Bf3 scope glint, bf4 scope glint, bfh scope glint and bf1 scope glint!!

Its not horrible it just seems a little daft to me snipers are supposed to be unseen that’s there job whacking a big light on um seems wrong. I would prefer dice made sniping more challenging by things such as more sway when using a high powered scope add wind effect to sniper bullets that kind of thing.

555, Valid reason to keep? none after all what valid facts have you presented.

  1. Funny how you stated to like using 1895-TR up to 200m, why is that? So you do not give a warning to your target when you ADS but you are fine giving unfair treatment to those that use 1 scope type.

  2. You call it a opinion but it is fact it is fact that glint works inside a house and highly visible, YYHU6Ky.png It is your opinion that only 1 scope type on the BA should be visible from inside a house while all other scopes on BA and other weapons can remain invisible.

  3. Prove it. Vehicles are going to have variants and appear to have no customization.

  4. I don’t know what you think you are answering but has nothing to do with what I was talking about. Glint does not encourage players to move forward drag and sweet spot do.

It’s not about making sniping hard or easy, it’s about closing the distance so other players can react. I see you glint, I know where to take cover.

lol this is the point that here I am light on a sniper who’s job it is to remain unseen is frankly ridiculous.

Then it should be on every scope and every weapon.

Show me where I said that nobody cried.

Again, people crying is not evidence for reasons of change.

Wtf? I basically said that his line of thought is stupid. How could I say that in a positive way? I explained my reasons for thinking that like I do. It wasn’t just a “you’re a fool” post.

Out of the two of us, i’m the one actually backing up my views with reasons for thinking that way.

And maybe if every anti glint crybaby in this thread wasnt labelling every pro glint poster as “sniper hater” they would have a slightly more friendly response from me.

I’m still yet to see anybody post a legit reason why removing glint would not give snipers little reason to move.

  1. If you are really good. You can be a stealthy recon, I like this balance, if that’s the role you want, get gud.

  2. It works in houses for the same reason it works at 400m, in the shade and in good hiding spots. You are supposed to be seen, that’s the whole point.

  3. Can’t prove it 100% just yet, but you can’t prove we wont. A YouTuber said devs said customization wasn’t ready for the alpha, and there was a customization tab that was blocked in the alpha.

  4. Glint punishes poor play at long range, incentivizing close range, by suggestion, not by force. If you miss, better players will hunt you down.

Sorry you can’t understand fact from opinion. You arguments are not getting better, I still see vague complaints with no basis.

It seems like the snipers want to be invisible, immune, and invulnerable to being seen and killed. Basically the ability to camp without any repercussions, even though every other class is out and about, running around and destroying vehicles and people, this class should have Predator level invisibility IN ADDITION to the most powerful weapons in the game.
Seems legit.

That’s fine, you don’t have to call them stupid, or find a “nice” way to insult them.

Your discussion points should hold themselves up, without insults.

I didn’t say you claimed no one cried about it I am saying you have zero evidence circumstantial or otherwise that it did not contribute to the addition of glint. Common sense tells us it was a contributing factor. As for a legit reason as to why removing it would not increase camping how do you know it was introduced in order to prevent camping ?. It introduction was simply a way of allowing players to know when a sniper was aiming at them it has nothing to do with camping. Yes that’s my opinion but that’s all any of us have unless you have a direct line to dice or can quote from an official press release then anything and everything any of us say is just opinion. At least that’s true when discussing something along the lines of why we have glint and weather or not it should be removed.

What you are doing is being slightly aggressive in your responses by saying that a view point is stupid or that I’m a fool . That kind of response is generally a characteristic response of someone who is losing a debate.

We can’t look at bc2 vs bf3? Didn’t the sniping issue and camping become less of an issue?

If you are against 3D spotting, you are a hypocrite if you are in favor of scope glint the way it is presented in BF4. I will reserve judgement on BF1 until I’ve played it.

That’s me, not a hypocrit.

These mechanics are in place for separate reasons.

Yes it did become less of an issue that’s true and glint played a part in that I’m not disagreeing there. I just feel that there must be better ways than sticking a big light on a class who’s job it is to remain unseen. If you look at the glint in the screenshot in the post above that glare is obviously a bullet magnet and completely ridiculous is that really acceptable of a AAA title ?. I understand its use in BF3 but we have since had BF4/ BFHL and now BF1 is that not enough time to come up with a better solution ?.

I’ve got some ideas. :slight_smile:

Glint is as bright as it is currently immediately after ads/aiming movement.

A still scoped ads sniper would still produce a glint, but much smaller and fainter.

I also belive the Glint should rotate, similar to how reflections move relative to your eyes in real life. This would make the scope more subtle, but still give a counter to those being shot

@Shadowmane01 - and having to post that you have won the argument is a telltale sign that somebody has nothing left to add to his already weak statements.
I dont need to prove glint is there to prevent campers, because clearly i’ve already stated I believe it was added for balance reasons. The reason I want it to stay is because removing it would give the sniper little reason to move - I dont see how that is beneficial to a game that has included major changes to promote teamwork.

@KingTolapsium - I see your point, but in this case my “insult”, as you call it, was part of what I was discussing.

I can admit saying “that’s a bad idea because…” is perhaps a better way of saying what I said.

Lol, it’s hard to keep things polite. :slight_smile:

Indeed :smiley:

The exact opposite.

It’s just stupid.
I remember when I came back to Bf after a while and saw somebody halfway accross the map and thought like “damn, why are these dumb people using tactical light”. Then I realized it’s a camping sh*thead with a sniper rifle in his hands. Just voiced my opinion. If anything, I think they could take it down a little bit so it wouldn’t be so laughable.

I agree it could be balanced better, I was curious to your playstyle, thanks for the response.