Battlefield V Weekly Debrief - November 30th

Welcome to the November 30th edition of the Battlefield V Weekly Debrief!

This past week our communications and game improvement updates included the following highlights (which you can learn more about further down the article):

This Week’s Highlights

  • TTK/TTD Vision & Clarity – We’ve published an article that dives into our intentions with Time to Kill and Time to Death, and how we are potentially changing these mechanics going forward. This article also provides a glimpse into the upcoming Battlefield V Tides of War Chapter 1: Overture Update.
  • Max Rank Company Coin Accrual Issue – We’ve made progress with the Max Rank Company Coin accrual fix. See below.
  • Airlifts Clarity – There has been confusion around what Airlifts are, how you get them, and what they contain. We’ve lightly detailed the takeaways prior to a full blog that will be published soon in this Twitter post.
  • Battlefield V 11-26-2018 Server Update – A recent server update was released that resolved unlock issues, server join issues, and more.
  • Battlefield V Tides of War Chapter 1: Overture Teasers – We’ve released some teasers providing glimpses into Panzerstorm (new map), the Practice Range, Vehicle Visual Customization, and the new War Stories episode: The Last Tiger.
  • Shot with GeForce: Battlefield V Ansel Contest – Partnering with NVIDIA, we bring you a sweet opportunity to win a GeForce RTX graphics card. More details here.

Known Issues – Hot UpdatesMax Rank Company Coin Accrual Preliminary Fixes

  • <50 Rank Players - We performed a backend update (no client download needed) that has addressed this issue for players who have not hit rank 50 yet. Once they do, they will continue to accrue Company Coin.
  • Max Rank Players – The issue is also resolved. All Max Rank players will start to get their Company Coin at EoR (though, it won’t show up in the EoR UI, another issue we need to address).
  • Retroactive Awarding – No promises here, but we are working on a solution that will award Max Rank players for the Company Coin they should have accrued per hours played at Max Rank.

Communications Archive for Week of November 26th

High-Resolution Screenshots

  • Battlefield V Blog High-Resolution Screenshots – Although we didn’t have any major blogs this week, you can access the link to download screenshots and other assets from previous blogs.
    Monday, November 26th

  • Article – This Week in Battlefield V – The rundown of various news beats in a concise communication roadmap.

  • Article – Battlefield V’s Known Issues List Update (Reddit & Forums) – As we track known issues internally and acknowledge major issues brought to our attention we’ll keep our Known Issues list updated frequently.

  • Update – Battlefield V 11-26-2018 Server Update – An update went live that addressed a few issues that we were able to resolve without pushing a client update. Here’s the list of changes that went live on the server side:

  • Fixed an issue where weapons would stay locked even though the rank requirement had been achieved.

  • Fixed an issue which could result in players getting disconnected when attempting to join a server.

  • Daily assignments that have been completed previously can now be completed again if the player would get it again on a separate day.

  • Improvements to the team balance at the start of rounds. Teams should no longer have a larger uneven number of players.

  • Several stability improvements for the server.
    Wednesday, November 28th

  • Contest – The GeForce RTX Battlefield V Bundle & Ansel Contest Are Here – When you buy GeForce RTX, you get Battlefield V. You can also win RTX graphics cards by capturing your favorite War Stories screenshots.
    Thursday, November 29th

  • Teasers – Battlefield V Tides of War Chapter 1: Overture Teasers on Social – No need to scour the internet. Here they are:

  • Panzerstorm (new map)

  • The Practice Range

  • Vehicle Visual Customization

  • The new War Stories episode: The Last Tiger

  • Article – Battlefield V Tides of War Chapter 1: Overture Update Notes Sneak Peek – Dive into some of the more notable game updates that we’re pushing out on December 4th, with more information on TTK/TTD updates, Medic changes, Revive updates, Weapon balancing, and more.
    Friday, November 30th

  • Article - Battlefield V Weekly Debrief – Your one-stop destination for all the blogs, videos, and major news that happened in the week. This is the article you’re reading now!

Surprise! Here’s the deploy screen from the new Panzerstorm map dropping next week.

