I have some real issues using shadowplay with BF1:
the game starts in window-mode (720p) and gets to fullscreen after 2seconds
the first recording is in 720p rather than 1440p
the second recording is in 1440p (if i choose the option “1440p recording” in the shadowplay settings), but if i watch it, the recording is stuttering…
the other recording is in 1080p (if i choose the option “ingame resolution” in the shadowplay settings), even tho I play on 1440p with 165hz ingame!
does someone have the same problems? and any solution??
BF1 has always started in window mode then goes to full screen for me.
I never start recording until it’s full screen so never had this problem.
My 1440 recordings are fine, what cpu,how much ram you got?
Never let shadowplay record ingame resoultion it has never worked for me so I force it to record @ 1440 instead.
cpu 6700k, 16gb ram ddr4, gainward gtx1070 8gb
right now i force it to record @1440p but the files seem to be corrupted… never found a solution for the whole problem… =$
have you tried changing the hard drive it records to? Only reason I say that is if it’s an old harddrive it could have damage area’s on it causing it to corrupt the recordings.
My shadow play recording settings are 1440 60fps 50Mbps, on a gtx970,i5 4690 (O/c 4,5) 16gig ram.
The 720p startup thing is normal for BF1.
The corrupt shadowplay recordings are normal since the recent driver update. Watch youtube, lots of people complaining about it.
dunno about the stutter and corrupted files but what I always do is to save the initial recording as soon as possible. this way I get a short 720p recording and then shadowplay carries on and records in 1440p
I also haven’t had it record any corrupted video after doing this as well as the user.cfg option I posted earlier.. I used to have random corrupted video ..
I don’t know if it’ll help, but worth looking at to see if yours is also affected.
I can confirm that bf1 always used to start up in 720p and then your resolution so I always used to shadowplay that window first and everything would be fine after. But recently since a few weeks ago it started up fine (without me having to shadowplay a 720p window to then get a 1080p video). I used to also have stutters so what I did was I changed the shadowplay temp file location to my SSD and set the save video location to another hard drive. Now it has no problem recording 64player conquest when my 6600k is maxed out at 100%
Im not sure if setting shadowplay to record “ingame resoultion” was buggy but i’ve always used it, could anyone else confirm that
EDIT: To clarify, im using the old shadowplay ver21140 & my driver is 381.89 (MSI GTX 1060 Gaming X)
I have mine set to in-game and it doesn’t have issues recording.. I also record to a separate ssd than my game install… but I also have the user.cfg to load the game in a 1440p window from the start (overriding the 720p initial window thing it does) .. and also checked the vcred 2010 and 2013 dll files that ccleaner locks down in C:\Windows\SysWOW64 & C:\Windows\System32 which basically broke bf1 and shadow play for me until I restored it’s user access.
edit - just went back and checked .. specifically the files affected by ccleaner were: msvcp120.dll (in syswow64), and msvcr120.dll (in system32)