Bf3 scope glint, bf4 scope glint, bfh scope glint and bf1 scope glint!!

Camping inside or just outside the objective boundary and protecting it = good.

Camping on a hill 50 million meters away taking pot shots with your 700x scope = bad.

Lol, no. Just commenting on our vague definition of “camping” in the bf community.

I would guess you are a ptfo-er.

a good scout uses the equipment that comes with his class.
in BF4 for instance if you want to spot targets you are better off using a PLD, MAV or Soflam which BTW can also help you laser designate or destroy enemy equipment.

PLD can also tell you the distance to your target which would also make it so that you can ready your sniper rifle and get ready to pull the trigger the second you ADS.

only bad snipers use their sniper rifle to spot targets and its no wonder those are the ones that hate glint…

Also it does not matter what weapon you have when you are in cover and ADS , if you miss your shots you will be seen and thus spotted if keep ADSing in the same spot…

Yeah I get pissed off if my team loses even if I personally did well, so I flag run pretty hard.

Good, we need more soldiers like you!

I could actually probably do with a bit more camping to defend flags but every minute that goes by that I’m not scoring points is a wasted minute.

In BF1 we have none of those gadgets.

That right it does not matter what weapon, if you miss you miss, however the target has no warning that a LMG user has been ADS him, but does form a scout user.

Can an LMG one hit kill?

Are you suggesting then that glint also be on all BA with or without high power scope.

Nope, a skilled player at range can get an ohk with no glint.

A skilled lmg player can kill with a lower relative ttk than his competition, because of better recoil control. Skill per gun is different.

The no glint option is only usefully available if you are skilled, not all players should have that, and with this balance, we didn’t have problems in bf4 or the alpha.

Then why does high power scope need glint to balance?

After all you just said a skilled player can use a non-glint option at range, but a high power scope still has glint when they get closer.

250m==30m

Is this really that confusing?

he was using his sniper rifle to spot targets using a scope with glint rather then equipment specifically designed to do just that without being noticed.

do you really need an answer to that question lel

Lol, you have a point.

You came in this thread claiming Glint = Distance balancer and that a skilled player can use a no scope option like the Russian 1895 TR out to 200m.
Others claim that 30m is the average combat range and 100m is long range.

Other BA with low scopes can also do 1HK ability out beyond 200m with out glint.
While a BA with a high power scope at 30m has to have a disadvantage of glint.

You are bigger fool then I thought. Tell me which of those gadgets are BF1 .

Sorry. That’s the game. I’m a good sniper, so i can enjoy the benefits available on the skilled options, not every sniper should get 8x ease of use and no glint, it’s just too easy.

I’ve been playing as an iron sight sniper for 2 years, I like irons way more than scopes. These results are not typical. I doubt an average sniper could succeed in the situation I suggest.

That being said, you can still counter a player like me, but the counter is harder (respawn and countersnipe) because I’m correctly utilizing skilled options. Skilled players require more focus to counteract.

I become a lot more weak and useless if I miss, so I try to minimize that.

tell me where i was talking about BF1 dumb .
i explicitly mentioned BF4.
pretty much common sense since nobody knows what all the equipment will be in BF1 so no point jumping to conclusions all ready.
they could easily give us binoculars that could be the WW1 version of the PLD.( they actually where)
you do realise that the telescope has been around since the 17th century right?
then again seeing the amount of stupidity you are displaying , you most likely did not know this…

Scope glint is simply an easy way of telling people that a sniper is aiming at them it was introduced in BF3 as a direct result of all the crying about snipers in BFBC 2. Its a cheap easy to implement game mechanic, by now they should of removed it and replaced by making using a gun with a high powered scope more challenging.

i agree, the guys up think that glint is introduced for balance, i can just laugh about these bullshits, they introduced the glint so kids and noobs can finally avoid to bekilled by them, its so easy to understand.