I think as the battlefield series has progressed, they ride the line well of authentic weapons and gear, coupled with some ease of use for the casual gamer. They are in between Battlefront and Arma/America’s Army in terms of that - imho.
@Sir-xer21 True. An OP single fire would also kind of defeat the purpose of hardcore. On that note, I wonder what the minimap will show without modern technology as the basis for communicating enemy positions?
I was thinking this earlier. In modern games you can kinda justify it being there Bc of gps and satellites and such. Technically 3D spotting and enemy icons doesn’t have a place in this game. But gameplay generally trumps realism, so the question is did dice decide it’s needed? Even if it isn’t accurate for the time period
They used a mini map with spotting that flashed - as if you had heard the coordinates on the radio - in bf1942. So you knew the grid vicinity of a target. Whether or not they will put dorritos over the enemy is to be seen haha.
Knowing the general vicinity seems to be more reasonable. A magical icon above my head that follows me around even after I’ve left the area where I was spotted, showing the direction I went, and can even be seen through walls and hills is a bit much
In case you hadn’t noticed I’m not a fan of the 3D spotting Doritos
the spotting system in BC2 onward was just a shorthand way of giving you the information you would have gotten in an instance of verbal communication that cant be approximated automatically. that is, the ideal would be for you to communicate with words where an enemy is, but that’s impossible to automate and not everyone has mics or wants to use mics.
Fair enough. But the icon goes beyond what the verbal communication would detail.
It’s shows everyone in the vicinity where I am, not just the guy who say me and those in talking distance of him. Also it continues to show everyone in the vicinity where I am and where I’m going even though I’m not in anyone’s line of sight anymore.
well yeah. its an abbreviation. everything in BF is. medkits are standins for actual medics, repair tools are standins for actual field repairs, etc. the 3d spotting is just to me a natural evolution of how the gadgets work. they’re overpowered standins for more realistic functions that work as they do so as not to bog the pace of the game down and extend benefits to everyone without needing to overcomplicate things.
Ok I get they are standins but in WW1 there was not gps or satellite maps heck there probably wasn’t many radios. So what’s the 3D spotting standing in for? Not verbal communication, we have mics for that. Dice did mention they’re pushing team play with this game. do you think it should be in a WW1 game?
the spotting wasnt a standin for gps. its a standin for general intelligence and communication. its bridging the gap that a computer cant handle organically. sure, you could get that level of detail communicated verbally, but you cant do that for 31 team mates while they’re all doing the same thing, and everything in the game is much faster than that. even people with elite communication skills wont process that much information that fast.
if the game modes were 5v5, it wouldnt be necessary. but they’re not. its part of the cons of having such a high player count.
I understand and respect your opinion. It just feels cheap and cheesy to me. I’d rather the game not hold my hand and show me where the enemy is just Bc some guy with a scope 4 flags over was scanning the area and spotted him for me. Or Bc I was glimpsed crossing the road earlier, and the magical Dorito is still over my head giving away my exact position even after I went through two house and up to the second floor and jumped out the windo into another building.
I prefer the older method, where if you was “spotted” an icon briefly flashed on the map for a second giving the enemy the general vicinity of where you was last seen. As opposed to the one that follows you around and gives your exact location even through walls.
Also why do all 31 of my team mates need to know the location of a guy I seen. That’s what I’m referring to. It’s the game holding your hand for you. And it’s to the point where people just shoot at the Doritos when they see them through bushes or smoke or chunk a grenade into a house Bc it has a Dorito showing the location even through walls
As stated earlier listen to where the gunfire came from. Use micswith your team mates to communicate enemy’s locations, listen for foot steps, listen for the guy reloading.
Don’t know about you guys but to me Casual does not mean low skill. BF has always been causal you spend as much time as you like, you don’t have to come back every day to prevent punishment for not playing.
When put in that context I agree with you 100%.
You can play at your leisure and are not penalized for missing days.
Casual in another context could refer to the game being made easy. To the point where it’s just pick up and play and not much of a learning curve to it. Or casual as in the game having mechanics that hold your hand and help you and do stuff for you.