Bf3 scope glint, bf4 scope glint, bfh scope glint and bf1 scope glint!!

He wasnt an idiot, he wanted play normally without problem, but this class is limited then others.

owltro wrote: »

How about this: SUNNY

  • scope glint
  • no vapor trails

That is the point glint renders cover obsolete.

With glint a player 400m can use cover, yet still be seen and has less worry about other. While at 100m they can not even use cover as the glint will give them away.

Glint does not balance or stop camping and never has and never will. The only thing it encourages is using high power scope weapons with the one play style of quickscoping.

owltro wrote: »

How about this: SUNNY

  • scope glint
  • no vapor trails

It inhibits camping, it makes it much easier to react to them. If you’re a good shot, you’ll have relieved your target of the opportunity to react by hitting their head.

If you miss, and I look your way, I can suppress you and retreat to cover.

You have the advantage as the sniper, and there are also no glint options if you find you must hardscope. If you miss your shot, or shoot the player who is running away instead of the player seeing your glint, you need to prioritize kills better.

There could be tweaks to the viewable angle of the glint, or a higher brightness in contrast to the effect we have now when the sight is moving or directly after ads, to alert players in a smaller area, in a more subtle way.

It’s not a binary issue, and it brings snipers into range, it makes that combat accessible to the other classes that engage at less than 15% the distance snipers can. Snipers still have the advantage at distance and in time to kill.

^^^
This is pretty much what i’m thinking and what i’ve been trying to say.

how does it render cover obsolete?
you are not invisible until you start to ADS.

good snipers are able to fire and kill a target before they can even notice glint, because they know how to position themselves and understand how the mechanics works.
only bad snipers who take forever to aim or cant hit their shots will give their position away by their glint.
you should not even use a scope with glint if you want to have engagements at 100M tbh.

also if you want to QS you are better off with an X4 scope or less rather then use a scope with glint…

Support can camp much better then Scouts, nothing is inhibiting them from ADS at any range. Yet as soon as Scout ADS they are seen.

If you are using LMG and SA below 30m then you are going to be in trouble. LMG and SA are design to be used at the distance a BA use it sweet spot.

If it is meant as a balancer for range much better methods are available that can be used for all long campers.

the scopes they are able to equip pretty much limit the range they can camp at.
a X4 scopes has a significant lesser range then a X40 scope.

that is not even considering spread, bullet drop , damage , accuracy and stability when comparing the weapons support and recon have…

Supports can camp in different situations, and guess what, assault players can camp buildings the best, any more strawman for me to knock down?

Glint is a distance balancer, what exactly are these better options?

It’s a distance closer, because the engagement range, ohk potential, and capacity for incognito movement are all extremely in the snipers favor.

Even if they were available, I don’t think you’d see too many SMGs or LMGs with high powered scopes because…well… it would be pointless.

I’d say recons and supports are the best campers because of claymores and TUGs.

Trip mines blink.

Snipers glint. The flare can be seen (improvement over tugs)

Balance is balanced.

Yet, any player can use cover and ADS expect a Scout.

Good Sniper is not quickscoping at short range.
A Good Scout should be able to spot targets not just aim.

This required special attention as the weapon we talking about has a sweet spot max of 125m. This main DICE wants you to operate in that range even with glint.

now trip mines have a huge visible line :cry:

Because it’s bulls*** if they don’t.

Wasn’t commenting on balance just throwing my 2 cents into the camping convo. For the record I have no problem with people camping objectives and it should probably be done more.

Me too, but there is a productive and non-productive way for sure.

Wow, you fine with campers but not scout campers.

Are you insinuating that my comment wasn’t productive… because such insults will be met with incredible fury.

We need to get into agreement as off where we draw the line on what is concidered camping and defending a objective.