Do you guys want to have the game based heavily on teamwork or should it play a smaller part in the game?
Teamwork should define the game. Solo players out for personal gain should get the least amount of points/accolades as possible
There are too few people like you. Keep up the teamwork! I will back you.
Teamwork should be a primary core mechanic to a degree. It should be promoted and provide high scoring when achieved.
e.g. Teamwork ribbons/medals/bonuses for stuff like soflam kills.
It should be the main mechanic. Games that have been fun to play and have lasted time are those that focus on team play ie DOTA
If it’s over extended you end up with tanks requiring 4-5 players to take it out.
MartinBabl:
Rev0verDrive:
Teamwork should be a primary core mechanic to a degree.
It should be the main mechanic. Games that have been fun to play and have lasted time are those that focus on team play ie DOTA
If it’s over extended you end up with tanks requiring 4-5 players to take it out.
Thats where game balance comes in. Tanks should not have thermal optics.
Teamwork self understandable
Sadly there is a large group of casual players that do not understand the gravity of the necessity of teamwork.
Rev0verDrive:
MartinBabl:
Rev0verDrive:
Teamwork should be a primary core mechanic to a degree.
It should be the main mechanic. Games that have been fun to play and have lasted time are those that focus on team play ie DOTA
If it’s over extended you end up with tanks requiring 4-5 players to take it out.
Thats where game balance comes in. Tanks should not have thermal optics.
A lot of Teamwork based stuff here. Mainly PTFO mechanics though.
https://www.reddit.com/r/Battlefield_4_CTE/comments/4dd1d7/discussion_regarding_ptfo_what_if_the_losing_team/d1simzw
Lets hope DICE implements this.
Lets hope DICE implements this.
Highly doubtful, but one can hope.
Anytime you have a game where gamers can play camping snipers, you have a game that doesn’t care about teamwork.
Anytime you have a game where gamers can play camping snipers, you have a game that doesn’t care about teamwork.
Except 1942, vietnam. Didn’t need squad/team point boosting schemes or mechanics. Teamwork was a given and came naturally to the majority.
I think that’s more a consequence of the era of gamers (who were more teamwork-focused) than it was the games themselves.
Humanity would not be this far if it weren’t for teamwork.
I think that’s more a consequence of the era of gamers (who were more teamwork-focused) than it was the games themselves.
exactly. We didn’t need any of this garbage. Removing it and forcing the new gen to either adapt or get slaughtered should be the approach.
No, DICE/EA are businesses that need to sell games to make money.
Doing what you propose would put both companies out of business.
DICE/EA’s approach (catering to the mass market of gamers) is the sound one.
BF6 will be hello kitty: Island warfare at this rate.
No, DICE/EA are businesses that need to sell games to make money.
Doing what you propose would put both companies out of business.
DICE/EA’s approach (catering to the mass market of gamers) is the sound one.
BF6 will be hello kitty: Island warfare at this rate.
This is hilarious! Lordmang4 I wish the world could be all sweet and nice and there ain’t any problems in the world and everyone wins but its just not real. If you want to win at Battlefield you will have to put the effort in. Catering to the mass market will lead to the downfall of humanity.