Battlepack system update feedback thread

Editing this because I think this is one of the best changes DICE made to the game yet.

I had 30k points in score in my first game of CQ and the bar filled 1/3 of the way, my second game I had 20k and the bar was halfway. Then for my third game I played Operations getting 55k and I got the battlepack and filled up a bit of the next bar.

So it looks like you need around 100,000 points to get a Battlepack, which seems like a pretty good deal to me.

It indeed sounds too good to be true. I mean, if they let us earn as many battlepacks as we want, it’ll lower battlepack sales. EA wouldn’t allow it…

It takes me hours if not days to get a battlepack before the change, so I welcome at least some certainty

Must’ve missed the news what’s this new system?

Yaaaaaaay /s

@BaconRebellion

OP, please edit your post to include the following:

https://twitter.com/BFBulletin/status/880006142604214272

Not everyone is going to know what you’re talking about.

Guess for completing match you get automaticaly 20-25% of the bar, so in 4-5games everyone will get pack. And if your score matters, then good players can have it every 2-3 games probably.

Also depends if different gametypes will reward differently, cause 1 match of operations can be 5 times longer then 1 match of tdm or dom.

Well as a rank 110 player I couldn’t possibly go more games without getting battle packs then whatever system they bring in. I’m sure there’s still going to be a maximum.

Doesn’t matter much. Battle packs are basically just like Christmas when I was 10. All the hope, excitement and anticipation until I FINALLY get to open that box, and Nana got me another sweater I’ll never wear. Start waiting for next year…

As another 110 level player, I’m also glad to see any change. I’m currently on a 51 game streak without a battlepack. I don’t care if some don’t believe me. There are plenty of others who have experienced this too. SOMETHING has been wrong. It is NOT random. This new system could be the quiet fix disguised as a better system. Either way I’m happy with it.

Well I’ve been MVP twice for ptfo, not kills, and the progression meter only creeps up a tiny amount.

Just played a CQ match that was halfway through. I scored around 7300 or so points, which isn’t a lot for conquest, but it was still a half-decent amount. When the match ended, the battlepack progression bar changed relatively slightly. I did get a battlepack earlier today before the new UI update, so perhaps the progression is lowered after your first battlepack for the day, but I have a feeling that it has actually become much harder to get a battlepack. At least in the old system, you’d sometimes get lucky by getting a battlepack after the first match. I’ll have to keep playing to see whether this system truly is better than the previous one, though having an indicator of progress is appreciated regardless of whether its harder to get a pack or not.

The rate the progress meter is climbing it will take days to get one.

Here we go :wink:

We should start a thread posting some example in order to determine the most efficient way to fill the bar.
I just had a 15-0 match on suez CQ in a match where we dominated with 4 or all flag the whole time( so not much ptfo to do), and the bar filled for something like 1/12 i would say.
I’m interested to see how something like 20k point or a 50-0 k/d fills the bar.

Just curious, do you play alone or in a party?

I found I get probably 5 times less battlepacks when in a party vs when playing alone.

I’d assume it’s affected by how you personally played, no the team as a whole.

I finished a match where I barely loaded in with 2000 points, and the progression bar filled up about 1/15th of the way. The next match I’m top of the leaderboard, 20K, and on the winning team, and have a medic highlight.

Bar still only filled up 1/15th of the way. Sad to see effort once again doesn’t get rewarded.

Just amazed how a thing like this is not in the news section of this forum.

Arghhh why did they replace the systems why not just an addition? I preferred they kept the random system in aside with the new one. Now it is impossible to ever get consecutive packs…