right, see, you’re attributing your experience to everyone else’s when the truth is, playing with friends using a headset and mics probably isnt hte majority of player’s experience.
as far as im concerned, anything you dont play in a sanctioned environment (like ESL or CEVO, for BF, the ladders and match systems for CS or DOTA 2, etc) is casual. and since the majority of BF fans have no care for organized play, the game is a casual game.
I thought that was how the game was supposed to be played? Not being smart, I’m being serious. I thought it was a team focused game?
And about my head set, I won’t lie to try to rebuttal you. Yes it’s a nice headset. Yes it was probably more expensive than the average person would pay for one. But I chose that one Bc I wanted that one. A decent headset can be purchased for like $50 now a days
Fair enough, and I can agree with that for the most part. But where is the line between casual and the game holding your hand and doing it for you? Again, serious question. I’m not trying to argue. I actually enjoy the conversation.
I don’t have friends who play Battlefield and I sure as hell ain’t talking to some randoms.
The nice thing about Battlefield is you can play by yourself but still benefit from teamwork. That’s what they’re striving for, is for there to be in game systems that allow people to work together without the need for audio communication. As soon as that’s a requirement it means people like me can’t play that game. It’s what BC2 got so right, that feeling that the game would naturally push players into working together, without it feeling oppressive.
I’ve always assumed the introduction of “enemies on map” was based on the time setting of the game and technology available. Dice Authentics so to speak. I don’t ever recall seeing an enemy player showing on my minimap or full map ever in 1942 or Vietnam. It would make sense not to see them because the tech to do it wasn’t available. It would be like having LGM’s in both of those titles. To me at least that would outright break authentics and immersion.
From BF2 forward I can understand why enemy on maps is there. Because it can be done. Satellite and UAV’s etc. Doritos on the other hand I could only rationalize them in Classic for a future setting like 2142 or BC2 (alternate timeline WW3). Anything pre modern tech Cold War or older shouldn’t have them.
Now if there’s going to be Normal mode in BF1 I could possibly understand seeing doritos in it. Being the gameplay assisted mode for introducing BF to new players. Outside that Classic should not have enemy locations on either map, nor should HC for that matter.
there isnt one. i think the idea that 3d spotting is “hand holding” feature in a game with 64 players is a little absurd, to be honest. it makes your life easier when engaging and harder when fleeing. its a total wash, all it does is promote aggressiveness over fleeing, the game itself doesnt get any harder or easier.
LOL it certainly won’t be like Casualfield 4.. Old weapons with more recoil, iron sights and primitive scopes, no lock weaponry.. Hopefully they removed suppression.
granted, recoil is and always has been arbitrary, and “primitive” scopes is almost meaningless since BF has always used 2d scopes, rendering any scope exactly as easy to see through and use as they want it to be.
Well gentlemen, I believe this is the point where we respectfully agree to disagree. I see it as a hand holder and a crutch that does your work for you. I don’t need that, I have friends and a mic.
Where as others who may not be as fortunate as myself disagrees with me. And that’s fine by me.
I respect your opinions, now we just wait and see what dice does. Was a good chat!
I have a mic and friends. i dont need spotting. i got along just fine with it when i played competitively. but the game isnt designed solely for me. its trying to reach a broad audience. YOU may think it’s redundant, but YOU are only one of millions of players.
If I had my way, there’d be half as many weapons, less vehicles, no lock ons, no suppression, no OHK sniper rifles, more various damage models, everything faster, and more infantry focused maps.
But I’m not the only audience, so as much as i’d argue that at least some of those things would benefit EVERYONE if changed, im not going to quibble about minor things that really dont affect the game because the game isnt only for me. its for everyone playing.
And you’re only one of millions. Your opinion is no better than mine. You have your beliefs of what you think is fine in the game and I have mine. But at the end of the day they’re just that, our personal opinions. I respect yours and won’t try to convince you otherwise Bc I believe you’re entitled to them. At the end of the day neither one of us have any real say so in what goes into the game and what does not.
I wasnt quibbling, I was enjoying a decent mature discussion about a hobby that I’m passionate about. I apologize if it came across any different than that. Maybe we’re just from different age groups or maybe we started on different versions of the BF franchise or maybe we just have different playstyles.
Our preferences didn’t actually differ all that much after reading what you prefer and what you don’t. It looks like we just differ on the spotting. Again, good chat
random thing aside, i do think it’s funny that people will (and you’ll see it on these forums inevtiably) bag on spotting as a “CoD feature” or a CoD ripoff, but spotting was actually ripped off almost directly twice from BF, where it originated. in BF 2 we had the minimap spotting which was then implemented in CoD 4 two years later as the UAV killstreak almost the same as the commander functions, and again from BC2 into MW3 as the drone spotting.
I’ve seen it.
And I know where it originated, but you’re exactly right. I guess if I had a “wish list” I would wish it would go back to the mini map spotting. But as you stated earlier, I can play with it or without it, and it isn’t a game breaker for me. I’ll buy it regardless.
It’s about time for me to get some sleep, 4am comes early. I’m sure I’ll pop back in tomorrow. I enjoyed the debate
I think I found a way to make us all sort of agree on something.
It has to do with the game giving us Options, so we can play the game in a way that feels “right” for you.
So, Dice should give option to play Domination Mode. And Dice agrees, it gives us Domination Mode.
Dice gives us option to use sniper rifles, and other weapons.
Now, what some of us want are “more” options, and others yell at us that they don’t want Dice to do that. They want Dice to keep it the way it is.
What Options do I want, … I want Options that promote team-based gaming, new scoreboard, point system, ranking system for Team-based Game Mode section in BF1. It would be an Option for everybody either to Enter the Team-based Area or not. And for long time, my suggestion to have Team-based Area is shouted down, and I’m insulted because I suggest that Option.
Again, the more Options Dice gives us, the better. And Options that are not used, will fall by the wayside. There are lots of maps and game modes that are not used right now in BF4, the people have spoken.
Just let Team-based players have a voice and Area where we can go to, to hang out together, you don’t have to go to that Area.
That would be your “option” , not to go to that Area. But, give Team-based gamers their choice to pick the “option” for Team-based section in BF1 with different ranking system, point system, scoreboard that reflects and rewards players that do play the Team-based Game Mode.
Why limit the “options” bro. You are not in favor of more Options , so players can play it the way they like. Some guys do like Area to play the same game as mil sim, or comp. So have sections for that Area and see if it does become popular. I’m not saying that Dice has to remove it’s bread and butter section, just have more Options. And who knows, maybe the New Team-based Areas could become popular, and different than the COD type games.
Again, more Options, and you get to choose your Area to play in, but don’t take away my choice or other guys choice if they do want Mil Sim Area, team-based area, or comp area.