Sneak Peek into Communications Roadmap for Week of December 3rd

Coming Next Week

Launch

  • Battlefield V Tides of War Chapter 1: Overture Launch – On December 4th, the first Tides of War chapter is available! All content can be downloaded including Panzerstorm map, Practice Range, Vehicle Customization, and War Stories: The Last Tiger. On December 6th the weekly missions and rewards begin.
    Trailer

  • All-New Battlefield V Tides of War Chapter 1: Overture Trailer – We’ve been killing it on trailers lately (at least we hope you agree as well)! There’s another one in the hopper for Chapter 1: Overture release next week.
    Update Notes

  • Battlefield V Tides of War Chapter 1: Overture Update Notes – 14 pages of detail around new content and game improvements.
    Livestreams

  • Battlefield V Tides of War Chapter 1: Overture Gameplay Sneak Peek – Join us as we stream to you live on Monday, December 3rd at 1pm PT where we showcase all of the Chapter 1: Overture content.

  • Battlefield Weekly – On Thursday, the Battlefield Weekly livestreams hosted in EA UK continues as we celebrate the launch of Chapter 1.
    AMAA

  • Tides of War Chapter 1: Overture Reddit AMAA (Ask Me Almost Anything) – After you watch the livestream, download the new content, and digest the update notes, we’re sure you’ll have more questions. Join us as we jump in and answer almost anything you throw at us in regards to Chapter 1.
    Blogs

  • Chapter 1: Overture Events, Progression, and Rewards – Details on what to expect with the new weekly events and rewards coming up.

  • War Stories: The Last Tiger – Full details on the new War Stories hitting Battlefield V.

  • Practice Range – Dive into the nuances and features of the all-new Practice Range.

  • Panzerstorm – Get the full download of everything you should know about the new map.
    Web

  • Tides of War Chapter 1: Overture Landing Page – Rescheduled from this week to next week. Full details on what’s dropping with the first Tides of War chapter.

Community Feedback Cycle on This Week’s Communications

Feedback – From the Battlefield V Community

Foliage

  • There are certain areas on maps that show a lot of foliage when running High video settings, while rendering flat foliage on Low. This creates both advantages and disadvantages depending on your situation. What are you doing to balance this?

  • Dan Mitre (Global Community Manager): We are currently looking into visual balancing between various Video Option settings. Thanks for notifying us!
    Audio

  • When will footsteps audio be addressed? This affects our ability to hear incoming enemies properly.

  • DM: We’re also looking into audio issues that have been brought to our attention, specifically around footsteps.
    Modes

  • Can we expect a Hardcore mode in the future?

  • DM: No word on Hardcore mode at the moment. Sorry.

We hope you enjoyed this week’s Battlefield V Weekly Debrief. Be sure to tune in and discuss more with us on the Battlefield Twitter, Forums, Reddit, and Discord channels.

See you on the Battlefield!

Great, informative update. Thank you.

the new Panzerstorm map looks like a BF 1 map to me

This is not cool anymore!

There are many ‘hardcore only’ players who are part of this community and it feels as if we don’t even deserve an answer! We have a hard enough time as it is, being excluded from so much of the game’s features, and we have a much smaller voice than the normal mode crew but we are still here!!! A lot of veterans play this mode permanently - dedicated long time followers of the franchise!

When you release a new game without the mode and we buy it (yes we want to be a part of the new game too), we immediately have to get used to extremely different TTK / TTD mechanics, plus other notable differences, while at the same time adjusting to a new game. But it’s not just this adjustment that’s the problem, we don’t want to play the game in this mode at all.

So we wait as patiently as possible for word and here it is - there isn’t any.

Please stop pushing us to the side so much, and please make hardcore mode happen as soon as possible.

Many thanks.

**For those ready to pounce on me, please imagine you bought this game and there is no medic or assault classes. Nothing has been mentioned about it yet, but after a few weeks you are given the privilege of having it mentioned officially, only to be given a slap in the face and told it isn’t being mentioned yet. That is the kind of burn we are experiencing, thank you.

Right away, this Panzer map looks favorably to the British. Let me break this down. I’m no “tactical analysis” per say, however, maps like these were very common in BF1 which this map reminds me of St. Quentin Scar with the spawn points B and G added onto it.

**Southern British Spawn Point:**Already an advantage for them grabbing transports and heading to B/C/D dropping troops off along the way while the Germans spawn at A, grabbing a transport driving to B, although, it’ll be too late. Unless the Germans have Bombers to pave the way off the jump, the British will capture B/C/D easily while knocking out incoming German tanks along the way.

