Can we start a discussion on what people would hope to see in bf4?

Gamemodes/multiplayer,single player etc. one game mode I would like to suggest is some kind of defence/attack mode where (since jet skis and more variety in boats have been announced) there is an aircraft carrier with defenders and the attackers have to board and clear certain areas. Please post any ideas or thoughts on the game.

I want to be able to surf a jet

Guns and stuff

-Make multiplayer more tactical, like BF2, (ie. Commander mode)

-More variety of vehicles

-64 man servers on the PS4 and the new Xbox

  • Better menu system in between multiplayer matches, be able to edit kits and see which map is up next.

  • Soldier customization for multiplayer (wear different armor, patches, equipment)

Be able to drag downed allies to safety. I hate it when medics revive me when there’s a tank 2 feet away only for me to be shot up and killed again. I’m sure others have experienced this too, where they’re revived only to be instakilled again. I wish you can grab a limb of a downed ally, drag him behind cover, and then revive him.

  • Demo recording
  • Ability to fast forward, rewind, slow down and pause the demo during playback
  • Ability to download demos of other players from battlereports
  • First person spectator mode
  • Separate sensitivity settings for vehicles and different for driver and gunner
  • “Go to” versions of crouch and prone that don’t toggle back when pushed again
  • This would also require pressing jump to get up from crouch to work as fast as hitting crouch again does at the moment
  • No Single player

  • VOIP

  • Mod Support

  • Server browser ingame

  • More MP Maps

  • More weapons

  • More customization options which actually affect weapons

  • Clearer interface for spawning

  • Ways to report servers/admins and get them off the list

  • Ingame way to report cheaters/hackers

  • More base ammunition

  • No more scope glint

  • More weapons which are available for all classes (not just PDW and shotguns)

I want an onslaught mode like Bad Company 2.

I would not mind a single player if DICE could put their own spin on it. Like for example what if DICE played to the strengths of battlefield? Make the story huge, and set pieces vast and open, with lots of options and re-playability. But instead they try and stick the Call of Duty single player (which there is nothing wrong with) onto battlefield.

Single player like Far Cry 3

Edit: Let me clarify. I want a partly open world kind of thing. I don’t know if I said that wrong.

Well:
-Even bigger maps

  • More guns
  • more vehicles
  • Interactive maps
  • more maps

Make aircraft carrier into a TITAN for attack team while bunker as TITAN for defense. And ability to choose faction which should be more than 2. Bring back asymmetric warfare and stealth tactics in multi. Blend Rush mode with Conquest by giving two separate objectives to attackers that they are forced choose which plan to take together or else fail. More commander features and each faction has two commanders who have to signal approval whenever each one decides on using a feature or tactic. Submarines and carriers aren’t player controlled but should be able to enter and control missiles prop through commander. Squad of 6, with squadleaders. AI army in multi for mass co-op mode with 64 players like call of duty had.

SOOO many things have happened where I wish I had recorded it. Would have been nice to have some sort of demo/theater mode to save a clip or the whole video for that matter.

  • Give console players the same customization options as PC players. (Example: The ability for console players to turn off network smoothing.)
  • Destruction 2.0 kills. I would love to know when looking at my stats, how many people I have killed by bringing a building down.
  • More completely destroyable buildings. Where the entire building collapses.
  • More in-depth vehicle stats such as vehicle perk use, kills with what weapons in the vehicle and in what seat of the vehicle. It would be nice to know how many kills I have gotten with the hellfire missiles in a chopper as opposed to turret kills in the gunner.
  • Vehicle Weapon accuracy stats. Such as shots fired, shots hit, and with what kind of shots (i.e. Guided Missile, MBT main cannon, Coaxial HMG, Canister shell, etc.

Yeah, the problem with recording with something like Fraps is that you have to be recording as stuff happens, and recording takes a lot of space. Demos usually don’t take a lot of space so you could easily record every single match you ever play, and the system could automatically delete them after X number of days for example. And you could go back after a good match and save a copy for later.

You won’t see 64P on consoles, they just can’t support it at a decent frame rate.

I forgot where, but they said that the next gen consoles can support 64p.

Mods. Running your own servers instead of renting from EA. Ghillie suits.

This was cool to speculate on back when BF3’s Fault line trailer came out, but in reality it’s not a plausible gameplay mechanic.

We will probably see the return of rambo medic. Dragging fallen allies is incredible slow and more likely to get everyone killed.

Bad Company’s Singleplayer was amazing. They just have to recreate the magic.

Mod support cannot be done due to liscensing issues, resources, and tool requirements.