A team based FPS requires teamwork (duh) but not everyone got the memo. For the past few installments (esp BF1 and BFV), the servers are infested with oblivious players who don’t know what PTFO stands for. It’s shocking how clueless these players are. Perhaps this is the trend as gamers are becoming more casual, which isn’t necessarily congruous with modes like Conquest, Frontlines etc.
Here’s a proposed solution: have the game make a suggestion to said worthless camping sniper on Conquest mode: Your gameplay suggests you are better suited for Team Deathmatch (or whatever). Press X to leave this server and to be sent to (whatever server). Worthless player leaves and next player (hopefully PTFO) in queue enters. This process is constant to ensure that right players are in the right servers which enhances experience for all.
Kind of ambitious I know. Especially if DICE can’t fix the most basic bugs, but one can only hope.
It’s funny you talk about ptfo when you have no idea how to actually do it or to keep people from getting back on the flag or even the direction they are even going to come from. ¯_(ツ)_/¯ you wannabe ptfo noob
Where are all of the flag spawns on D in Aerodrome? You dont know? You just proved my point. You are a CASUAL who always talks about ptfo but has no idea how to do it or where to look. From those spawns what exact route are they most likely to take? You cant answer that either can you CASUAL?
most people appear to have started BFBC2 or BF3/4 - was casual then
there’s nothing wrong with ‘casual’, there’s enough FPS around to cater for everyone. casual doesn’t mean people don’t PTFO, or they camp or whatever, it just means easy to pick up and play.
Hoo boy, I’m not even sure if this is satire. I’m a pretty strong objective player and I wouldn’t be able to tell you where all of the flag spawns on most flags are, purely because I don’t tend to pay a huge amount of attention to my precise spawn location, plus I’m often spawning on my squad who are already on the objective. What you’re saying is like ‘oh you’re a comic book fan? What happened in the fourth panel on page 7 of issue 13 of the original Spider-Man comic?’
Jesus, I can’t believe I’m having to deal with someone gate keeping objective play in a video game.
As for the original post, I’m not sure if this is entirely true. A decent amount of newer players will PTO, at least in my experience on PS4 - I was in a squad with like 3 players who were sub level 10, but I was issuing squad orders and they were following them pretty well. On the other hand, there’ll be people in a clan who are level 50 sat not doing anything, sniping at the edge of the map. So not necessarily true.
That being said, some new players to the franchise aren’t really sure about playing the objective - whether there should be clearer instructions, I don’t know. Perhaps that Prologue single player thing which took 15 minutes should have been more of a game mechanics tutorial? So it introduces you to all the core mechanics, like objective play, fortifications, attrition, gunplay, bullet drop, reviving/resupplying etc. I think that would actually be a lot more helpful than the admittedly very cool visually, but pretty pointless cinematic intro with interspersed gameplay segments which proved little to no challenge.
I’ve seen a number of casual players PTO and I’ve seen level 50s sit and camp the entire round. However a lot of people, casual or not, do not PTO, they don’t play their classes, they don’t follow orders and so on, it is always going to be this way, and it has always been this way, and there’s no mechanic that you can implement that is going to force players to do otherwise. Quite frankly I am beyond over having to rely on teammates while trying to piggyback everyone to victory. Every game where I did not have to rely on others is often a game that I dominate in or at least do very well in no matter the game. I played a game earlier today, where there was 2 tanks in front of objective C headed towards A on Aerodome and I swear I ran back and forth to B like 5 times to get ammo while I saw not one other person even so much as even acknowledge that tanks were even there. What will eventually happen, like always, is that you will have one team playing the objective, and the other team is completely oblivious, which is a huge reason why so many games are one-sided. Then eventually these players will start forming clans if they haven’t already, and because team switching, or team shuffling to say the least seems non-existent, you will have games where it’s one clan against a bunch of casuals.
And then on top of that there’s not even a hardcore mode, so your grenades, explosives, and all of your weapons in general take way too much to take down a single opponent, and I am willing to bet that sense they came out with this poll about renting servers that instead of implementing that they will leave it up to the community to create their own hardcore mode without having to do any work themselves because there will be some serious issues if they do, like spotting flares and monoculars being completely useless, and so on. Even trying to spawn in is just a pain in the butt with the spawn points not working or glitching out left and right…God this game, its soo beautiful but is soo much crap in so many ways…God I can’t wait for MK11 and Cyberpunk 2011 to come out…Jesus tap dancing Christ.
But do I think that BF succeeds in the age of the casual gamer? Yeah because that’s obviously the crowd that most gaming companies will cater too and it is as obvious as day with implementing Firestorm over Hardcore, levolution, full destruction, and fixing various issues and bugs.
They should just go back to a conquest only Battlefield and invest all their efforts into making it a really good game that people want to play.
Also, I don’t know why you think that younger gamers or this gamer or that gamer is somehow worse. I’m playing Apex Legends and I can tell you that there are a lot of top players in that game.