BF1 features confirmed from livestream

BF1 will have these things

  1. 3D spotting
  2. 2D spotting on minimap when firing like BF4
  3. Kill cam like BF4
  4. Sniper glint like BF4
  5. You can see outline of squad members through walls. And even outlines of vehicles if they are in one.
  6. Parachutes for anyone in plane
  7. You can self repair tank from the inside
  8. Spectator mode
  9. Dynamic weather
  10. Airships can be destroyed and they fall wherever they are destroyed. It is not scripted.
  11. AA gun emplacements exist
  12. You can request revive on death
  13. Signal flare to spot enemies in sniper class
  14. Rocket gun to take out tanks but must be fired prone
  15. Anti vehicle rifles for sniper, sacrifice functionality against soft targets
  16. Charge through doors option, no slow down, full speed sprint
  17. There are actually clips now instead of mags for some guns, LOL
  18. Anti vehicle grenade sticks
  19. Airship fully controllable by player
  20. Multiple firing seats in airship
  21. Planes can damage tanks with their guns
  22. Deformable terrain from explosions
  23. Observation balloons have mounted machine guns
  24. Rain will collect on weapons when it rains and change what they look like
  25. Bayonet charge that increases run speed for a short period but makes you committed
  26. Faction specific voice overs in native language
  27. Some buildings are completely destroyable and will end up as a crater in the ground
  28. I think I saw multiple sidearm slots in inventory.
  29. Only 20 points for a kill, 1 point for each point of damage. 70 damage = 70 points
  30. 500 points for flag cap
  31. Skull icons over dead players
  32. Sniper vapour trail gone. Tracer is still present (like BF3)
  33. Two seater planes’ guns can aim downward, and they have free-fall bombs.
  34. Animations for entering vehicles
  35. Regenerating health
  36. Can climb walls as tall as player
  37. New Respawn Interface. It uses the real game view from the sky
  38. Planes have aiming crosshair in 3rd Person View
  39. You can damage specific part of a vehicle, like treads on tanks and the machine guns on the airship
  40. Planes and tanks once again have infinite ammo
  41. Some tanks have canister shells as an option

Not crazy about #5 and #7.

Yeah I’m not crazy about 3D spotting

#15 means that tanks will be VERY safe in BF1. :slight_smile:
Snipers love going after soft targets like people, not tanks.

I’m not clear on what they meant by you sacrifice capability if you use anti vehicle rounds.

Updated…

you have soft ammo and hard ammo and have to switch them. So when prone shooting tanks if an enemy infy gets close you have to change out ammo and then shoot or use secondary.

Points per infantry damage.

As in, if you hit him for 70 damage you get 70 points. Even if no kill.

Only 20 for a kill

500 for a flag cap

Sniper vapour trail gone. Tracer is still present (like BF3)

Two seater planes’ guns can aim downward, and they have free-fall bombs. All hail the new attack helicopter.

Anyone notice if planes spawn in air or you take off like in BF3?

No but I bet they spawn in the air.

Yeah me neither. Kinda hoped it would be gone or that at least “classic” would be the standard mode. All the immersion broken (again)

Not crazy about the bayonet charge. It turned the guy into Usain Bolt for a few seconds.

The Zepplin is even cooler than I thought it would be. The fact that it can fall anywhere on the map and create a debris field is incredible. It’s like a completely dynamic Shanghai skyscraper.

Yeah the zepplin is cool.

Something nobody mentioned - NO sign of “hero” pickups like in SWBF, that everyone and their mom were crying were going to be in this game.

Just means they haven’t showed it yet. It is there.

Well unless it was only on that map, it didn’t look like there were any sort of “pickups” at all. Not “hero” pickups, nor noticeable battle pickups like in BF4.

For all we know, the huge armored guys could be enemies in the campaign.

  • Entering and exiting vehicle animations
  • Can climb wall as high as the player
  • New spawn-in interface (real game map)

You assume they showed everything when they most likely didn’t. Get a clue please.

They probably didn’t show it because it is controversial.