Speculations like this cause more worry.^
Also this is battlefield.
We have had Rentable and Server hosting since bf1942.
No battlefield to date has not had custom servers.
Well maybe bfbc1 and two but I never player bfbc1 and I always quick matched rush on bfbc2
I doubt they would break from tradition
Plus stuff like this makes EA Money.
And we know EA likes money
If anyone disagrees with the fact that EA likes money, you need to do more research
Because they Loooove it
And rentable servers make them allot of it.
I also think admin powers should be reduced,
So so not have kids taking moms credit card and banning anyone who kills them
Funny thing,
Stuff like that was Against the terms of service in BF2
But EA didn’t really care,
Thanks! Ok, that honestly answers it for me then. If they already do it on consoles now, why in the world would we think they would stop allowing that on pc for us in BF1??? I wish I had known that 10 pages ago.
Sure, it may be that way for consoles now, but this is a whole new beast we are talking about here. Things can drastically change and fast as we all know.
New for us, not so new for consoles apparently. All they’re doing is bringing pc inline with consoles. I get it, I honestly do. It’s a sound business model, and if I were them I’d strongly consider it too. Sure, it sucks from our standpoint (pc players), but I’ve been about the beginning of the end ever since COD W@W was released. It was honestly only a matter of time… BF1 is still an epicly fun game, and if we can at least manage players like we have been, then I’m all for it.
Edit: by no way am I condoning using the console model, I still think it sucks and I’d MUCH rather have what we’re used too… just to clarify my previous statement.
Edit Edit: if for some uncanny reason we CANNOT manage players, then I retract all previous statements in this post
Love Westie but he’s kinda evolved into a mouthpiece for EA marketing so I dont really trust anything he says anymore. That being said the video was all speculation just like this thread, just in a much more professional manner.
I 100% agree from a business stand point. Maximize profit by hosting the servers on their hardware rented from Amazon, MS, etc. Don’t let the server providers get money to support their business and families. Those are guys that are going to suffer as well and probably force some of them to shutdown their business. I’m also fine with a rented server from EA as long as I can manage it to some degree like before. But if we can’t manage players/maps/ticket bleed etc. and they still want us to rent them. No thank you, find someone else to do it because I surely won’t. While we’re on this topic has anyone else noticed it takes 16 players to start a 64 player game? I had a screenshot of that somewhere and thought to myself it’s hard enough now with 4 players, let alone 16!
Where do you get your info? There was no DICE making BF games 30 years ago.
Also, to your comment: They have changed how people join and control the servers every release since BFBC2.
Bad Company 2 you had the ability to draw zones in ProCon for whatever reason you want. Been gone since BFBC2
BF3 saw the initiation of the OFFICIAL server which made majority of quick matches got to official servers.
BF4 saw the continued use of the OFFICIAL server model on steroids locking out even more settings from server admins.
I mean the above is very brief, but I could go on for hours in great detail on how server admins keep loosing their admin abilities year after year gradually. Almost as if they were trying to prepare everyone for the day when there would be no admin rights at all.
It is you who should be educated, DAI does not have admin servers,nor SWBF3.I don’t need anything what random admin renters create and offer. Why should I ,do they created licensed IP ?
DICE created product >sold it to publisher> got $$.bls back > support it by yourself then(dice) , not some random street people. Does ur iPhone 3d party customer service awaits you in Kongo or something?
Or If your GPU dies , for warranty you go and stalk some Chinese restaurant guy so he can fix it ? )))
There are dedicated technical teams\stuff in corporations for that matter.
Or make it as an optional custom servers to choose in UI, if gluttony is ur main principle u greedy corporate suit.
Good point on the other GSP’s out there, didn’t think of it from their point of view. Hopefully they haven’t put all their eggs in one basket though. Heck, going from BF3 to 4 slimmed down A LOT of GSP’s too if I remember correctly (or was it BC2 to BF3?).
I never started a server off in beta, but was that really the case with needing 16p for Conquest? If so, then I’m back to square one as NOBODY I know will wait in a server until 16p to officially start the round. That said, I’m guessing matchmaking will work much better this time around, so maybe it won’t take that long assuming you have some popular settings. I’ll be curious what the answer to this is…
And you’re right, you may be able to get 4-5 people to start the game but 16 people are not going to wait around for a round to start. My guess too, IF you can rent servers is that it will have to be 100% their way for the match making to match you to that server. So for example if like what I put in my video was true about weapon limitations then those server will not see the match making traffic.
Dear doG I hope they reconsider that. That will certainly be the nail in the coffin for the people on the fence. I’d imagine for matchmaking to work, your server would have to be tailored to the players’ preferences. I’ve always stayed away from matchmaking, but it could be a blessing in disguise for smaller or new communities trying to establish themselves.
From the amount of clueless folks who wander into the pistol server and complain that they had no idea what they were joining, I’m not so sure custom servers should be included in matchmaking. It serves little purpose other than annoying everyone. You’re right though, if you can’t lower the amount of players required to start it’d be the kiss of death to anyone not included in matchmaking traffic.
That said, and again in case DICE are reading, I’m not a fan of matchmaking being a central feature of the game period. Nothing good ever comes from pushing things towards random joining with anonymous playerbases. It kills or at least severely hampers the server community aspect of things almost universally and turns the game into a glorified bot mode outside of your friends list and platoon. You end up with less consistent server regulars, less friendly rivalries forming and lower quality experiences because of it. Worst part is people who’ve never actually experienced the above and just smack quick match don’t even realize what they’re losing.