Bad Company 2 days, the ESRB/PEGI rating of the game has ZERO to do with the language allowed on these forums. So that’s a super weak argument that will never win.
Oh, and lastly, if you have a question about moderation - you can reach out to the mods directly. Discussion of moderation on the threads is a violation.

Glad we could clear ALL of that up and I’m sure we won’t have to address this again in the future.

-Braddock512-