can dice recognize how op is zh29?

2 shot kill up to 100m , can have 6x scope , high bullet velocity , super easy to drop a person at long range , clip reload , theres absolutely no reason to even start using bolt action or any other gun for mid long range. its legit too easy , it just clicking and little bit leading

even bf1 didnt make such mistake for rsc as it restricted to 40m 2 shot kill and max 2.5 zoom .

RCS in BF1 was 2hk up to 70 m btw.

And yet there is a class with a faster TTK with 3 hit kill up to 100m with no glint.

Ermm it’s 2 shot kill in the body at any distance…

48 damage for a limb and 52 for body..

ZH is a killing machine and I feel dirty using it.

Everyone can use it, so what’s the problem?

Yet so few people use it over other weapons.
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Because it is not as useful as you try to make it to be.

Just because everyone can use it, it doesn´t mean, it´s balanced. AT rifles to OHK up to 100m, even if you hit the toes of the enemy. That´s even more ¯_(ツ)_/¯.

It’s clearly a good weapon but as @Hawxxeye says you don’t see it that much so can’t really be much of a problem. The Model 8 is my favourite SLR , the fire rate clicks with me.

I’m always surprised at how many people who are terrible at sniping use a bolt action rather than this. Give it a fraction of a second to drop back on target and you get a kill, players often don’t have time to react due to lag either. Far more viable at mid to close range as well. I suppose a lot of wannabe snipers simply like head shots.

in fact theres a lot of guy camping with it on asia server , by its stat its pretty op

im pretty sure min btk for 100m dmr is 4 , the only dmr come close with zh at 100m is agm 42

Yeah i see it all the time, it’s not so much the damage per shot either, it’s the fact that bfv being bfv you don’t get the 1st shot damage till they’ve fired their second shot.
So on the receiving end it effectively is a 1 shot weapon…by the time you hear the shot your already dead and it’s not by headshot.

If i was to change something it wouldn’t be damage, rather time between shots.

Its 2 shot potential far exceeds 100m.

I won’t use it, because it is so easy/meta. It’s in the bin along with the STG, and 2A.

In order to get 2 kills with a single mag you’d need 80% accuracy and for the targets to be within 100m, ignoring headshots obviously.

The amazing mid-range performance is offset by the ¯_(ツ)_/¯ poor multi-kill potential.

It’s any range 2 hit body kill..

Can carry 6 rounds with magazine. Reload after 5 and it’s quicker than the single feed.

So potential for 3 if you’re lucky/good.

It has great multi kill potential as you use range to your advantage.

Can go a round with ZH and see what my score will be. When I used it a lot before going to the RSC 3/4kdr was the norm. And that’s playing slightly aggressively.

All this talk makes me wanna use it again haha

I have about same stats with that as when I play assault, and I cant aim…so yes it is probably a bit much..

I will explain the reason I do not find the ZH as exciting as a PC player.

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Yes it is 2 hit kill at any range but:
It has a low RoF
Low mag capacity
Slow reload

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A low RoF means that there is more of a chance that the target will be able to react between being hit 2 times, usually dodging and hiding but sometimes can even also shoot back and kill you before the second shot hits.
The low mag capacity along with the low RoF means that you have only very limited shots to hit the target twice before you need to reload,which can be deadly to you.
The slow reload just makes the low mag capacity worse.
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This is why I find the Model 8 the better SLR for up to 100m and for beyond 100m I would use a bolt action weapon.
The Model 8 has that actually fast enough RoF that it can potentially kill someone before they can react at the cost of an even slower reload.
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All this shows how recon is not meant to be a good combat class in BFV against players of similar skill.

Nerf The Thing That Just Killed Me (Thread #38572749)

First, just in case some one looks up my stats: I use this as my main recon weapon now, and have for some time. This is because it is the one I have not yet fully gold plated (and frankly I do not expect to as the assignment is too hard for me to get done by playing normally and at least now I do not have the motivation to really go for it.)

Still, if I want to play longer ranges I always bring a bolt action. Last week Output games was a typical example. Need to clear the Twisted Steel bridge to get access to the B tower? Use a bolt action! The one shot kill at head is far more usable than the two shot kill in most longer range situations. Sometimes the two shots end in what seems like one frame but it is not to be counted upon, a least not on PC in EU region. Often enough the first hit cause the target to start moving or take cover, this does not happen with BA. Also moving targets are harder to get as the time between two shots means they really need to be out in the open so one can land those two shots before they are in cover. Again, the one shot BA is much better imo.

true but the RSC never had any magnification beyond 2x on the factory or 3x for the optic i believe. plus BF1 and BFV are two games on the exact opposite of the spectrum in design. hard to compare apples and pears

But still, anyone can use it so nothing to bring up to discussion.