Being able to take ammo or health from teammates

Update Yesterday I said I would check to see if I could keep getting ammo from same guy on bf hardline and I can not . So apparently it’s only once per life. Hope this helps .

In Hardline, there’s a cooldown for getting ammo/health from the same player.

same thing we told you about condoms, only use them once per life.

I think it’s a great feature! I hate trying to get someone to give me ammo.

Oh ok that is probably right , I just started playing it . I grabbed ammo and then shoot my gun and needed ammo again and the prompt was not there . If I would of waited a minute it might of came back . Thank you

I make more points off dropping ammo then i do getting kills ,I keep track of my teammates on the mini map and visually the kills come in last as defense, and I normally will have a few that grab mobile ammo from me also ,still more points ..

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Great post Sis and thanks for telling the guy to stop when he said he wouldn’t want me to reach in his pocket for ammo. Because of B4 forum Ive got alts still talking about me like I am a wierdo.

They most likely will

Excuse me but do we need to mention condoms in this thread? Explicits_Sister I am sure knows about them, but since she is an underage girl do we need to bring that up even though shes in your platoon. In the future please keep that in mind. Thank you.

I do like the option to take ammo or health packs from team mates. That is very convenient. Yeah goes both ways where some people don’t like to help out or whatever the case may be. But there were times with the reload respawn times of ammo or health pack.

I’d throw one down then a person be barking next to me asking for one then i’ll be like wait for the reload or run ten feet behind me to get the old one. I think if your picking off a team mate it should only give credit of the tiny ammo or health resupply. Not the big box points. Still either way doesn’t bother me.

Or that person that is getting grabbed at could be reloading or busy. I know them hardline vault bank jobs you be busy switching equipment and using it and reloading and under fire. Hardline I always seemed extra busy with the smaller maps like in the banks. Or in a hallway but ammo box was behind us but under heavy fire and rest didn’t wanna die going back and the ammo box respawn was a couple seconds from loading so people did grab from me.

The problem with these threads in a nutshell shell.
The belief that if you do nother agree with their point of view then you are, how did he put it? Ahh yes, blatantly stupid.

This is a discussion about a particular game mechanic that may or may not be in a video game. The very nature of this discussion requires both sides to be presented and discussed.

Resorting to the “You’re Stupid” argument smacks of grade school and exposes your imaturity. It does nothing to help your particular point of view.

It’s not immersion-benefitting to have somebody grabbing health or ammo from a player while they’re reloading or busy. Having people get health or ammo instantly on tap is not the intention of having ammo and medic classes, and should not be considered a goal in their gameplay mechanics. If a player is busy, in a firefight, or reloading, then people should sensibly be required to wait until a time that the player is not busy, to engage that player for ammo or health.

What about when the player who needs the ammo or health is busy, or in a firefight, or reloading… should the game just automatically buff up their health and ammo, while they can’t engage in multiple actions at once? No, it shouldn’t. And people should logically get their ammo and health when there’s the space and time for it.

People seem to be confusing having medics and ammo carriers in the game as a natural entitlement to always be ammo and health-full. Ammo and health replenishment are roles, strategies, responsibilities, and bonuses - not inherent entitlements. If they were entitlements, then the game wouldn’t have reloading, or health-loss. Everyone would be firing non-stop, and everyone would have god-mode.

If they’re going to be your “pack mule” lol, they should get all the points, just as if they threw down a pack

Absolutely, but I’m against the idea of having on-tap health and ammo restocks. These people arguing for this idea are so ridiculously entitled, they think the person playing as medic is there primarily for their use. It’s disrespectful, and amazing that they think medic players are all about them, and that they’re obligated to play as a medic, and to have health for them, and to have that health be auto-distributing when they ‘activate’ the medic player.

It’s a terrible idea. Should the engineer activate and give me rockets and mines when I press E on them, or give me their blow torch when I press E on them? And should the sniper activate and give me a spawn beacon to place down when I press E on them?

These entitled-feeling gamers need a wake-up call, and to be a little more humble.

I agree. On a personal note I don’t think you should be able to just run up to the medic and activate healing. I think it’s detrimental to the core of the gameplay that is battlefield. I think it’s a team focused game that requires multiples classes communicating and functioning as a unit.
And I thing using this activate method on promoted the lone wolf style and caters to the “me” generation.

If you want health ask for it on the mic or the comma rose. If he doesn’t give it then find another medic. Or find some friends and squad up. Or wait till he dies and take his pack :wink:

Maybe I’m being a bit salty, but I prefer team play. And I don’t like anything that takes away form that

yes but only with a sertain class but if it happens the player must offer ammo like in battlefield 4 when they put down the ammo crate/box

I can understand that you feel a little nauseous because I offer a mirror for the community.
Oohh I do understand the other side of The Battlefield but the other side doesn’t understand us because of reasons I wrote above. We have every reason to be MAD because we see Battlefield turning in a COD with every new installment. If you are on the CoD side of The Battlefield you have every right to have fun though, don’t get me wrong.

But I am with Turbo_Siats in this .

Your point is completly understandable. I don’t think there are too many players that actually want Battlefield to be like CoD. I know I do not.

I did not take issue with his opinion, rather his choice to go the route of insulting people that do not agree with him.

My personal experience with this game mechanic in Hardline, as both Operator and Enforcer, has proven to me that it does not interfere with my gaming experience. In fact I dont believe that I have ever even noticed someone taking meds or ammo from me.

I can only hope that this proves to be the case for everyone so that they can enjoy the game we are all so excited about.

If someone takes ammo or health from you in hardline you still get points for it . It’s called mobile ammo . I think it is a great addition to the game .

We’re entitled because we want a system that works around oblivious fool teammates who refuse to throw down packs of ammo and health for others?

That’s ridiculous.

If you look at my BF3/4 profile you’ll see that I play Support far more than any other class, so I have extensive experience with resupplying teammates and I plan to continue my support play into BF1, thus this change will directly effect me.

I will continue to resupply teammates as I’ve always done, but if I’m busy and someone comes up and takes my ammo as opposed to me throwing it down I am not going to hold this nonsensical notion that my role on the battlefield has somehow been marginalized, lessened, or cheapened.

I’ve still fulfilled my role just as I’ve always done. My soldier’s ammo is still just as valuable as it’s always been. It’s the exact same thing just with a new mechanic to fight against selfish dummies that refuse to throw ammo/health and I completely welcome it. If anything it increases teamwork because those stingy players have to aid you whether they want to or not.