Northern German Spawn Point: Clearly, they can capture E with little to no resistance then press onto F and G.

Eastern German Spawn Point: Doesn’t make sense when you first look at it, however, if A is captured by the British, the Germans have a long way to travel to reclaim A while the British tactfully secure the left and right flanks along with Northern German spawn point near E. This will make it difficult for the Germans to advance “head on” unless they regroup at Northern German spawn point.

These are just my interpretations, you can fire up the W.O.P.R for BFV War Game simulation and outcomes, but these are just my initial observations despite my “expertise”.

Fun Fact: Tilt your head to your left…doesn’t the objective layout from G to B look like a “?” mark…lol, I thought so too. It’s like they are questioning themselves “Will this map layout work?”.

Thanks for the news about HC.
Any word about Motion Leaning? Console Six Axis/Kinect Leaning and Freelook would be a welcome edition from Bf4:
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lol, Kinect.

Company coin still isn’t fixed after rank 50 sometimes you get it sometimes you don’t after a match. Done with the game until this gets fixed.

Boy I really hope there is some ulterior motive in that comment, maybe having a poke at me, or was that supposed to be obsequious behaviour that nobody noticed?

Either way, that is one heck of a comment you made there Aerros11.

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I getting them after 2-3 maps u need like 35k points to get 1k coins i think like it was from lvl 40 to 50. So bad u still cant see how many points u need to get 1000 cc hahahahah XD nice fix

Edit: Its true i played some rounds should get 3k coins and didnt get them what a joke… stil not fixed how it should be FIX THIS ASAP !

Your comment hadn’t existed yet while I was crafting mine XD

I appreciate an official comment at least acknowledging Hardcore is all I meant by that.

Also, relying on contextual leaning is not reliable. Featuring the motion system once then trashing it brings to question the ability appraise valuable features.

Hence:

  • hardcore is missing
  • suppressors and flash hiders are missing
  • Motion Leaning is missing
  • collapsible trees are missing

What else is missing?
What do you think of motion leaning?

Airlifts.. ..

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Still not recieving any company coins except the 300 from the daily orders.

Played multiple rounds, ‘‘earned’’ company coins and they are still not shown at the company or in the armory.

Proof:

https://www.youtube.com/watch?v=tXGSCxvTX3w&

Please also patch the ability to cheat with the spawn screen. Note the black circle at the bottom left of the Gif. A better view can be had on desktop with the original links.
54xY7xh.jpg

Something is broken or server are lagged i dont know i played today about 6-7h on end screen i show like 5 or 6x 1k coins but i got only 2k just stopped playing 1h ago i had 1000 coins now i started game and got 2000 coins maybe it adds with some delay dunno :F

Since the video was captured and uploaded (30. november), I played atleast 10-20 rounds and never recieved any coins except the dailys. A friend of mine got level 50 today and earns coins regularly.

It seems like it’s restricted to players who got 50 before the fix.

Hmm then i dont know since yesterday i played about 12-13h should get easy 8-10k coins and i got around 3-4k still pissed off and this ¯_(ツ)_/¯ is still broken its a joke for me :E first we waiting like 2 weeks for fix now when they fixed its still dont work lol XD

This is what annoys me the most. Since the 20. I’m not able to upgrade stuff. With the daily tasks I got one weapon upgraded to the maximum.
After they ‘‘fixed’’ it and it didn’t worked for me, I contacted the support. They told me it is not a problem on their end and it is my connection. After I told them that this
was a known bug and my connection is fine, the ports are open and I never have issues with my internet, they told me they can’t do anything about it and I should make a post
on the forums.

I’m playing battlefield for a long time now and I knew there would be bugs and balance issues, but not being able to progress and being restricted to a few upgraded weapons/vehicles for weeks is just frustrating considering the fact that I paid 80€ for this.

I know what u feel it;s biggest and most anoying bug since battlefield 5 started in this game with company coins and still not fixed. It should be hot fixed max one week after 9th novemeber… Im lvl 50 since 14 or 15 novemeber now got almost 130h in battlefield 5 i think with this bug i lost already like 60k coins or more :slight_smile: