The battle of the somme was a very bloody battle and had some weired invetions on the feild. my idea is to have the brit flame throwers that poped out of the ground and dowsed the germ trench with flame.
also you could have tunnel combat were people can dig but if a bomb gose in and destroys it you have to redig it up with a spade.
Flamethrowers, machine-guns, grenades, poison gas, shovels. Would you rather be burned, gut-shot, have a limb blown off, asphyxiate, or have the indignity of dying via shovel? And that probably actually happened to some poor bloke.
I’d rather they forget the gimmick that is levolution and focus on core destruction that flows with gameplay, rather than having one scripted event that changes the map layout from bad to worse like it always did in BF4.
This plus dynamic weather - all that’s needed. Levolution worked the first time you saw it and then who cared?
Good thing is by reports so far this is the way they’re leaning. Major, very major destruction short of total only to keep the maps integrity, dynamic weather, little or no levolution.