Fast ttk, attrition, MMGs and visibility issues (for me anyway) has made me absolutely hate playing any kind of attack in this game. Which is annoying since I mainly play Breakthrough.
No such thing as camping in objective mode bf, if you are within 50 meters of an objective and are killing, then you are either defending or helping attack.
If you’re a sniper and are further away than that, as long as you are hindering movement of the enemy by getting some kills then your doing your job.
Camping is a supposedly derogatory term bought over from arena shooters and tdm players by ¯_(ツ)_/¯ run n gunners whose ego’s are hurt when they get killed by someone who is stationary at the time.
It’s funny to see all the campers laying prone in both of the teams, No clue They have that i just planted a bomb on the objective, No ofc they cant leave their campingnest, its way to Dangerous…
I have Never in my whole life seen so many proneplayers before in a fps-game, lord make it stop.
the way too dangerous part (because of all the 3x scope without glint laser accurate weapons) in combination with the too fast TTK and with being invisible when prone it the reason why players go prone: standing up or moving is instant death.
Just poor design decisions, that can easily be fixed and changing MMG’s is NOT what is needed and won’t change a thing.
With respect I disagree the ttk is too fast, imo it’s fine. I often have time to get behind cover or retreat after being fired on. I certainly agree though that it was a poor decision to give assault 3x scopes without glint.
The TTK WOULD be okay if the whole game was in a good state.
When I play on 32 players mode without any playesr with a poor connection (above 60ms or unstable ping) the TTK is “okay” and I sometimes indeed can go in cover or retreat when being shot at.
On 64 player modes on when there are players with poor connections, the TTK is instant 1 frame deaths.
When the TTK was raised a little a couple of months back, the 1 frame deaths were almost gone, so raising the TTK for now would be a very good solution.
Or just fixing the servers … (ping limits, less virtual servers on each server, using more server providers, removing “compensation” for poor connections, etc)
Camping is very subjective and really depends what mode you play.
Defending in Breakthrough it’s hard to really camp in the proper sense of not influencing play in any meaningful way and just kill farming. You’re always so close to objectives it’s often more of a good defensive position than it is camping. If a defender is getting lots of kills and has somewhere locked down they need to be taken out which provides small objectives within tightly contested games. Most of the time i see this as a feature of the game mode.
The only time I see real camping in breakthrough is when attackers and occasionally defenders snipe from the previous sector/spawn area and don’t make any attempt to advance, sometimes even a small distance to where they could use flares effectively for the team. In breakthrough/frontlines/domination you need bodies in the capture point to advance so that’s the only time it really has an impact to the team.
Conquest is where the real big boys camping trips take place. Set up a little home for the duration of the match and don’t go near any capture points.
Cover-to-cover running might get me shot , but not killed by a ‘camper’ .
A ‘camper’ kills me IF I didn’t take the time to check on ‘camper’ spots .
A ‘camper’ becomes my next mission if my previous mission was interrupted .
If the need to ‘close’ a Flag passageway involves ‘camping’ nearby , I’m your guy .
If the need to rear flank and Spot everyone involves ‘camping’ afar , I’m your guy .
Inserted , stationary , prone . . ‘camped’ .
It’s in this Game .
Lol, fair enough … I agree, personally I love the spotting scope when I play recon . I light up the battlefield like it’s bf3 n 4 again.
Funnily enough the peeps I spot are usually dead in a few seconds at the hands of friendlies.
yea lets all AD AD AD ADADAD AD AD AD A DA D spam so we dont get any unfair advantages over the 300m+ away recon players that play aggressive recon or rush run and gun assault whit ak =)
Spotting scope is bugged right now … I hope the old 3D spotting system will come back … i miss this feature so much … It will resolve the poor visibility issue we have since launch …