MGs being stationary, I don’t see much of a problem with balance. Some LMGs I have read will be portable, but as long as they need to be deployed to work, balance is ok. SMGs didn’t appear until the final year of the war and on one side only. Perhaps they will have prototypes to balance things out, but if they are class and faction restricted that should not be such a huge problem. Automatic reload rifles were first deployed by the french in 1917, so there will be some of those as well I’m sure. Mind you if you’re crazy enough, a bolt action isn’t much of a problem.
Also… play smart. Snipe the MG before your team enters his range on your trek through no man’s land, will ya?
Nah mate, I’m pumped for the bolt actions actually. As long as it’s 1-2 shot kill. Otherwise what’s the point in using them? Reload times would get you rekt. So hopefully no more than 2 shots.
I hope they find a way to limit the amount of SMGs, Semi Autos, and LMGs in a game. And maybe make Bolt-actions with iron sights all kit weapons? I’d love to see bolt-actions be one shot kills, though. Maybe that would encourage their use.
I don’t have the source at hand, but I think it was mentioned (or a “gamechanger” made a video) that some usually stationary weapons would be made mobile and put as LMGs for support (but there will be stationary guns too)
so, we should get LMGs on proper form as mobile guns in some way…
I have a feeling that the theme of the game could be by the final year of the war, so, we should already be aiming to get stuff that was around in 1918, and probably some prototype weapons around that time…
Bolt actions currently have slow, fixed cycle rates to balance them all among each other as long range OHK weapons
Many of them actually cycle very slow compared to how fast they can be operated (compare the CS5 and M98 for example)
I’m sure they will cycle much faster if they are meant to be battle rifles and go against SMGs and Automatics on a regular basis. I know the variant of the Enfeild used during WWII practically cycles itself, not sure about its WWI counterpart.
On top of bolt actions firing faster, I find that automatics will more than likely be less accurate than they are in current games as well.
Well, if the guns are all balanced, by definition the single shot weapons will be just as good as the machine guns, they will just have different advantages and disadvantages. I plan on running medic with a single fire weapon.
That’s pretty smart. Another thing to remember about the current setup for bolt actions (at least from BF3) was that you had to lower your aim to cycle the bolt. I’m guessing this was meant to balance sniper’s OHK ability, so that snipers that shot from long range with a bipod faced consequences for missing, and so snipers with the straight pull bolt lacked the ability (in theory) to shoot at long range.
you’re dreaming if you think they;ll force you to deploy machineguns. they already said they’re making them function like LMGs to make gameplay work. and they’re using experimental SMGs to flesh out the weapons list.
Smgs and machine guns would be very inaccurate though if they’re being realistic and would jam so idk but bolt actions should be 1 shot from the top of the heart up. And hopefully easier shooting mechanics compared to smgs spraying in the general direction
What I’m afraid of is that LMG gameplay will be annoying as hell since the rumors say that you cannot be revived from sniper bolt-action headshots. As a Support player, using a deployed LMGs makes you an absolute sniper magnet and a sitting duck.
How could you recover from a headshot? I’m not asking for a military simulation, but there are things that should be left to common sense… Also, the MGs were not without a certain protection.
You have been revivable from headshots in every Battlefield title before Hardline messed things up. Even Squad, a new realistic shooter allows you to be revived from headshots since the devs decided that it would have been detrimental to gameplay not being able to do so. I don’t see why Battlefield should be an exception to this, gameplay always comes before realism or common sense.
Also, I’m not talking about the kind of weapons you linked, I’m talking about portable LMGs that you can rest over cover on bipods.